britz1234 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (13, -19, D:1) 6 poisoned darts (20, 14, D:1) a +0 club (27, -30, D:1) a +0 whip (27, 15, D:1) a hobgoblin skeleton (30, -31, D:1) a frilled lizard skeleton (34, -28, D:1) a +0 leather armour (36, -21, D:1) a +0 leather armour (42, -23, D:1) a ball python skeleton (43, -23, D:1) a jackal skeleton Level 2 of the Dungeon [Shop] Ypruzuc's Information Kiosk 2 scrolls of identify (44 gold) 2 scrolls of revelation (165 gold) (0, 0, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (3, -5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, -6, D:2) a +0 falchion (15, -20, D:2) an adder corpse (skeletalised by now) (16, 5, D:2) a rat corpse (skeletalised by now) (28, 7, D:2) a frilled lizard corpse (skeletalised by now) (29, 7, D:2) a bat corpse (skeletalised by now) (32, 14, D:2) an adder corpse (skeletalised by now) (32, 15, D:2) a +0 club (32, 16, D:2) a quokka corpse (skeletalised by now) (36, 2, D:2) a +0 pair of gloves (37, 9, D:2) a +0 whip (38, -10, D:2) a +2 bardiche of holy wrath a quokka skeleton (39, -6, D:2) a +0 short sword (40, -24, D:2) an adder corpse (skeletalised by now) (40, -9, D:2) a +0 short sword (41, -7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (0, 1, D:3) a +0 whip of venom a +0 flail of protection a +2 dagger of draining a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -19, D:3) a frilled lizard corpse (skeletalised by now) (32, -9, D:3) a quokka corpse (skeletalised by now) (32, -8, D:3) a +0 dagger a +0 robe (44, -4, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (10, -43, D:4) a +0 leather armour (15, -12, D:4) a +0 demon whip (19, -51, D:4) a +0 shortbow a +0 robe a +0 dagger a kobold corpse (skeletalised by now) (26, -51, D:4) a +0 ring mail (26, -38, D:4) a +0 dagger 3 poisoned darts (28, -11, D:4) 3 poisoned darts (32, 0, D:4) the +4 ring mail "Lizay" {Harm rPois rC- rN+} Harm: It increases damage dealt and taken. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. It cannot be enchanted further. (40, -5, D:4) a ball python skeleton (48, -21, D:4) a +0 orcbow a centaur corpse (skeletalised by now) Level 5 of the Dungeon (7, -33, D:5) a +0 robe a +2 war axe a +0 robe a +0 robe (7, -32, D:5) a +0 great sword a +2 spear (13, 13, D:5) a +0 ring mail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 13, D:5) a +0 club (26, -40, D:5) a +0 falchion an orc corpse (skeletalised by now) (26, -38, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (26, -36, D:5) a +0 club a +0 leather armour (57, -6, D:5) a +0 leather armour (65, -16, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (21, 56, D:6) the inkwell talisman of Neistran {Will+} [inkwell talisman] Will+: It increases your willpower. Level 7 of the Dungeon (2, 21, D:7) a +2 dagger of freezing a +0 robe (3, 22, D:7) a +0 robe a +0 robe a +0 robe a +4 flail an orc skeleton (58, 10, D:7) a +0 whip (59, 11, D:7) a +0 whip (60, 11, D:7) a +0 spear a gnoll corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Xummoipp's Antique Armour Shoppe a +0 plate armour (630 gold) a +0 robe (31 gold) a +0 robe (31 gold) a +0 ring mail (140 gold) a +0 ring mail (140 gold) a +0 scale mail (140 gold) a +0 leather armour (70 gold) (0, 8, D:8) a +0 robe (0, 9, D:8) a +0 whip (1, 16, D:8) a +0 robe (2, 15, D:8) a +0 robe a +4 dagger a +0 hand axe a +3 dagger (2, 16, D:8) a +0 robe a +4 hand axe (3, 16, D:8) a +0 robe (3, 29, D:8) a +0 spear a +0 robe (4, 30, D:8) a +0 robe (5, 29, D:8) a +0 dagger a +0 robe (6, 29, D:8) a +0 mace (8, 12, D:8) a draconian skeleton (8, 44, D:8) a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) (8, 45, D:8) a black bear corpse (skeletalised by now) (9, 45, D:8) a yak corpse (skeletalised by now) (10, 8, D:8) a centaur skeleton (10, 20, D:8) a +0 hand axe an orc skeleton (10, 29, D:8) a +0 dagger a +0 robe (10, 42, D:8) a +0 spear a gnoll corpse (skeletalised by now) (11, 20, D:8) a +0 leather armour (11, 21, D:8) a +0 robe a +0 dagger an orc skeleton (11, 42, D:8) a +0 spear a gnoll corpse (skeletalised by now) (11, 44, D:8) a +0 scale mail (12, 14, D:8) a naga skeleton (12, 20, D:8) a +0 leather armour a +0 hand axe an orc skeleton (14, 10, D:8) an elf skeleton (35, 51, D:8) a +0 dagger a +0 robe (36, 58, D:8) 6 poisoned darts a +0 ring mail a +0 mace a +0 club an orc skeleton an orc skeleton Level 9 of the Dungeon (0, 0, D:9) a +1 ring mail of cold resistance (7, 11, D:9) a +0 leather armour (17, 4, D:9) a +0 trident a +1 leather armour of cold resistance an orc corpse (skeletalised by now) (17, 20, D:9) the +2 leather armour "Reshoac" {Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (18, 5, D:9) a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 6, D:9) a +3 scimitar a +0 robe an orc corpse (skeletalised by now) (19, 5, D:9) a +0 robe (19, 6, D:9) a +0 short sword a +0 flail a +0 spear (20, 6, D:9) a +0 robe (26, 31, D:9) a +5 falchion a +0 robe (28, 32, D:9) a +0 hand axe a +0 robe (31, 25, D:9) a +0 scale mail (35, -1, D:9) a +0 pair of boots (35, 27, D:9) a +0 dagger a +0 robe (36, 4, D:9) a +0 leather armour (37, -3, D:9) an orb of pyromania (37, 12, D:9) a +0 giant club a +0 robe (39, 9, D:9) a +0 chain mail (48, -4, D:9) a +0 leather armour (48, 11, D:9) a +0 chain mail (52, -3, D:9) a gnoll skeleton (53, -3, D:9) a +0 flail (53, -2, D:9) a +0 club a +0 club (57, 27, D:9) a howler monkey corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (5, 16, D:10) a +0 short sword (5, 18, D:10) a +0 mace (6, 18, D:10) a +0 ring mail (6, 19, D:10) a human corpse (skeletalised by now) (7, 17, D:10) a +0 dagger a curare-tipped dart a kobold corpse (skeletalised by now) (8, 17, D:10) a +0 short sword a +0 pair of gloves a kobold corpse (skeletalised by now) (8, 18, D:10) a +0 ring mail (22, 2, D:10) a +0 ring mail a +0 dagger (22, 4, D:10) a +0 club an orc corpse (skeletalised by now) (25, 5, D:10) a +1 demon whip of venom a +0 pair of boots the demonspawn corpse of Amaemon (skeletalised by now) (25, 28, D:10) a +0 whip of electrocution (39, 27, D:10) a +0 flail Level 11 of the Dungeon (9, 2, D:11) a yak corpse (skeletalised by now) (15, -25, D:11) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (25, -25, D:11) 5 poisoned darts (32, -23, D:11) a +2 flail of protection (33, -22, D:11) a +0 shortbow a centaur skeleton (51, -1, D:11) a potion of moonshine Level 12 of the Dungeon (50, 18, D:12) a manticore corpse (skeletalised by now) (53, 15, D:12) a staff of alchemy Level 13 of the Dungeon (0, 0, D:13) 2 large rocks (3, 5, D:13) 3 large rocks (5, 2, D:13) an ugly thing skeleton (13, -4, D:13) a +0 dagger a +0 leather armour an elf skeleton (21, -7, D:13) a +0 orcbow (22, -9, D:13) a +0 orcbow (22, -8, D:13) a +0 orcbow (22, -7, D:13) a +0 shortbow Level 14 of the Dungeon (10, 30, D:14) the inkwell talisman of Elyvilon's Delight {rC+ rCorr} [inkwell talisman] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (16, 30, D:14) a +0 halberd (34, 21, D:14) a manticore corpse (skeletalised by now) Level 15 of the Dungeon (0, 0, D:15) an orb of energy (5, 1, D:15) a +0 battleaxe a +0 plate armour (5, 2, D:15) a +0 chain mail an orc corpse (skeletalised by now) (5, 3, D:15) a +0 dagger a +1 robe (6, 1, D:15) a +0 short sword a +0 club an orc corpse (skeletalised by now) (6, 2, D:15) a +0 hand axe a +0 great mace a +0 whip (23, -20, D:15) a +0 trident the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Udurgh's Book Boutique a parchment of Summon Small Mammal (80 gold) a parchment of Curse of Agony (368 gold) a parchment of Borgnjor's Revivification (836 gold) a parchment of Summon Forest (368 gold) a parchment of Alistair's Intoxication (368 gold) a parchment of Iskenderun's Battlesphere (260 gold) a parchment of Rimeblight (656 gold) a parchment of Petrify (260 gold) a parchment of Summon Ice Beast (176 gold) a parchment of Plasma Beam (500 gold) a parchment of Splinterfrost Shell (656 gold) a parchment of Martyr's Knell (260 gold) a parchment of Shock (80 gold) (0, 0, Orc:1) a +4 plate armour a +0 mace an orc corpse (skeletalised by now) (1, 0, Orc:1) a +0 flail an orc corpse (skeletalised by now) (1, 1, Orc:1) a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) (1, 2, Orc:1) a +0 club a +0 leather armour a +0 short sword (32, 13, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, 13, Orc:1) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (33, 15, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 13, Orc:1) a +0 hand axe of freezing a +0 leather armour an orc corpse (skeletalised by now) (39, 15, Orc:1) a +0 chain mail a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Fuithret's General Store a parchment of Call Canine Familiar (158 gold) a parchment of Sigil of Binding (158 gold) a parchment of Ozocubu's Armour (158 gold) a +0 ring mail (72 gold) [Shop] Vyofoeg's General Store a lightning rod (4/4) (600 gold) a scroll of identify (30 gold) a lightning rod (4/4) (600 gold) [Shop] Vet Teomp's Jewellery Boutique a ring of protection from cold (450 gold) an amulet of magic regeneration (540 gold) a ring of poison resistance (360 gold) a +6 ring of dexterity (648 gold) an amulet of the acrobat (540 gold) a ring of poison resistance (360 gold) a +5 ring of evasion (648 gold) a ring of magical power (360 gold) an amulet of guardian spirit (540 gold) a ring of magical power (360 gold) [Shop] Paskua's Antique Weapon Shop a +4 war axe (816 gold) a +0 club (16 gold) a +5 hand axe of freezing (1036 gold) a +0 mace (96 gold) a +0 scimitar (192 gold) a +0 spear (96 gold) a +0 whip (80 gold) a +0 orcbow of flaming (294 gold) a +0 war axe (112 gold) a +0 morningstar (192 gold) a +0 arbalest (240 gold) (27, 34, Orc:2) a +0 dagger a +2 robe of positive energy an orc skeleton (28, 35, Orc:2) a +0 great mace a +0 chain mail (29, 33, Orc:2) a +0 glaive a +0 leather armour (29, 35, Orc:2) a +0 club (30, 34, Orc:2) a +0 war axe a +0 leather armour (31, 32, Orc:2) a +0 mace a +0 robe Level 1 of the Elven Halls (12, -15, Elf:1) a book of Lightning (13, -16, Elf:1) the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. (14, -7, Elf:1) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (17, -7, Elf:1) a +3 short sword (18, -7, Elf:1) a +0 leather armour a +0 buckler an elf corpse (skeletalised by now) (20, -7, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (21, -7, Elf:1) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (22, -6, Elf:1) a +2 rapier of flaming a +0 leather armour (42, -17, Elf:1) a +3 glaive of protection (43, -18, Elf:1) a +2 trident of entangling (45, -20, Elf:1) a +0 robe (55, 20, Elf:1) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (57, 6, Elf:1) a ring of resist corrosion Level 2 of the Elven Halls [Shop] Ocrocwo's Book Emporium a parchment of Sticky Flame (156 gold) a parchment of Summon Forest (220 gold) a parchment of Vhi's Electric Charge (156 gold) a parchment of Alistair's Walking Alembic (220 gold) a parchment of Orb of Destruction (393 gold) a parchment of Animate Dead (156 gold) a parchment of Alistair's Intoxication (220 gold) a parchment of Cause Fear (156 gold) a parchment of Silence (220 gold) a parchment of Anguish (156 gold) a parchment of Haunt (393 gold) a parchment of Static Discharge (69 gold) a parchment of Spellspark Servitor (393 gold) a parchment of Borgnjor's Revivification (501 gold) [Shop] Vijeywomm's Antique Armour Boutique a +2 helmet (412 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +1 cloak (287 gold) a +0 helmet (112 gold) the +1 robe of Akiogimaud {rC+ Dex+3} (655 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the -1 kite shield of Biwkaguc {Regen+ Str+4} (435 gold) Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). It cannot be enchanted further. (0, 0, Elf:2) a +3 halberd of flaming (3, 7, Elf:2) a +3 battleaxe of electrocution (3, 33, Elf:2) a +0 scimitar a +0 shortbow a +0 ring mail (8, 6, Elf:2) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (12, 38, Elf:2) a +1 dagger of speed a +0 robe (12, 39, Elf:2) a +0 scimitar a +0 leather armour an elf corpse (skeletalised by now) (13, 7, Elf:2) a +3 glaive of venom (13, 39, Elf:2) a +0 long sword a +0 robe (26, 36, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (27, 36, Elf:2) a +0 dagger a +0 robe (28, 44, Elf:2) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (28, 45, Elf:2) a +1 long sword of holy wrath a +0 ring mail an elf corpse (skeletalised by now) (28, 47, Elf:2) a +0 robe (29, 44, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (31, 45, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (38, 3, Elf:2) a +0 short sword a +0 robe (43, -4, Elf:2) a +0 glaive of venom (43, 7, Elf:2) a +2 dire flail of protection (43, 8, Elf:2) a +2 dire flail of holy wrath (44, -11, Elf:2) a +0 short sword a +0 leather armour (44, -9, Elf:2) a +5 antimagic quick blade (46, -11, Elf:2) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (46, -3, Elf:2) a +0 scimitar of valour (47, -7, Elf:2) a +2 long sword of electrocution a +0 short sword a +0 robe an elf corpse (skeletalised by now) (47, -6, Elf:2) a +0 long sword a +0 ring mail (51, -4, Elf:2) a +0 short sword a +0 robe a +0 buckler an elf corpse (skeletalised by now) (53, -6, Elf:2) a +2 heavy dire flail (53, 7, Elf:2) a +1 glaive of venom (55, 36, Elf:2) a shapeshifter corpse (skeletalised by now) (56, 36, Elf:2) a +0 dagger a +1 robe of cold resistance a +0 rapier a +0 robe a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (56, 37, Elf:2) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (58, 31, Elf:2) a +0 pair of gloves Level 3 of the Elven Halls [Shop] Qefati's General Store a +0 robe (19 gold) a +2 ring mail of poison resistance (396 gold) a manual of Ice Magic (1760 gold) a +0 robe (19 gold) a +0 short sword (66 gold) a phantom mirror (880 gold) a +1 cloak (253 gold) a parchment of Ignition (919 gold) [Shop] Kyskuluc's Book Shoppe a parchment of Starburst (575 gold) a parchment of Brom's Barrelling Boulder (299 gold) a parchment of Eringya's Surprising Crocodile (299 gold) a parchment of Dimensional Bullseye (299 gold) a parchment of Construct Spike Launcher (133 gold) a parchment of Maxwell's Capacitive Coupling (961 gold) a parchment of Ignition (961 gold) a parchment of Metabolic Englaciation (423 gold) a parchment of Manifold Assault (754 gold) a parchment of Flame Wave (299 gold) (0, 0, Elf:3) a +0 scale mail (2, 19, Elf:3) a +0 rapier a +0 robe an elf skeleton (5, 8, Elf:3) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (6, 9, Elf:3) a +0 short sword a +0 robe a +0 short sword a +0 longbow a +0 leather armour a +0 battleaxe a +0 plate armour of poison resistance the +4 hat of Mupyll {rF+ Int+4} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (7, 13, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (9, 25, Elf:3) a +0 longbow (13, 33, Elf:3) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (14, 32, Elf:3) a +1 mace of protection (15, 27, Elf:3) a +1 heavy flail (15, 31, Elf:3) a +0 flail (15, 32, Elf:3) a +0 long sword a +0 robe (15, 33, Elf:3) a +0 dagger a +0 robe (16, 31, Elf:3) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (16, 33, Elf:3) a +1 glaive of freezing (22, 39, Elf:3) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (26, 35, Elf:3) a +2 long sword of valour a +0 leather armour an elf corpse (skeletalised by now) (28, -8, Elf:3) a ring of protection from cold a +6 ring of dexterity a ring of protection from cold a ring of wizardry a +4 ring of slaying a ring of magical power a ring