Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 985093909882210814 273 brummer the Shooter (level 6, -2/44 HPs) Began as a Coglin Hunter on June 4, 2026. Succumbed to a water moccasin's poison ... on level 7 of the Dungeon. The game lasted 00:04:14 (1886 turns). brummer the Shooter (Coglin Hunter) Turns: 1886, Time: 00:04:15 Health: -2/44 AC: 5 Str: 11 XL: 6 Next: 24% Magic: 6/6 EV: 10 Int: 8 God: Gold: 141 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Kai} rCold . . . (100%) c - +0 sling {Shunnareh} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 1.07/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -9), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, poor constitution 1, regeneration 1, no potion heal 1 a: Invent Gizmo (0%) You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Kai} c - a +0 sling (offhand) {Shunnareh} Missiles f - a throwing net Armour b - a +0 leather armour d - a +0 ring mail (worn) Talismans e - a storm talisman Wands p - a wand of polymorph (20) Scrolls s - a scroll of butterflies i - 3 scrolls of identify x - a scroll of amnesia t - a scroll of teleportation Potions d - a potion of enlightenment {unknown} w - a potion of heal wounds A - a potion of attraction Skills: - Level 2.0 Fighting * Level 6.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Ru Shops: D:6 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your body sometimes grows weak upon taking damage. Your natural rate of healing is unusually fast. Potions are less effective at restoring your health. Message History You feel very sick. The water moccasin bites you but does no damage. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. x2 You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet hits the water moccasin! You kill the water moccasin! You die... ######### #.......# #.#####.# #.# #.# ###.# #.##### #.@/# #.....# #†###########.# ... .........#.# #.### ..$......#.# # .........#.# .........#.# ...........# .........### .........# There were no monsters in sight! Vanquished Creatures A water moccasin (D:7) A sky beast (D:7) A bullfrog (D:6) Terence (D:2) A clockroach (D:3) A gnoll (D:2) 3 adders A shadow imp (D:6) 2 dart slugs 4 endoplasms 3 hobgoblins 2 jackals (D:2) 2 ball pythons A bat (D:1) A frilled lizard (D:3) 2 goblins 4 kobolds A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brummer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 282 | D:1 | Reached skill level 4 in Ranged Weapons 282 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 848 | D:2 | Reached XP level 3. HP: 10/27 MP: 3/3 1165 | D:2 | Found a sacrificial altar of Ru. 1390 | D:2 | Encountered Terence 1396 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1402 | D:2 | Killed Terence 1403 | D:2 | Reached skill level 5 in Ranged Weapons 1403 | D:2 | Reached XP level 4. HP: 26/33 MP: 4/4 1439 | D:2 | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1439 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 1439 | D:2 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 1439 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1757 | D:3 | You fall into a shaft and drop 3 floors! 1773 | D:6 | Reached XP level 5. HP: 38/38 MP: 5/5 1800 | D:6 | Reached skill level 6 in Ranged Weapons 1815 | D:6 | Found Pofira Yst's Acquisitions Aerie. 1815 | D:6 | Encountered a sky beast 1816 | D:6 | Encountered a steam dragon 1817 | D:6 | Encountered a steam dragon 1825 | D:7 | Killed a sky beast 1826 | D:7 | Reached XP level 6. HP: 21/44 MP: 6/6 1875 | D:7 | Encountered a water moccasin 1885 | D:7 | HP: 1/44 [water moccasin (5)] 1886 | D:7 | Killed a water moccasin 1886 | D:7 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, minmay_misc_feat_columns D:2: layout_loops_ring, basic_altar, cheibrodos_gnoll_hut, uniq_terence D:3: layout_loops_corners, serial_park_square3 [serial_park_minivault_5x5_8], chequers_mini_garden, minmay_fractal_squares_diagonal_5, uniq_robin D:6: layout_rooms, nicolae_overflow_four_foyers_diagonal, regret_index_shop_air D:7: layout_basic, mainiacjoe_overflow_concentric_impassable, serial_undead, serial_undead_b, serial_undead_c, serial_undead_f, mainiacjoe_ossuary_entry_dusty_tomb, serial_park_tiny_pond Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Unarmed | 4 | || 4 Fire: Sling | 66 | 92 || 158 Drink: Mutation | 1 | 1 || 2 Heal wounds | 1 | || 1 Attraction | 1 | || 1 Read: Identify | | 2 || 2 Stab: Confused | 1 | || 1 Armour: Leather armour | 12 | || 12 None | 2 | || 2 Ring mail | 1 | 30 || 31 Dodge: Dodged | 12 | 16 || 28