Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 2770480310060102756 2 britz1234 the Vexing (level 1, 15/15 HPs) Began as a Coglin Hexslinger on June 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (110 turns). britz1234 the Vexing (Coglin Hexslinger) Turns: 110, Time: 00:00:22 Health: 15/15 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling {Thatsani} rCold . . . (100%) c - -2 sling {Belessunu} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) {Thatsani} c - a -2 sling (offhand) {Belessunu} Missiles d - 5 poisoned darts Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} Skills: - Level 1.0 Fighting + Level 1.8 Ranged Weapons - Level 1.7 Dodging + Level 1.0 Spellcasting + Level 2.7 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 14% 2 Sigil of Binding Hex 7% N/A 28% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5888 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is heavily wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. Key pressed, stopping explore. There is a shaft here. c - a scroll labelled PERUSO MEUNAPA You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading down. There is a stone staircase leading down here. Found an escape hatch in the floor. d - 5 poisoned darts You encounter a ball python and a bat. There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ### #.# #.# .>. #.. ## #.###.# #.### .# #...#.# ..#.# .###.###.#####.#####.. ...................... .#.###.#######...#### ...# #>..........# ##.###.#########@# ...>...# #...b...S ####.### #.##..... #.######## #.# ...# #......... #$# ... ########## #.# ## ..# #.# You could see a bat and a ball python (asleep). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | britz1234 the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 110 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring Action || total ---------------------------++------- Fire: Sling || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 96 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 96 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+