of protection from fire a ring of resist corrosion a +5 ring of evasion a +6 ring of strength an amulet of the acrobat an amulet of wildshape an amulet of chemistry a ring of positive energy a ring of wizardry an amulet of guardian spirit a +4 ring of protection a ring of willpower a +4 ring of protection an amulet of reflection a ring of positive energy a +6 ring of dexterity an amulet of faith a +5 ring of evasion the serpent talisman of the Moon {Will++} [serpent talisman] Will++: It greatly increases your willpower. the spider talisman "Nynlices" {*Silence Fly rPois Dex+4} [spider talisman] *Silence: It may silence you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). the serpent talisman of the Bulwark {*Slow rElec rF+ rN+ Dex+4} [serpent talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). the lupine talisman of Ergho {rC- Str+3 Int+6} [lupine talisman] rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). the eel talisman of Faceheda {rF++ SInv Stlth+} [eel talisman] rF++: It greatly protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the fortress talisman of the Sun {*Slow +Blink Str+2 Int+3} [fortress talisman] *Slow: It may slow you when you take damage. +Blink: It lets you blink. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). a rimehorn talisman a quill talisman (29, -8, Elf:3) a +0 leather armour a +1 heavy flail an orc skeleton (29, -7, Elf:3) a +0 robe a +0 dagger an orc skeleton (29, -6, Elf:3) a +0 robe a +0 dagger a +2 chain mail of fire resistance a +1 war axe of electrocution the orc skeleton of Saint Roka (29, 34, Elf:3) a +0 shortbow a +0 ring mail an elf corpse (skeletalised by now) (30, -8, Elf:3) a +0 chain mail a +0 hand axe an orc skeleton (30, -7, Elf:3) a +0 scale mail a +0 dagger (30, -5, Elf:3) a +1 robe of cold resistance a +0 dagger (31, -8, Elf:3) a +0 troll leather armour a troll skeleton (31, -6, Elf:3) a +0 leather armour a +0 trident an orc skeleton (35, 33, Elf:3) a parchment of Metabolic Englaciation (39, 25, Elf:3) a +0 long sword a +0 leather armour (40, 32, Elf:3) a +0 short sword a +1 robe of fire resistance (42, -14, Elf:3) a fortress talisman (42, -13, Elf:3) a +0 chain mail (42, -12, Elf:3) a parchment of Fireball (43, -14, Elf:3) a +0 scale mail (43, -12, Elf:3) the +10 shortbow "Beastbane" {drain, ^Drain rF+ Int+8 Stlth-} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. It cannot be enchanted further. (43, -11, Elf:3) the +2 helmet of Ifeogipy {Regen+ rCorr Int+7 Stlth-} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. It cannot be enchanted further. (44, -15, Elf:3) the sanguine talisman of Disappointment {*Slow rN+ Dex+3} [sanguine talisman] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (44, -14, Elf:3) a +1 pair of gloves of stealth (45, -16, Elf:3) a +4 ring of protection (45, -14, Elf:3) the fortress talisman of Caisk {+Blink rPois MP-5 Str+5} [fortress talisman] +Blink: It lets you blink. rPois: It protects you from poison. MP-5: It affects your magic capacity (-5). Str+5: It affects your strength (+5). (45, -13, Elf:3) a +1 heavy battleaxe (45, -12, Elf:3) the scarf of Qoabb {+Inv, rElec rF+ Str+2 Dex+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (45, 11, Elf:3) the +8 glaive "Roisuor" {freeze, ^Drain rPois rC- rCorr} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe (45, 13, Elf:3) a +3 rapier of flaming a +0 robe an elf skeleton (46, -18, Elf:3) a +0 dagger of venom (46, 11, Elf:3) a +0 long sword a +0 robe (46, 12, Elf:3) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (46, 13, Elf:3) a +2 scimitar of flaming 6 curare-tipped darts a +0 robe (46, 14, Elf:3) a +2 falchion a +0 leather armour an elf corpse (skeletalised by now) (47, -19, Elf:3) the +5 battleaxe of Samuexeg {vamp, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (47, -18, Elf:3) a +1 pair of gloves of dexterity (47, -17, Elf:3) a +5 ring of evasion (47, -12, Elf:3) the +8 glaive of Faowkyas {heavy, rPois Str+3 Stlth-} rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (47, 10, Elf:3) a +0 long sword a +0 robe (47, 13, Elf:3) a +0 dagger a +0 robe a +2 short sword of draining a +0 ring mail a +0 longbow a +0 leather armour (47, 14, Elf:3) a +0 scimitar of freezing a +0 leather armour a +1 long sword of electrocution a +0 robe a +2 dire flail of holy wrath a +2 falchion a +0 robe a +0 long sword a +0 robe a +0 short sword a +0 robe a +0 buckler an elf skeleton an elf skeleton (47, 15, Elf:3) a +0 longbow a +0 leather armour a +0 vampiric rapier a +0 vampiric rapier a +0 leather armour a +4 rapier a +0 leather armour a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword a +0 ring mail a +0 rapier a +0 robe an elf skeleton an elf skeleton an elf skeleton (47, 17, Elf:3) a +0 battleaxe a +0 robe a +0 long sword a +0 robe an elf skeleton an elf skeleton (48, -16, Elf:3) a +0 rapier (48, -15, Elf:3) a parchment of Ozocubu's Armour (48, -5, Elf:3) a +0 long sword (48, 14, Elf:3) a +0 long sword a +0 robe (48, 15, Elf:3) a +0 short sword a +0 robe a +0 buckler a +0 dagger a +0 scale mail a +1 scimitar of freezing a +0 ring mail a +2 falchion a +0 robe a +0 shortbow a +0 robe a +0 short sword a +0 shortbow a +0 leather armour a +0 dagger a +0 shortbow a +2 leather armour of cold resistance an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf skeleton an elf skeleton (48, 16, Elf:3) a +3 scimitar of freezing a +0 leather armour a +1 falchion a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour (48, 17, Elf:3) a +0 long sword a +0 ring mail a +2 dagger of venom a +0 robe an elf skeleton (49, -19, Elf:3) a +4 ring of protection (49, -17, Elf:3) a +3 giant spiked club (49, -16, Elf:3) a parchment of Summon Forest (49, -12, Elf:3) the +7 dagger of Circularity {freeze, Str-2 Int+4 Dex+4} Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (49, 15, Elf:3) a +4 rapier of flaming a +0 robe a +0 long sword a +0 robe a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) an elf skeleton an elf skeleton an elf skeleton (50, -18, Elf:3) a staff of fire (51, -12, Elf:3) a ring of protection from cold (51, -4, Elf:3) the +10 lajatang of Bloody Death {spect, Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 ring mail a parchment of Ignite Poison (51, 3, Elf:3) a +0 short sword (52, -15, Elf:3) a +0 plate armour (52, -14, Elf:3) a staff of alchemy (52, -12, Elf:3) a +4 chain mail of resonance (52, -11, Elf:3) the +8 plate armour "Logei" {+Inv rPois rC+ Dex-4} +Inv: It lets you turn invisible. rPois: It protects you from poison. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (53, -15, Elf:3) a +6 ring of dexterity (53, -13, Elf:3) a parchment of Fortress Blast (53, -12, Elf:3) the alchemy staff of Conscience {rPois Str+4 Alch} [staff of alchemy] rPois: It protects you from poison. Str+4: It affects your strength (+4). Alch: It increases the power of your Alchemy spells. (53, -11, Elf:3) a +0 long sword of flaming (54, -14, Elf:3) a +0 scale mail (54, -12, Elf:3) a +1 great mace of concussion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 arbalest (8, -34, Lair:1) a yak corpse (skeletalised by now) (14, -32, Lair:1) a +0 ring mail (23, -43, Lair:1) a blink frog corpse (skeletalised by now) (33, -28, Lair:1) a blink frog corpse (skeletalised by now) (51, -7, Lair:1) +0 steam dragon scales a steam dragon corpse (skeletalised by now) Level 2 of the Lair of Beasts (57, -16, Lair:2) the +2 robe "Tauj" {rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 3 of the Lair of Beasts (16, 20, Lair:3) a wyvern corpse (skeletalised by now) (28, -8, Lair:3) the +4 kite shield of the Skies Above {SInv} SInv: It lets you see invisible. It cannot be enchanted further. (29, 30, Lair:3) a water moccasin skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a