brummer Level 1 of the Dungeon (1, 6, D:1) a +0 long sword a +0 sling a kobold corpse (skeletalised by now) (6, -6, D:1) a rat corpse (skeletalised by now) (7, 20, D:1) a rat corpse (skeletalised by now) (15, 18, D:1) a +0 dagger (16, -3, D:1) a ball python skeleton (19, 28, D:1) a +0 ring mail (22, -4, D:1) a jackal corpse (skeletalised by now) (23, 8, D:1) a +0 ring mail (24, 35, D:1) a +0 trident (28, -11, D:1) 3 flux baubles (30, 29, D:1) a +0 whip (34, 32, D:1) a +0 mace (35, -2, D:1) a ball python skeleton (40, 22, D:1) a parchment of Dragon's Call (43, 28, D:1) a +0 club a rat corpse (skeletalised by now) (46, -15, D:1) a +0 whip 3 stones Level 2 of the Dungeon (2, -12, D:2) a rat skeleton (3, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (23, 24, D:2) a parchment of Lesser Beckoning (28, 19, D:2) a hobgoblin corpse (skeletalised by now) (31, 34, D:2) a +0 robe (35, 8, D:2) the +11 trident "Toeco" {protect, Bane Will+++ rCorr Int-3} Bane: It inflicts you with a random bane when you equip it. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (42, 22, D:2) a +0 mace (52, 26, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Suzaq's Antique Armour Emporium a +0 buckler (94 gold) a +0 pair of boots (94 gold) a +0 chain mail (126 gold) the +3 robe of Noughts and Crosses {Str+5} (701 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the +1 scale mail of the True Pharaoh {Rampage MP+4 SInv} (600 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP+4: It affects your magic capacity (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (42 gold) a +0 leather armour (42 gold) the +3 plate armour of Caklosh {Regen+ Dex+5 Stlth-} (1031 gold) Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 pair of boots (94 gold) (0, 0, D:3) a +0 trident (2, 9, D:3) a parchment of Static Discharge (11, 1, D:3) 4 javelins (16, 9, D:3) a +0 dagger (18, -21, D:3) a +0 pair of boots (19, -4, D:3) a bat corpse (20, 5, D:3) a +2 heavy scythe (21, -21, D:3) a +0 club a +0 leather armour (22, -20, D:3) a +0 dagger a goblin skeleton (24, 0, D:3) a +0 leather armour (28, -3, D:3) a rat corpse (skeletalised by now) (33, -14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, -21, D:3) a +0 leather armour (48, 3, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace (4, -3, D:4) a +0 spear (9, -8, D:4) a +0 sling a +0 club a goblin corpse (10, -5, D:4) a quokka corpse (11, -7, D:4) a +0 robe (12, -12, D:4) a +0 robe (20, -30, D:4) a +0 scale mail (21, -27, D:4) a +0 rapier (25, -22, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (9, -4, D:5) 4 poisoned darts Level 6 of the Dungeon (2, -5, D:6) a parchment of Blink