Dungeon Crawl Stone Soup version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 1102330750059994150 473677 britz1234 the Executioner (level 22, -1/184 HPs) Began as a Demonspawn Fighter on Jan 25, 2026. Was the Champion of Ru. Slain by a dancing +2 hand axe of freezing (6 damage) ... animated by an undying armoury ... on level 5 of the Vaults. The game lasted 02:04:15 (60881 turns). britz1234 the Executioner (Demonspawn Fighter) Turns: 60881, Time: 02:04:15 Health: -1/184 AC: 37 Str: 27 XL: 22 Next: 58% Magic: 27/32 EV: 5 Int: 24 God: Ru [******] Gold: 3017 SH: 28 Dex: 8 Spells: 21/21 levels left rFire + + . (33%) i - +8 mithril axe "Arga" {speed, Will+} rCold + . . (50%) f - +6 tower shield "Hero's Friend" {Int+2} rNeg + + + (0%) D - +9 plate armour of the Volcano {Str+2 Int+3} rPois + (33%) w - +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} rElec + (33%) V - +3 pair of gauntlets of War {Slay+5} rCorr . (100%) a - +2 pair of boots "Gimiutimn" {rPois rC+ Earth} SInv . H - amulet of the Four Winds {rN+ Will+++ Clar} Will +++++ X - ring of Lasouph {rElec rN+++ Int+6 Dex-5} Stlth d - ring of Generosity {rPois rF++} HPRegen 0.50/turn MPRegen 0.23/turn %: clarity @: exhausted, about to teleport, corroded (-8), slow A: rugged brown scales 3, foul stench 3, icemail 2, weak 1, hated by all, inability to train dodging, no conjurations magic, no fire magic, no alchemy magic, inexperienced 1, condensation shield, corrupting presence 2, weakness stinger 3 }: 2/15 runes: decaying, serpentine a: Renounce Religion (0%), Draw Out Power (0%), Power Leap (0%), Apocalypse (0%) You were on level 5 of the Vaults. You worshipped Ru. Ru was exalted by your worship. You visited 9 branches of the dungeon, and saw 43 of its levels. You also visited: Ossuary. You collected 5568 gold pieces. You spent 2551 gold pieces at shops. Inventory: Hand Weapons i - the +8 mithril axe "Arga" (weapon) {speed, Will+} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. It cannot be enchanted further. z - the +0 broad axe "Qytehei" {flame, Fly rElec Str-3 SInv} (You found it on level 5 of the Lair of Beasts) Fly: It grants you flight. rElec: It insulates you from electricity. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. K - the +8 war axe "Tormentor" {distort, Str+5 Dex+3} (You found it on level 3 of the Elven Halls) Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. R - the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (You took it off a deep elf zephyrmancer on level 3 of the Elven Halls) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. T - a +4 broad axe Missiles b - 6 curare-tipped darts c - 41 poisoned darts g - 4 darts of disjunction h - 8 silver javelins l - 2 throwing nets q - 25 boomerangs (quivered) v - 15 atropa-tipped darts W - 6 javelins Armour a - the +2 pair of boots "Gimiutimn" (worn) {rPois rC+ Earth} (You found it on level 3 of the Depths) rPois: It protects you from poison. rC+: It protects you from cold. Earth: It increases the power of your Earth spells. It cannot be enchanted further. f - the +6 tower shield "Hero's Friend" (worn) {Int+2} (You took it off a human on level 14 of the Dungeon) Int+2: It affects your intelligence (+2). It cannot be enchanted further. j - a +0 pair of boots of rampaging w - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} (You took it off Gastronok on level 10 of the Dungeon) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. x - a +0 pair of gloves of parrying y - a +0 plate armour of cold resistance B - a +2 plate armour of poison resistance C - a +0 pair of boots of flying D - the +9 plate armour of the Volcano (worn) {Str+2 Int+3} (You took it off a vault guard on level 14 of the Dungeon) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. U - a +2 pair of gloves of hurling V - the +3 pair of gauntlets of War (worn) {Slay+5} (You