blink frog skeleton a blink frog skeleton (1, 0, Lair:4) a blink frog skeleton a blink frog skeleton (3, 9, Lair:4) a hydra skeleton (17, 13, Lair:4) a yak skeleton (18, 13, Lair:4) a yak skeleton a yak skeleton (21, 22, Lair:4) a +0 great mace (23, 6, Lair:4) a cane toad skeleton (26, 7, Lair:4) a +0 ring mail (31, 0, Lair:4) a blink frog skeleton (31, 17, Lair:4) a rime drake corpse (skeletalised by now) (32, -2, Lair:4) a blink frog skeleton (34, -2, Lair:4) a blink frog skeleton (34, 8, Lair:4) 5 large rocks (49, -5, Lair:4) a cane toad skeleton Level 5 of the Lair of Beasts (4, 6, Lair:5) a +0 dagger (54, 18, Lair:5) 5 curare-tipped darts (56, 9, Lair:5) a +0 whip a +0 robe (56, 10, Lair:5) a +0 glaive an elephant corpse (skeletalised by now) (56, 13, Lair:5) a +1 dire flail of protection a +0 flail (57, -30, Lair:5) the +3 quick blade "Rywamyot" {drain, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (57, -4, Lair:5) a +0 trident (57, -3, Lair:5) a +0 whip (58, -16, Lair:5) the felid corpse of britz1234 (skeletalised by now) (58, -15, Lair:5) a dire elephant corpse (skeletalised by now) (58, -14, Lair:5) a +0 dagger a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) an eleionoma corpse (skeletalised by now) (3, -27, Swamp:1) a +0 spear a spriggan corpse (skeletalised by now) (4, -44, Swamp:1) a +0 long sword (4, -24, Swamp:1) a +0 robe a +0 dagger (6, -24, Swamp:1) a +0 robe a +0 quarterstaff a spriggan corpse (skeletalised by now) (11, 14, Swamp:1) a bog body corpse (skeletalised by now) (58, -3, Swamp:1) an alligator corpse (skeletalised by now) Level 2 of the Swamp (20, 0, Swamp:2) a goliath frog corpse (skeletalised by now) (27, -9, Swamp:2) the +8 long sword of the Heavens {elec, ^Fragile rElec rPois rF-} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. It cannot be enchanted further. (36, 5, Swamp:2) a +3 flail Level 3 of the Swamp (0, 0, Swamp:3) a +0 war axe (9, 13, Swamp:3) an alligator corpse (skeletalised by now) (9, 36, Swamp:3) a +3 demon blade of electrocution Level 4 of the Swamp Level 1 of the Spider Nest Level 2 of the Spider Nest (17, -2, Spider:2) a +0 leather armour (17, -1, Spider:2) a +1 ring mail of fire resistance (17, 3, Spider:2) a +0 sling Level 3 of the Spider Nest (24, -21, Spider:3) a +0 shortbow (29, -22, Spider:3) a +0 chain mail Level 4 of the Spider Nest (0, 0, Spider:4) a +0 chain mail (3, -3, Spider:4) an orb of mayhem (7, 0, Spider:4) a scarf of invisibility (10, -1, Spider:4) an orb of mayhem Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (5, -1, Slime:5) the +6 chain mail of the Orb {Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (6, -1, Slime:5) the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (12, -2, Slime:5) the +1 robe "Xaclasou" {rPois rF++} rPois: It protects you from poison. rF++: It greatly protects you from fire. It cannot be enchanted further. Level 1 of the Vaults (0, 0, Vaults:1) a +0 scale mail (1, -17, Vaults:1) a +0 arbalest a +0 arbalest a +0 arbalest a yaktaur skeleton a yaktaur skeleton a yaktaur skeleton (2, -17, Vaults:1) a +0 scale mail a +0 dire flail a human skeleton (2, -16, Vaults:1) a +2 arbalest of flaming a +0 plate armour a +0 battleaxe a yaktaur skeleton a human skeleton (2, -15, Vaults:1) a +0 arbalest a +0 plate armour a +0 great sword of draining a human skeleton (3, -17, Vaults:1) a +0 kite shield of reflection a +0 plate armour a +3 broad axe of freezing the human skeleton of Donald (3, -15, Vaults:1) a +0 chain mail a +0 war axe a human skeleton (6, -14, Vaults:1) a +0 robe a +0 dagger (11, -32, Vaults:1) a +0 ring mail (12, -33, Vaults:1) a +0 arbalest a +0 flail a +0 scale mail (13, -32, Vaults:1) a +0 partisan (15, -36, Vaults:1) a +0 club (15, -32, Vaults:1) a +0 pair of gloves (16, -42, Vaults:1) a +0 dagger a +0 robe a human corpse (skeletalised by now) (17, -36, Vaults:1) a +0 mace (18, -40, Vaults:1) a potion of moonshine (20, -41, Vaults:1) a +0 scale mail (24, -4, Vaults:1) a +0 trident a +0 scale mail a +0 trident a goblin corpse (skeletalised by now) (26, -4, Vaults:1) a +0 war axe a +0 scale mail a +0 war axe a goblin corpse (skeletalised by now) (54, -59, Vaults:1) a lindwurm corpse (skeletalised by now) (55, -60, Vaults:1) a +0 cloak a guardian sphinx corpse (skeletalised by now) (56, -61, Vaults:1) a +0 cloak of willpower a sphinx marauder corpse (skeletalised by now) (57, -62, Vaults:1) a +4 dagger of draining a +0 robe a human corpse (skeletalised by now) (60, -24, Vaults:1) the +3 robe of the Old World {Dex+7} Dex+7: It affects your dexterity (+7). It cannot be enchanted further. Level 2 of the Vaults [Shop] Koxoynen's Weapon Shoppe a +0 club (13 gold) a +0 falchion (78 gold) 3 datura-tipped darts (70 gold) a +0 partisan (182 gold) the +10 battleaxe "Cat's Bane" {sunder, Fly Str+2} (1905 gold) Fly: It grants you flight. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 hand axe (78 gold) a +0 morningstar (156 gold) [Shop] Oxkof's Book Shop a parchment of Haunt (885 gold) a parchment of Fulminant Prism (351 gold) a parchment of Death Channel (675 gold) a parchment of Ozocubu's Refrigeration (885 gold) a parchment of Vampiric Draining (237 gold) a parchment of Petrify (351 gold) a parchment of Call Imp (156 gold) a parchment of Splinterfrost Shell (885 gold) a parchment of Alistair's Walking Alembic (496 gold) a parchment of Spellspark Servitor (885 gold) a parchment of Ignition (1128 gold) a parchment of Metabolic Englaciation (496 gold) (0, 0, Vaults:2) a +0 spear (1, -17, Vaults:2) a +0 falchion a +0 arbalest a +0 ring mail (3, -8, Vaults:2) a +0 orcbow (4, -54, Vaults:2) a +0 morningstar a +0 ring mail (4, -53, Vaults:2) a +0 mace a +0 leather armour a human corpse (skeletalised by now) (4, -6, Vaults:2) a +0 arbalest (5, -49, Vaults:2) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (5, -47, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (5, -8, Vaults:2) a +0 arbalest (5, -7, Vaults:2) a +0 arbalest a +0 great mace a +0 ring mail a yaktaur corpse (skeletalised by now) a human corpse (skeletalised by now) (5, -4, Vaults:2) a +0 scale mail a human corpse (skeletalised by now) (6, -8, Vaults:2) a +0 arbalest a +0 glaive a +0 chain mail a yaktaur corpse (skeletalised by now) (6, -7, Vaults:2) a +1 arbalest of flaming a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (6, -6, Vaults:2) a +0 arbalest (9, -23, Vaults:2) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (19, -18, Vaults:2) a +0 great mace a +0 scale mail (30, 3, Vaults:2) a +1 war axe of electrocution a +3 plate armour of cold resistance a +0 tower shield an orc corpse (skeletalised by now) (30, 4, Vaults:2) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (31, 2, Vaults:2) a +0 morningstar of protection a +0 ring mail (31, 4, Vaults:2) a +0 battleaxe a +0 arbalest a +0 plate armour an orc corpse (skeletalised by now) (32, 2, Vaults:2) a +1 great mace a +0 plate armour a +2 glaive a +0 plate armour an orc corpse (skeletalised by now) a human corpse (skeletalised by now) (32, 3, Vaults:2) a +0 battleaxe a +0 arbalest a +0 plate armour (32, 4, Vaults:2) a +0 long sword a +0 chain mail (67, 9, Vaults:2) a +0 scale mail (68, 5, Vaults:2) a +0 great mace a +0 chain mail Level 3 of the Vaults (4, -29, Vaults:3) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (6, -41, Vaults:3) a +0 long sword a +0 arbalest a +0 scale mail a human corpse (skeletalised by now) (13, -45, Vaults:3) a +0 arbalest (19, 3, Vaults:3) a +0 war axe (20, -36, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (52, 3, Vaults:3) a +0 ring mail a human corpse (skeletalised by now) (59, -21, Vaults:3) a +4 bardiche of flaming a +0 leather armour the human corpse of Zenata (skeletalised by