Dungeon Crawl Stone Soup version 0.34-a0-618-gc67ce7006d (webtiles) character file. Game seed: 5197063127841047402 90 brownboy the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Aug 15, 2025. Slain by an orc ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:20 (1916 turns). brownboy the Conjurer (Deep Elf Conjurer) Turns: 1916, Time: 00:02:20 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 32% Magic: 8/12 EV: 11 Int: 25 God: Gold: 28 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: enlightened, flying A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible Scrolls c - 5 scrolls of identify {unknown} e - 3 scrolls of enchant weapon {unknown} h - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} l - a scroll of fog {unknown} m - a scroll of poison {unknown} n - 2 scrolls of blinking {unknown} Potions g - a potion of magic e - 2 potions of enlightenment f - a potion of brilliance {unknown} j - a potion of might {unknown} o - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (81% to hit) You focus your ray upon the orc. The searing ray misses the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc closely misses you. The searing ray hits the orc. The orc is heavily wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc! You kill the orc! The orc misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (83% to hit) Okay, then. Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. d -> e - 2 potions of enlightenment You stop channelling your searing ray. The orc hits you with a +0 dagger. You die... )##. ....###### ###...#...## #. .........[. .o. ..........##..## ................ .........$##.# .#..##...oo..# ..#..#...@#.## .............# ###......#...# ##......##..# ##......###.###. #................ ..##...##.###.... ####...##..###... #)..........#........## You could see an orc priest and an orc. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 3 dart slugs 2 orcs (D:3) 6 endoplasms 3 giant cockroaches (D:1) 4 hobgoblins 3 quokkas 6 ball pythons 4 bats 4 goblins 5 kobolds 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brownboy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 592 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 629 | D:1 | Reached skill level 5 in Conjurations 680 | D:1 | Learned a level 2 spell: Searing Ray 1203 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1270 | D:2 | Found a faded altar of an unknown god. 1617 | D:2 | Found a snail-covered altar of Cheibriados. 1914 | D:3 | HP: 1/24 [orc/+0 dagger (1)] 1916 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms, grunt_decor_mini_mirrors, minmay_door_square, nrook_loot_triangle D:2: layout_loops_corners, chequers_ecumenical_altar_simple_redux, basic_altar, serial_park_tiny_2, minivault_11 D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 50 | || 50 Searing Ray | 8 | 11 || 19 Use: Potion | | 1 || 1 Armour: Robe | 2 | 5 || 7 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1915 | 1852 | 63 | 0 | 1640 | 3 | 638.3 | Dungeon | 1915 | 1852 | 63 | 0 | 1640 | 3 | 638.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 985 daAuts D:1: 813 daAuts D:3: 116 daAuts