found it on level 4 of the Vaults) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. Jewellery d - the ring of Generosity (worn) {rPois rF++} (You took it off a fire giant on level 2 of the Depths) [ring of protection from fire] rPois: It protects you from poison. rF++: It greatly protects you from fire. e - the amulet of Equivocation {Wildshape ^Contam rPois Str+3} (You found it on level 2 of the Depths) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+3: It affects your strength (+3). m - the ring "Yvvogorch" {rPois Str+2 Int+3} (You found it on level 5 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). H - the amulet of the Four Winds (worn) {rN+ Will+++ Clar} (You took it off a deep elf zephyrmancer on level 3 of the Elven Halls) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. O - the ring of Loghudd {Fly Int+6 Dex-5 Slay+6} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [ring of flight] Fly: It grants you flight. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). X - the ring of Lasouph (worn) {rElec rN+++ Int+6 Dex-5} (You took it off a tengu reaver on level 1 of the Depths) [ring of intelligence] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). Talismans A - a granite talisman L - a blade talisman Wands e - a wand of paralysis (16) a - a wand of flame (111) p - a wand of polymorph (17) c - a wand of roots (19) b - a wand of light (2) d - a wand of digging (6) Scrolls g - 5 scrolls of fog w - 9 scrolls of enchant weapon x - 11 scrolls of amnesia S - 2 scrolls of silence t - 11 scrolls of teleportation p - 9 scrolls of poison f - 13 scrolls of fear W - 7 scrolls of brand weapon b - 7 scrolls of blinking s - a scroll of butterflies N - 2 scrolls of noise a - 4 scrolls of enchant armour r - 7 scrolls of revelation I - 5 scrolls of immolation V - 5 scrolls of vulnerability i - 15 scrolls of identify Potions m - 10 potions of might i - a potion of invisibility c - 23 potions of curing w - 12 potions of heal wounds r - 3 potions of resistance h - 4 potions of haste e - 7 potions of enlightenment a - a potion of ambrosia C - 3 potions of cancellation L - 5 potions of lignification A - 3 potions of attraction b - 6 potions of brilliance M - 2 potions of mutation g - a potion of magic Miscellaneous g - a +3 lightning rod (4/4) h - a +1 Gell's gravitambourine (2/2) i - a +0 tin of tremorstones (2/2) Skills: - Level 14.0 Fighting - Level 21.7(22.0) Axes - Level 5.6(15.3) Maces & Flails - Level 10.0 Throwing - Level 10.0 Armour - Level 8.0 Stealth - Level 17.0 Shields - Level 10.0 Evocations + Level 18.6 Shapeshifting You had 21 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 94% 1 Freeze Ice 0% 1d3 94% 1 Blink Tloc 0% N/A 98% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 98% 2 Lesser Beckoning Tloc 0% N/A 98% 2 Confusing Touch Hex 0% N/A 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Death's Door Necr 0% N/A 100% 9 Shatter Erth 0% 3d5* 100% 9 Kiss of Death Conj/Necr Unusable 2d5 N/A 1 Poisonous Vapours Alch/Air Unusable 1d1 N/A 1 Shock Conj/Air Unusable 1d3 N/A 1 Soul Splinter Necr Unusable N/A N/A 1 Summon Small Mammal Summ Unusable N/A N/A 1 Call Imp Summ Unusable N/A N/A 2 Momentum Strike Conj/Tloc Unusable 3d8 N/A 2 Searing Ray Conj Unusable 2d4 N/A 2 Call Canine Familiar Summ Unusable N/A N/A 3 Hailstorm Conj/Ice Unusable 3d5 N/A 3 Launch Clockwork Bee Frge Unusable N/A N/A 3 Stone Arrow Conj/Erth Unusable 3d7 N/A 3 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Volatile Blastmotes Fire/Tloc Unusable 2d10 N/A 3 Awaken Armour Erth/Frge Unusable N/A N/A 4 Brom's Barrelling Bould Conj/Erth Unusable 2d4 N/A 4 Flame Wave Conj/Fire Unusable 2d4 N/A 4 Forge Blazeheart Golem Fire/Frge Unusable N/A N/A 4 Forge Lightning Spire Air/Frge Unusable 3d4 N/A 4 Fulminant Prism Conj/Alch Unusable 3d5 N/A 4 Iskenderun's Battlesphe Conj/Frge Unusable 2d7 N/A 