now) (64, -34, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (65, -48, Vaults:3) a +2 ring mail of willpower (65, -35, Vaults:3) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (65, -34, Vaults:3) a +0 great mace a +0 animal skin a +0 arbalest (65, -33, Vaults:3) a +0 mace a +0 scale mail a human corpse (skeletalised by now) (66, -35, Vaults:3) a +0 great mace a +2 ring mail of willpower a +0 arbalest a yaktaur corpse (skeletalised by now) (66, -34, Vaults:3) a +0 ring mail a +0 ring mail a human corpse (skeletalised by now) (66, -33, Vaults:3) a +0 war axe a +0 scale mail a +0 arbalest (67, -35, Vaults:3) a +0 ring mail a +0 scale mail a +0 great mace a +0 leather armour a +0 great mace a +0 ring mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) (67, -34, Vaults:3) a +0 flail a +0 ring mail a +0 dire flail a +0 animal skin a human corpse (skeletalised by now) an ogre corpse (skeletalised by now) (69, -41, Vaults:3) a +0 war axe a +0 scale mail Level 4 of the Vaults (0, 0, Vaults:4) an orc skeleton (0, 6, Vaults:4) a human skeleton (3, 3, Vaults:4) a +0 partisan a +0 chain mail a human corpse (skeletalised by now) (4, 2, Vaults:4) a +1 long sword a +0 chain mail a +2 great sword of holy wrath a +0 plate armour an orc corpse (skeletalised by now) (4, 3, Vaults:4) a +2 long sword of electrocution a +0 chain mail a +0 kite shield an orc corpse (skeletalised by now) (4, 4, Vaults:4) a +0 great mace a +0 chain mail an orc corpse (skeletalised by now) (5, 4, Vaults:4) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (6, 2, Vaults:4) a +0 glaive of draining a +0 plate armour a human corpse (skeletalised by now) (9, 0, Vaults:4) a human skeleton (15, -15, Vaults:4) a +0 halberd of draining a +0 chain mail (15, -14, Vaults:4) a +1 antimagic hand cannon a yaktaur corpse (skeletalised by now) (16, 31, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (17, -16, Vaults:4) a +0 battleaxe a +0 plate armour of poison resistance (17, 32, Vaults:4) a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) (22, 23, Vaults:4) the +1 leather armour "Ysitea" {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (22, 25, Vaults:4) a +0 arbalest a yaktaur skeleton (23, 24, Vaults:4) a +0 arbalest a yaktaur skeleton (23, 25, Vaults:4) a +3 glaive of flaming a +0 plate armour (24, 19, Vaults:4) a +0 war axe (24, 21, Vaults:4) a +0 flail a +0 leather armour a human skeleton (24, 23, Vaults:4) a +2 trident of protection a +0 animal skin (26, 19, Vaults:4) a +0 great mace a +0 leather armour (27, 33, Vaults:4) a +0 lajatang (28, 23, Vaults:4) a +0 flail of protection a +0 leather armour (28, 25, Vaults:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (37, 27, Vaults:4) a +0 cloak a sphinx marauder corpse (skeletalised by now) (37, 28, Vaults:4) a +0 cloak of air a guardian sphinx corpse (skeletalised by now) (38, 28, Vaults:4) a +2 great mace of draining a +0 ring mail (42, 7, Vaults:4) a +0 great mace a +0 plate armour (43, 8, Vaults:4) a +0 great mace a +0 chain mail a +0 war axe a +0 chain mail a +0 great mace 3 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (44, 9, Vaults:4) a +0 bardiche a +0 chain mail (45, 36, Vaults:4) a +0 dagger a +0 robe (48, 24, Vaults:4) a +0 scale mail (57, -22, Vaults:4) a +0 cloak a guardian sphinx corpse (skeletalised by now) (57, 33, Vaults:4) a +0 robe a +0 dagger a human corpse (skeletalised by now) (58, -22, Vaults:4) a +0 cloak (58, 18, Vaults:4) a +0 pair of boots (59, 8, Vaults:4) a +0 long sword a +0 ring mail a human corpse (skeletalised by now) Level 5 of the Vaults (1, -22, Vaults:5) a +5 dire flail a +0 dire flail (2, 27, Vaults:5) a +0 ring mail a +0 falchion a human skeleton (5, -22, Vaults:5) a granite talisman (7, 27, Vaults:5) a +0 robe a +0 triple crossbow the +5 hand axe "Loshite" {flame, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. (9, -22, Vaults:5) the +1 scale mail of Woob {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (9, 27, Vaults:5) a ring of positive energy (11, -13, Vaults:5) a +0 war axe (11, -12, Vaults:5) a +1 plate armour of poison resistance (12, -22, Vaults:5) a +0 ring mail (12, -14, Vaults:5) a +0 ring mail (13, -22, Vaults:5) a +0 dire flail a +0 ring mail a parchment of Confusing Touch a human corpse (skeletalised by now) (13, 2, Vaults:5) a +2 mace of holy wrath a +0 ring mail a human corpse (skeletalised by now) (15, 11, Vaults:5) a staff of necromancy (20, -22, Vaults:5) the +4 long sword "Wuraob" {freeze, rN+++ Dex+4} rN+++: It renders you almost immune to negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (21, -22, Vaults:5) a +0 mace (27, 3, Vaults:5) the +7 war axe "Jelly's Demise" {venom, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (28, 2, Vaults:5) the +3 shadow dragon scales "Sosoani" {rElec Slay+3 Stlth+} rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. (33, 13, Vaults:5) the lupine talisman "Kuoc" {rElec rN+ rCorr Stlth-} [lupine talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (35, 25, Vaults:5) a +1 hand axe of freezing (42, 12, Vaults:5) the +8 short sword of Symmetry {elec, rElec Will+ Dex+2 Stlth-} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 robe an elf corpse (skeletalised by now) (42, 13, Vaults:5) a +0 flail a +0 ring mail (42, 14, Vaults:5) a titan corpse (skeletalised by now) (42, 15, Vaults:5) a +0 broad axe a +0 chain mail a human corpse (skeletalised by now) (42, 17, Vaults:5) a +0 long sword (43, -2, Vaults:5) a +0 club (44, -2, Vaults:5) a parchment of Call Imp (45, -2, Vaults:5) the +8 shortbow of Kire {heavy, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (45, 15, Vaults:5) a +0 helmet of sniping (46, 17, Vaults:5) a +0 robe (47, 23, Vaults:5) a +0 heavy war axe (49, -19, Vaults:5) a +0 great sword a +1 ring mail of cold resistance +0 shadow dragon scales a tengu corpse (skeletalised by now) a shadow dragon corpse (skeletalised by now) (51, -20, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (51, -5, Vaults:5) a +5 dire flail of concussion a +0 robe a ring of poison resistance an elf corpse (skeletalised by now) (52, -20, Vaults:5) a +0 partisan a +0 chain mail a +0 tower shield of protection (52, -6, Vaults:5) the spore talisman of Lies {Int-2 Dex+4 SInv} [spore talisman] Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (52, -5, Vaults:5) a +0 pair of boots of flying (53, -4, Vaults:5) a +1 scimitar (53, 25, Vaults:5) a +0 partisan a +0 partisan a +0 ring mail a goblin corpse (skeletalised by now) (56, -10, Vaults:5) a +1 helmet of ice (56, 24, Vaults:5) 6 large rocks a stone giant skeleton Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe a +0 robe (1, -1, Crypt:1) a +0 dagger (2, -1, Crypt:1) a +0 robe (6, 44, Crypt:1) a +3 athame 2 curare-tipped darts a +0 robe (13, 42, Crypt:1) a +0 cloak of stealth (15, 21, Crypt:1) a +0 robe (15, 43, Crypt:1) the cold staff of Goilynn {*Slow rPois rC+ rN++ Str-4 Ice} [staff of cold] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Ice: It increases the power of your Ice spells. (15, 46, Crypt:1) a +0 rapier a +0 glaive (15, 47, Crypt:1) a +0 leather armour (16, 47, Crypt:1) an elf skeleton (19, 2, Crypt:1) a +0 chain mail a human skeleton (20, 2, Crypt:1) a +0 glaive of draining (20, 43, Crypt:1) a ghoul skeleton (21, 2, Crypt:1) a +0 mace (36, 15, Crypt:1) a +0 rapier (41, 14, Crypt:1) a +0 halberd (41, 19, Crypt:1) a +0 robe (47, -1, Crypt:1) a +0 plate armour a +0 glaive (48, 40, Crypt:1) a +0 war axe (49, 39, Crypt:1) a +0 glaive (49, 40, Crypt:1) a +1 broad axe of draining a +0 chain mail a human corpse (skeletalised by now) (51, -1, Crypt:1) a +0 robe (51, 2, Crypt:1) an elf skeleton (51, 4, Crypt:1) a draconian skeleton (51, 6, Crypt:1) an elf skeleton (51, 39, Crypt:1) a +0 spear (52, 39, Crypt:1) a +0 robe (53, 