brummer Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, -2, D:1) a jackal skeleton (22, 0, D:1) a +0 whip a jackal skeleton (25, 1, D:1) a quokka skeleton (30, 23, D:1) a +0 sling (31, 18, D:1) a bat skeleton (34, 15, D:1) a bat corpse (skeletalised by now) (38, -2, D:1) a +0 whip (38, 31, D:1) a +0 war axe (39, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, -17, D:1) a +0 club (42, 3, D:1) a rat skeleton (45, -7, D:1) a rat corpse (52, -3, D:1) a quokka corpse (54, -2, D:1) a hobgoblin skeleton (57, -3, D:1) a bat skeleton (60, 23, D:1) 2 stones (62, -7, D:1) a +0 club 4 stones a kobold corpse (64, 23, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, -4, D:2) a +0 club a gnoll corpse (6, -1, D:2) a potion of curing