4 Olgreb's Toxic Radiance Alch Unusable N/A N/A 4 Rending Blade Conj/Frge Unusable 2d6 N/A 4 Sticky Flame Fire/Alch Unusable 2d4 N/A 4 Summon Seismosaurus Egg Summ/Erth Unusable N/A N/A 4 Alistair's Intoxication Alch Unusable N/A N/A 5 Arcjolt Conj/Air Unusable 1d10 N/A 5 Detonation Catalyst Fire/Alch Unusable 2d7 N/A 5 Irradiate Conj/Alch Unusable 3d11 N/A 5 Summon Forest Summ/Tloc Unusable N/A N/A 5 Summon Mana Viper Hex/Summ Unusable N/A N/A 5 Death Channel Necr Unusable N/A N/A 6 Eringya's Noxious Bog Alch Unusable 4d6 N/A 6 Forge Phalanx Beetle Frge Unusable N/A N/A 6 Starburst Conj/Fire Unusable 6d3 N/A 6 Summon Cactus Giant Summ Unusable N/A N/A 6 Sphinx Sisters Hex/Summ Unusable N/A N/A 7 Fulsome Fusillade Conj/Alch Unusable (3-5)d5 N/A 8 Dragon's Call Summ Unusable N/A N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:3 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Ossuary (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Shops: D:8 ! Orc:2 [!(? Elf:1 ?:! Elf:2 :: Elf:3 *: Snake:1 (? Vaults:2 :( Vaults:3 [*?: Vaults:4 ( Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:3 Pandemonium: Depths:1 Depths:2 Ziggurat: Depths:2 Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) You frequently emit foul miasma when damaged in melee. A meltable icy envelope protects you from harm. (AC +8) You are weak. (Str -3) You are hated by all. You cannot train Dodging skill. You cannot study or cast Conjurations magic. You cannot study or cast Fire magic. You cannot study or cast Alchemy magic. You are somewhat inexperienced. (-1 XL) A meltable shield of frost defends you. (SH +4) Your presence sometimes corrodes or deforms those you injure. You have a sharp stinger which inflicts weakening toxins. Message History The dancing +2 hand axe of freezing hits you! The dancing +2 hand axe of freezing freezes you. * * * LOW HITPOINT WARNING * * * You emit a cloud of foul miasma! You encounter a golden dragon. The ironbound mechanist casts a spell at you. A magical hammer augments the dancing +2 hand axe of freezing in a flurry of sparks and slag. The blast engulfs you but does no damage. The orc sorcerer begins to cast a spell, but is stunned by your conviction! You encounter an orc. It is wielding a +0 flail. The ironbound preserver gestures wildly while chanting. The ironbound preserver begins to accept its allies' injuries. The ogre mage begins to cast a spell, but is stunned by your conviction! The phantasmal warrior begins to attack, but is stunned by your conviction! You block the vault guard's attack. You block the entropy weaver's attack. x3 The entropy weaver hits you. * * * LOW HITPOINT WARNING * * * The orc shouts! The golden dragon roars deafeningly! You hear a deafening roar! You hear two shouts! You hear a shout! x2 You hear a shout! The vault guard is no longer paralysed. x2 The dancing +2 hand axe of freezing is stunned by your conviction and fails to attack. The orc sorcerer shouts, "You can't withstand my power!" The undying armoury is stunned by your conviction and fails to attack. The ogre mage is stunned by your conviction and fails to attack. You block the ironbound mechanist's attack. x2 You encounter an ogre. It is wielding a +0 giant club. The vault guard is stunned by your conviction and fails to attack. You block the vault guard's attack. The vault guard shoots an arrow. You block the arrow. The deep troll bites you. * * * LOW HITPOINT WARNING * * * You emit a cloud of foul miasma! The deep troll claws you but does no damage. x2 The entropy weaver casts a spell at you. The entropic weave corrodes you! The dancing +2 hand axe of freezing hits you!!! * * * LOW HITPOINT WARNING * * * The dancing +2 hand axe of freezing freezes you. You die... Ru respects your ultimate sacrifice. #.O..#..: .. #..oo#.. # .D.#.o..#.# )) ...#.)..#.##. ....).pce... ##...Cpo).###### ..)..<