3, Crypt:1) the +5 ring mail of Yskyinei {Rampage rCorr Str-4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. (53, 4, Crypt:1) a +4 ring of protection (55, 2, Crypt:1) an orc skeleton (55, 4, Crypt:1) a troll skeleton (55, 6, Crypt:1) a gnoll skeleton Level 2 of the Crypt (2, 47, Crypt:2) a +0 robe (20, -1, Crypt:2) a +0 glaive (21, 49, Crypt:2) a +0 chain mail (22, 49, Crypt:2) a +5 battleaxe of draining a +1 scimitar a +3 broad axe a +4 great sword of valour (23, 49, Crypt:2) a +0 chain mail a +0 war axe of draining a +0 plate armour a +0 leather armour +2 storm dragon scales (24, 48, Crypt:2) a +0 plate armour a +5 great mace of flaming a +0 chain mail a +1 partisan a human corpse (skeletalised by now) a human corpse (skeletalised by now) (31, 24, Crypt:2) a staff of conjuration (31, 34, Crypt:2) a staff of necromancy (32, 23, Crypt:2) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (32, 35, Crypt:2) the fire staff of the Charming Pill Bug {rF+ Fire Ice Earth} [staff of fire] rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (41, 25, Crypt:2) a +0 robe (41, 27, Crypt:2) a +0 robe (42, 25, Crypt:2) a +0 robe (42, 35, Crypt:2) a staff of alchemy (43, 24, Crypt:2) a +0 robe a +0 robe a +0 whip a +0 robe a +0 robe a human skeleton (43, 34, Crypt:2) a staff of earth (44, 24, Crypt:2) a +0 robe a +0 robe (45, 23, Crypt:2) a +0 glaive (46, 36, Crypt:2) a +0 war axe (47, 20, Crypt:2) a +0 robe a +0 whip a human skeleton Level 3 of the Crypt [Shop] Mofo's Gilded Reliquary a +0 vampiric battleaxe (640 gold) a +2 athame of pain (740 gold) the ring "Luckepha" {rC+ rN++} (850 gold) [ring of protection from cold] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. the +8 Vampire's Tooth {megavamp} (1200 gold) It cannot be enchanted further. a Necronomicon (1556 gold) the +1 plate armour "Hecuhew" {Death, rPois Regen+ Str-4} (586 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). It cannot be enchanted further. (19, -32, Crypt:3) the necromancy staff of Pethud {^Fragile rC+ rN+++ Dex+4 Necro} [staff of necromancy] ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Dex+4: It affects your dexterity (+4). Necro: It increases the power of your Necromancy spells. (22, -32, Crypt:3) the +0 plate armour of Beogh {rC+ Str-5 Slay+6 Stlth+} rC+: It protects you from cold. Str-5: It affects your strength (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (39, 0, Crypt:3) a +0 robe (39, 1, Crypt:3) a +0 falchion (40, 1, Crypt:3) a +0 dire flail Level 1 of the Tomb of the Ancients (5, 40, Tomb:1) the +0 chain mail of Xealaasoe {Ponderous, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (17, 12, Tomb:1) an amulet of faith (42, 8, Tomb:1) a +0 dire flail Level 2 of the Tomb of the Ancients Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 33 gold pieces (0, 1, Tomb:3) 13 gold pieces (0, 2, Tomb:3) 32 gold pieces (1, 0, Tomb:3) 26 gold pieces (1, 1, Tomb:3) a +4 ring of slaying (1, 2, Tomb:3) 32 gold pieces (1, 3, Tomb:3) 28 gold pieces (2, -5, Tomb:3) 19 gold pieces (2, -1, Tomb:3) 32 gold pieces (2, 0, Tomb:3) 24 gold pieces (2, 1, Tomb:3) 30 gold pieces (2, 2, Tomb:3) 23 gold pieces (2, 3, Tomb:3) 21 gold pieces (2, 4, Tomb:3) 3 gold pieces (3, -5, Tomb:3) 30 gold pieces (3, -1, Tomb:3) 24 gold pieces (3, 0, Tomb:3) 18 gold pieces (3, 1, Tomb:3) 12 gold pieces (3, 2, Tomb:3) the +1 war axe of the Crushed Portals {flame, rF+} rF+: It protects you from fire. It cannot be enchanted further. (3, 3, Tomb:3) 28 gold pieces (3, 4, Tomb:3) a staff of alchemy (3, 5, Tomb:3) 26 gold pieces (4, 0, Tomb:3) 16 gold pieces (4, 1, Tomb:3) the +2 glaive "Caericsuok" {drain, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (4, 2, Tomb:3) 5 atropa-tipped darts (4, 3, Tomb:3) a +0 hand axe (4, 4, Tomb:3) a wand of polymorph (8) 17 gold pieces (4, 5, Tomb:3) 15 gold pieces (4, 6, Tomb:3) 16 gold pieces (5, 0, Tomb:3) 28 gold pieces (5, 1, Tomb:3) 16 gold pieces (5, 2, Tomb:3) 27 gold pieces (5, 3, Tomb:3) 21 gold pieces (5, 4, Tomb:3) 27 gold pieces (5, 5, Tomb:3) 29 gold pieces (5, 6, Tomb:3) 24 gold pieces (5, 7, Tomb:3) 19 gold pieces (6, 0, Tomb:3) 8 gold pieces (6, 1, Tomb:3) 10 gold pieces (6, 2, Tomb:3) 21 gold pieces (6, 3, Tomb:3) 15 gold pieces (6, 4, Tomb:3) 23 gold pieces (6, 5, Tomb:3) 14 gold pieces (6, 6, Tomb:3) 21 gold pieces 23 gold pieces (6, 7, Tomb:3) 27 gold pieces (6, 8, Tomb:3) 21 gold pieces (7, 2, Tomb:3) 16 gold pieces (7, 3, Tomb:3) 29 gold pieces (7, 4, Tomb:3) 10 gold pieces (7, 5, Tomb:3) 16 gold pieces (7, 6, Tomb:3) 7 gold pieces (7, 7, Tomb:3) 8 gold pieces (7, 8, Tomb:3) 34 gold pieces (7, 9, Tomb:3) 19 gold pieces (8, 3, Tomb:3) 20 gold pieces (8, 4, Tomb:3) 25 gold pieces (8, 5, Tomb:3) the spider talisman of Recklessness {rPois rF- MP-8 Str+7} [spider talisman] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. MP-8: It affects your magic capacity (-8). Str+7: It affects your strength (+7). (unseen) (8, 6, Tomb:3) 9 gold pieces (8, 7, Tomb:3) 16 gold pieces (8, 8, Tomb:3) 45 gold pieces (8, 9, Tomb:3) 20 gold pieces (9, 3, Tomb:3) 25 gold pieces (9, 4, Tomb:3) 23 gold pieces (9, 6, Tomb:3) 28 gold pieces (9, 7, Tomb:3) 30 gold pieces (9, 8, Tomb:3) a potion of heal wounds (still there?) the ring "Xocwujel" {rPois Will++ Dex+2} (still there?) [ring of poison resistance] rPois: It protects you from poison. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). (9, 9, Tomb:3) 25 gold pieces (10, -3, Tomb:3) the felid corpse of britz1234 (skeletalised by now) (10, 6, Tomb:3) 20 gold pieces (10, 8, Tomb:3) a staff of air (10, 9, Tomb:3) a parchment of Bombard 22 gold pieces (11, 8, Tomb:3) 11 gold pieces (15, 2, Tomb:3) the felid corpse of britz1234 (skeletalised by now) (15, 3, Tomb:3) a +0 halberd (15, 6, Tomb:3) a +0 scale mail (16, -15, Tomb:3) a +0 mace (17, -17, Tomb:3) a parchment of Blink (17, -15, Tomb:3) a +0 long sword (17, -13, Tomb:3) a +0 halberd (19, -23, Tomb:3) an amulet of the acrobat (20, -1, Tomb:3) 30 gold pieces (23, -9, Tomb:3) a +0 flail (26, 3, Tomb:3) a parchment of Manifold Assault (27, 8, Tomb:3) 24 gold pieces (28, 4, Tomb:3) 3 scrolls of identify 19 gold pieces (28, 5, Tomb:3) 8 gold pieces (28, 6, Tomb:3) 32 gold pieces (28, 7, Tomb:3) 17 gold pieces (28, 8, Tomb:3) 19 gold pieces (28, 9, Tomb:3) 15 gold pieces (29, 2, Tomb:3) 29 gold pieces (29, 3, Tomb:3) 13 gold pieces (29, 4, Tomb:3) 22 gold pieces (29, 5, Tomb:3) 33 gold pieces (29, 7, Tomb:3) a ring of magical power (29, 8, Tomb:3) the +2 cloak "Dauno" {rC- rCorr Int+2 Dex+4} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (29, 9, Tomb:3) a staff of air (30, 2, Tomb:3) 15 gold pieces (30, 3, Tomb:3) 27 gold pieces (30, 5, Tomb:3) a +1 ring mail of fire resistance (30, 7, Tomb:3) a staff of alchemy (30, 8, Tomb:3) a staff of conjuration (31, 1, Tomb:3) 10 gold pieces (31, 2, Tomb:3) 13 gold pieces (31, 3, Tomb:3) a parchment of Maxwell's Capacitive Coupling (31, 4, Tomb:3) a +0 heavy arbalest (31, 5, Tomb:3) a Gell's gravitambourine (2/2) (31, 6, Tomb:3) a parchment of Passage of Golubria (31, 7, Tomb:3) a +2 pair of boots of flying (32, 2, Tomb:3) a staff of fire (32, 3, Tomb:3) a +3 shortbow of flaming (32, 4, Tomb:3) a +1 robe of fire resistance (32, 5, Tomb:3) the +0 plate armour "Cusiokhle" {rElec Int-5 Dex+4 SInv} rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (32, 6, Tomb:3) a parchment of Borgnjor's Revivification (33, 1, Tomb:3) 8 gold pieces (33, 2, Tomb:3) a parchment of Death Channel (33, 3, Tomb:3) a parchment of Magnavolt (33, 4, Tomb:3) a +1 spear of venom (33, 5, Tomb:3) a +2 mace of protection (34, -2, Tomb:3) 23 gold pieces (34, 2, Tomb:3) the +12 halberd of In Flagrante Delicto {heavy, rElec rN+ Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, 3, Tomb:3) a +1 battleaxe of electrocution (34, 4, Tomb:3) a staff of air (35, -3, Tomb:3) 31 gold pieces (35, -2, Tomb:3) 61 gold pieces (35, -1, Tomb:3) a scroll of identify (35, 0, Tomb:3) a +6 halberd of freezing (35, 1, Tomb:3) the +8 sling "Tun Foyka" {drain, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (35, 2, Tomb:3) a staff of necromancy (35, 3, Tomb:3) a +2 vampiric scimitar (36, -2, Tomb:3) 24 gold pieces (36, -1, Tomb:3) a wand of flame (11) (36, 0, Tomb:3) a parchment of Sticky Flame (36, 1, Tomb:3) the +8 quarterstaff of Jotesid {protect, rElec rPois Str+4 Dex-4} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (36, 2, Tomb:3) a ring of magical power the Vestibule of Hell (6, 9, Hell) a +0 flail (19, -22, Hell) a hell hog corpse (skeletalised by now) (20, -22, Hell) a hell hog corpse (skeletalised by now) Level 1 of the Iron City of Dis (0, 0, Dis:1) a +2 heavy great sword a +0 chain mail (5, -5, Dis:1) a +2 flail of pain (12, -6, Dis:1) a +2 great sword of flaming a +0 plate armour (12, -5, Dis:1) a +3 battleaxe a +0 chain mail (15, -4, Dis:1) a +0 morningstar (17, -8, Dis:1) a caustic shrike corpse (skeletalised by now) (18, -8, Dis:1) a caustic shrike corpse (skeletalised by now) (19, -8, Dis:1) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) Level 2 of the Iron City of Dis (1, -5, Dis:2) a +2 great mace a +0 chain mail an iron dragon corpse (skeletalised by now) (4, -1, Dis:2) a caustic shrike corpse (skeletalised by now) (7, -2, Dis:2) a +0 battleaxe of flaming a +0 plate armour (8, -5, Dis:2) a caustic shrike corpse (skeletalised by now) Level 3 of the Iron City of Dis (1, 2, Dis:3) a +0 great mace (5, -3, Dis:3) a +2 great mace of protection (5, 5, Dis:3) a +0 giant spiked club (6, 3, Dis:3) a +2 battleaxe of draining a +0 plate armour (10, -6, Dis:3) a +0 great mace a +0 chain mail Level 4 of the Iron City of Dis (0, 0, Dis:4) a caustic shrike corpse (skeletalised by now) (0, 2, Dis:4) a caustic shrike corpse (skeletalised by now) (1, -2, Dis:4) a +0 great sword of freezing a +0 chain mail (1, 2, Dis:4) a caustic shrike corpse (skeletalised by now) (11, -1, Dis:4) a +2 battleaxe of draining a +0 plate armour Level 5 of the Iron City of Dis (6, 13, Dis:5) an iron troll corpse (skeletalised by now) (7, -6, Dis:5) a +0 troll leather armour an iron troll corpse (skeletalised by now) (8, -5, Dis:5) a +0 giant spiked club an iron giant corpse (skeletalised by now) (9, -6, Dis:5) a +0 giant club (20, 1, Dis:5) an iron dragon corpse (skeletalised by now) (20, 6, Dis:5) a +0 giant spiked club (21, 6, Dis:5) a +0 giant club (22, 2, Dis:5) an iron dragon corpse (skeletalised by now) (25, -15, Dis:5) a +0 giant club an iron giant skeleton (26, -16, Dis:5) a +0 giant club (27, -16, Dis:5) a +0 giant spiked club an iron giant skeleton Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 dire flail (2, 5, Dis:6) a caustic shrike corpse (skeletalised by now) a caustic shrike skeleton (3, 8, Dis:6) a caustic shrike skeleton (6, 9, Dis:6) a caustic shrike skeleton (15, 12, Dis:6) a caustic shrike corpse (skeletalised by now) (21, 15, Dis:6) a caustic shrike corpse (skeletalised by now) (23, 15, Dis:6) a +0 giant club an iron giant corpse (skeletalised by now) Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 pair of gloves of hurling (0, 1, Dis:7) a staff of earth (0, 2, Dis:7) an amulet of guardian spirit (0, 3, Dis:7) a staff of fire (0, 4, Dis:7) a staff of fire (0, 61, Dis:7) a +4 flail of pain (1, 26, Dis:7) a +0 flail (7, 57, Dis:7) a +0 war axe (21, 48, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (27, 8, Dis:7) a +2 rapier of holy wrath (27, 9, Dis:7) the orb of the Jabberwock {Pyromania, Harm Rampage rF- Stlth+} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. (28, 10, Dis:7) a staff of alchemy (31, 11, Dis:7) a +1 devious dagger (32, 10, Dis:7) a +0 great mace (33, 10, Dis:7) a +2 ring mail of fire resistance (33, 29, Dis:7) a potion of moonshine (34, 8, Dis:7) a staff of alchemy (34, 9, Dis:7) a parchment of Nazja's Percussive Tempering (39, 57, Dis:7) a +0 flail (40, 56, Dis:7) a caustic shrike skeleton (48, 50, Dis:7) a +1 great mace of protection (52, 32, Dis:7) a parchment of Lehudib's Crystal Spear (53, 48, Dis:7) a +0 plate armour a +1 great mace (53, 49, Dis:7) a +0 great mace (55, 45, Dis:7) a +4 flail of holy wrath (58, 12, Dis:7) a +1 great sword of draining a +0 plate armour (61, 39, Dis:7) a +3 morningstar of distortion Level 1 of Gehenna (0, 0, Geh:1) a hellephant skeleton (1, 0, Geh:1) a +2 demon whip of venom a salamander skeleton (14, -7, Geh:1) a +0 great sword of flaming a hell hog skeleton (15, -7, Geh:1) a hell hog skeleton (15, -6, Geh:1) a hell hog skeleton Level 2 of Gehenna (26, 0, Geh:2) a +0 great sword of flaming (28, 10, Geh:2) a +1 great sword of flaming (28, 11, Geh:2) a +1 great sword of flaming a fire giant corpse (skeletalised by now) Level 3 of Gehenna (18, -7, Geh:3) a hell hog corpse (skeletalised by now) (23, -5, Geh:3) a hell hog corpse (skeletalised by now) (23, -4, Geh:3) a hellephant corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (23, -1, Geh:3) a hell hog corpse (skeletalised by now) (23, 0, Geh:3) a hell hog skeleton a hell hog skeleton Level 4 of Gehenna Level 5 of Gehenna (32, -16, Geh:5) a +1 demon whip of pain Level 6 of Gehenna Level 7 of Gehenna (0, 0, Geh:7) a salamander corpse (skeletalised by now) (2, -8, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (7, -1, Geh:7) a +1 mace of holy wrath (8, -39, Geh:7) a hell hog corpse (skeletalised by now) (10, -14, Geh:7) a hellephant corpse (skeletalised by now) (11, -49, Geh:7) a parchment of Anguish (17, 0, Geh:7) a +0 flail (49, -51, Geh:7) the +5 robe of Atheism {Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (52, -3, Geh:7) a +2 antimagic demon whip Level 1 of Cocytus Level 2 of Cocytus (8, 9, Coc:2) a shard shrike corpse (skeletalised by now) Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +2 trident of venom (0, 1, Coc:7) a +1 devious rapier (0, 2, Coc:7) a staff of conjuration (1, 0, Coc:7) a +2 chain mail of command (1, 1, Coc:7) a ring of flight (1, 2, Coc:7) a staff of air (14, -46, Coc:7) a shard shrike skeleton a shard shrike skeleton (42, 4, Coc:7) a titan corpse (skeletalised by now) (43, 0, Coc:7) a staff of necromancy (43, 1, Coc:7) a staff of conjuration (43, 2, Coc:7) the conjuration staff "Concordance" {Str+2 Conj} [staff of conjuration] Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. (43, 3, Coc:7) a parchment of Arcjolt (43, 4, Coc:7) a ring of protection from fire (44, 2, Coc:7) an orb of glass (44, 3, Coc:7) a parchment of Alistair's Walking Alembic (44, 6, Coc:7) a shard shrike corpse (skeletalised by now) Level 1 of Tartarus Level 2 of Tartarus (0, 0, Tar:2) an oblivion hound corpse (skeletalised by now) (9, -20, Tar:2) a +3 demon whip (15, -8, Tar:2) 4 large rocks Level 3 of Tartarus (0, 11, Tar:3) 6 large rocks (2, 8, Tar:3) a +3 whip of venom (7, 13, Tar:3) a +3 whip of freezing (22, 1, Tar:3) an oblivion hound corpse (skeletalised by now) Level 4 of Tartarus Level 5 of Tartarus (3, 2, Tar:5) a +1 whip Level 6 of Tartarus (0, 0, Tar:6) 3 large rocks a tainted leviathan corpse (skeletalised by now) (1, 7, Tar:6) 6 large rocks (3, 4, Tar:6) a +2 whip (4, 6, Tar:6) 2 large rocks a tainted leviathan corpse (skeletalised by now) (5, 3, Tar:6) 2 large rocks (10, 7, Tar:6) 3 large rocks a tainted leviathan corpse (skeletalised by now) Level 7 of Tartarus (0, 0, Tar:7) the +8 arbalest of Terror {drain, ^Drain rElec rCorr} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (1, 0, Tar:7) a Gell's gravitambourine (2/2) (11, -2, Tar:7) a +2 long sword of electrocution (11, 0, Tar:7) a parchment of Martyr's Knell (12, -2, Tar:7) a +0 sling of electrocution (12, -1, Tar:7) a storm talisman (12, 0, Tar:7) a +2 halberd of entangling (27, -22, Tar:7) 3 large rocks (33, 0, Tar:7) a +3 antimagic war axe (34, 0, Tar:7) a staff of conjuration (34, 1, Tar:7) a staff of necromancy (36, -4, Tar:7) a +0 trident (37, -3, Tar:7) a +0 dire flail (38, -3, Tar:7) a +0 battleaxe (39, -32, Tar:7) the +3 rapier of the Messenger {venom, rElec rPois Str-5 SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. (40, -33, Tar:7) the air staff "Byqoqaeg" {rElec rCorr Stlth- Summ Air Earth} [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (40, -16, Tar:7) a parchment of Alistair's Intoxication (41, -16, Tar:7) the +1 robe of the Stopping Gods {Fly rF+ rC+ Dex+3} Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (41, -15, Tar:7) the +9 plate armour of Zaiw {^Contam rC+ Will+ Dex+3} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (41, -10, Tar:7) 6 large rocks a tainted leviathan corpse (skeletalised by now) (42, -15, Tar:7) a +6 ring of dexterity (42, -5, Tar:7) 4 large rocks a tainted leviathan corpse (skeletalised by now) (43, -16, Tar:7) a +0 dagger of speed (43, -15, Tar:7) a parchment of Freezing Cloud (43, -6, Tar:7) 2 large rocks (43, 0, Tar:7) a +3 short sword of protection (44, -16, Tar:7) the +6 quarterstaff of Terror {holy, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (44, -15, Tar:7) a Gell's gravitambourine (2/2) (44, 0, Tar:7) a staff of conjuration Level 1 of the Realm of Zot (8, -29, Zot:1) the +2 battleaxe "Ranoph" {flame, rElec rPois rN+ Str+3} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (13, -7, Zot:1) a +0 quarterstaff (21, 0, Zot:1) a +0 glaive Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 orcbow (7, 8, Zot:2) a +0 dire flail (40, -3, Zot:2) the +9 morningstar "Vonwaschi" {elec, rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (61, -3, Zot:2) a +0 sling Level 3 of the Realm of Zot (13, 4, Zot:3) a +0 flail (13, 5, Zot:3) a +0 long sword a +0 cloak a black draconian corpse (skeletalised by now) (14, 5, Zot:3) a +0 long sword a +1 cloak (16, 4, Zot:3) a +0 hand axe (16, 5, Zot:3) +0 golden dragon scales a +0 glaive a golden dragon corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (18, 5, Zot:3) a +4 long sword a +0 cloak of air a red draconian corpse (skeletalised by now) (22, 1, Zot:3) a +0 whip a +0 cloak a +0 mace (22, 2, Zot:3) a +0 trident a +0 long sword a purple draconian skeleton (22, 3, Zot:3) a +3 dire flail a +0 cloak a black draconian corpse (skeletalised by now) (23, 2, Zot:3) a +0 long sword (25, -13, Zot:3) a +0 short sword (33, -39, Zot:3) a +0 glaive a purple draconian skeleton (35, -37, Zot:3) a +1 cloak a green draconian skeleton (36, -36, Zot:3) a +0 cloak (36, -35, Zot:3) a +0 cloak a +0 rapier (40, -25, Zot:3) a +0 scimitar Level 4 of the Realm of Zot (44, 5, Zot:4) a +0 falchion Level 5 of the Realm of Zot (38, -16, Zot:5) a +0 helmet (38, 20, Zot:5) a +0 demon whip (40, -16, Zot:5) a +0 pair of boots of flying (52, -21, Zot:5) a +0 war axe Level 1 of the Depths (3, -5, Depths:1) a potion of moonshine (20, 41, Depths:1) a +0 robe a spriggan corpse (skeletalised by now) (21, 41, Depths:1) a titan corpse (skeletalised by now) (26, 10, Depths:1) a Necronomicon (26, 11, Depths:1) a +0 leather armour of cold resistance (27, 11, Depths:1) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. (48, 26, Depths:1) an ugly thing skeleton an ugly thing skeleton (49, 25, Depths:1) a very ugly thing skeleton (49, 26, Depths:1) an ugly thing skeleton Level 2 of the Depths [Shop] Wuegiani's Book Shoppe a parchment of Splinterfrost Shell (885 gold) a parchment of Ozocubu's Armour (237 gold) a parchment of Manifold Assault (885 gold) a parchment of Eringya's Noxious Bog (675 gold) a parchment of Teleport Other (237 gold) a parchment of Confusing Touch (237 gold) a parchment of Animate Dead (351 gold) a parchment of Kinetic Grapnel (108 gold) a parchment of Ignite Poison (351 gold) a manual of Throwing (2160 gold) a parchment of Freezing Cloud (496 gold) a parchment of Flame Wave (351 gold) a parchment of Sticky Flame (351 gold) a parchment of Starburst (675 gold) [Shop] Beozxebo's Distillery a potion of might (116 gold) a potion of heal wounds (233 gold) a potion of heal wounds (233 gold) a potion of ambrosia (233 gold) a potion of heal wounds (233 gold) a potion of mutation (233 gold) a potion of resistance (291 gold) a potion of enlightenment (145 gold) a potion of attraction (87 gold) a potion of enlightenment (145 gold) (37, 36, Depths:2) 5 large rocks a +2 great sword of flaming a +0 whip a +0 robe a fire giant corpse (skeletalised by now) a human corpse (skeletalised by now) (38, 35, Depths:2) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (51, 5, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) Level 3 of the Depths [Shop] Poces's Book Boutique a parchment of Dimensional Bullseye (338 gold) a parchment of Sticky Flame (338 gold) a parchment of Metabolic Englaciation (478 gold) a parchment of Conjure Ball Lightning (650 gold) a parchment of Launch Clockwork Bee (228 gold) a parchment of Lehudib's Crystal Spear (1086 gold) a parchment of Rending Blade (338 gold) a parchment of Summon Cactus Giant (650 gold) a parchment of Anguish (338 gold) a parchment of Ignition (1086 gold) a parchment of Death Channel (650 gold) a parchment of Confusing Touch (228 gold) a parchment of Borgnjor's Revivification (1086 gold) [Shop] Xipetz's Magic Scroll Shoppe a scroll of identify (85 gold) a scroll of identify (85 gold) a scroll of poison (170 gold) a scroll of identify (85 gold) a parchment of Permafrost Eruption (725 gold) a scroll of identify (85 gold) a scroll of enchant armour (318 gold) (0, 0, Depths:3) an amulet of dissipation (2, 1, Depths:3) a parchment of Alistair's Walking Alembic (3, 0, Depths:3) a +0 scale mail of cold resistance (19, -26, Depths:3) a +3 great sword of flaming (20, -28, Depths:3) a +3 battleaxe of freezing a frost giant corpse (skeletalised by now) (26, -21, Depths:3) a +0 chain mail a +4 halberd of distortion (29, -20, Depths:3) the +1 mace of Malum Prohibitum {reap, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (41, -39, Depths:3) a +4 trident of flaming a +0 leather armour a merfolk corpse (skeletalised by now) (42, -38, Depths:3) a +2 great sword of flaming (44, -26, Depths:3) a +2 great sword of flaming (44, -24, Depths:3) a +0 ring mail (50, -37, Depths:3) a +0 plate armour (53, -6, Depths:3) a +3 antimagic broad axe a spriggan skeleton (54, -8, Depths:3) a +0 flail a +0 animal skin (56, -29, Depths:3) a +0 robe a +0 whip (58, -33, Depths:3) the +1 plate armour of Resourcefulness {rN+ Dex-2 SInv} rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. (62, -29, Depths:3) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (63, -44, Depths:3) a +5 scimitar of flaming a +0 chain mail a +3 glaive of flaming a +0 plate armour a human corpse (skeletalised by now) (64, -44, Depths:3) a +5 scimitar a +0 plate armour a +1 long sword a +0 chain mail a human corpse (skeletalised by now) (65, -44, Depths:3) a +1 scimitar a +0 chain mail a +1 demon blade of pain a +0 plate armour a +2 long sword a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (66, -44, Depths:3) a +0 partisan a +0 plate armour a human corpse (skeletalised by now) (67, 4, Depths:3) a +0 robe a spriggan corpse (skeletalised by now) Level 4 of the Depths (11, -18, Depths:4) a caustic shrike corpse (skeletalised by now) (57, -24, Depths:4) 5 large rocks (58, -12, Depths:4) a +0 chain mail (59, -25, Depths:4) a golden dragon skeleton (60, 23, Depths:4) a +0 troll leather armour an iron troll corpse (skeletalised by now) (61, 21, Depths:4) an iron troll corpse (skeletalised by now) (66, -22, Depths:4) a +0 barding