britz1234 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -6, D:1) a +0 chain mail (23, -2, D:1) a bat skeleton (23, -1, D:1) a bat skeleton (26, -25, D:1) a +0 short sword (40, -19, D:1) a +0 short sword a +0 club a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (6, 1, D:2) a rat corpse (skeletalised by now) (11, -27, D:2) a rat skeleton (14, -27, D:2) a ball python skeleton (21, -38, D:2) a +0 club (21, -22, D:2) a jackal skeleton (22, -22, D:2) a jackal skeleton (26, -15, D:2) an adder skeleton (37, -10, D:2) a +0 whip a +0 scale mail a ball python corpse (skeletalised by now) (40, -14, D:2) a bat corpse (skeletalised by now) (40, -6, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (4, 18, D:3) a hobgoblin corpse (skeletalised by now) (22, 38, D:3) a +0 short sword (28, 24, D:3) an adder skeleton (30, -3, D:3) a +0 leather armour (30, 33, D:3) a bat skeleton (31, 32, D:3) a +0 dagger a +0 leather armour (37, 13, D:3) a ball python skeleton (43, -6, D:3) a rat corpse (skeletalised by now) (43, 19, D:3) a hobgoblin skeleton (60, -3, D:3) a +3 leather armour Level 4 of the Dungeon [Shop] Xuuditus's Weapon Boutique a +0 dagger (28 gold) a +0 war axe (49 gold) the +3 flail "Turuxtoi" {pain, +Blink Fly Str+5 Int-4} (586 gold) +Blink: It lets you blink. Fly: It grants you flight. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). It cannot be enchanted further. 4 atropa-tipped darts (50 gold) a +2 whip of electrocution (254 gold) 2 poisoned darts (16 gold) a +0 spear (42 gold) 3 poisoned darts (25 gold) 3 large rocks (63 gold) (0, 0, D:4) a +0 leather armour (2, -2, D:4) a +0 club (2, 2, D:4) a human corpse (skeletalised by now) (5, 0, D:4) a +0 whip (21, 9, D:4) a +0 club (32, -23, D:4) a +0 hand axe a +0 leather armour a +0 club an orc skeleton an orc skeleton (34, -25, D:4) an adder skeleton (35, -26, D:4) a +0 club (36, 2, D:4) a +0 leather armour (38, 14, D:4) a hobgoblin corpse (skeletalised by now) (39, -26, D:4) a +0 whip a +0 whip a +0 ring mail a +3 mace a +0 leather armour a +0 club a +0 leather armour a +0 flail the +3 chain mail of Articulation {Harm Int+2} Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 mace a +0 leather armour an orc skeleton (39, -22, D:4) a scarab talisman (40, -8, D:4) a +0 robe (40, -2, D:4) a +0 mace (40, 13, D:4) a +0 flail an adder corpse (skeletalised by now) (41, 13, D:4) a +0 spear a gnoll corpse (skeletalised by now) (42, 0, D:4) a quokka skeleton (42, 13, D:4) a +0 whip of electrocution a +0 robe a +0 whip the kobold corpse of Pikel (skeletalised by now) a gnoll corpse (skeletalised by now) (47, -6, D:4) a +0 short sword a +0 leather armour (48, -6, D:4) a +0 dagger a +0 robe the elf skeleton of Dowan (60, 10, D:4) a +0 ring mail (62, -5, D:4) a +0 giant club an ogre corpse (skeletalised by now) (63, 10, D:4) a jackal corpse (skeletalised by now) (66, -2, D:4) a +0 chain mail Level 5 of the Dungeon (3, 12, D:5) a +0 spear a gnoll skeleton (3, 13, D:5) a +0 spear (3, 14, D:5) a +0 club a gnoll skeleton (10, 7, D:5) a +0 dagger a +0 robe a kobold skeleton (31, 11, D:5) a +0 leather armour (46, 15, D:5) a +5 whip a gnoll skeleton a hound skeleton (46, 16, D:5) a +0 flail a +0 club a +0 leather armour a +0 whip a gnoll skeleton a gnoll skeleton (47, 17, D:5) a +0 leather armour a +0 spear a gnoll skeleton Level 6 of the Dungeon [Shop] Dulethuu's Antique Armour Boutique an orb of attunement (154 gold) a +0 cloak (99 gold) the +1 robe of the Ikuchi {Str+3 Dex+2} (514 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +6 plate armour of the Shore {Will++} (1518 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 plate armour (396 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +0 chain mail (132 gold) a +0 ring mail (88 gold) (2, 8, D:6) a hound skeleton (19, 7, D:6) a +0 orcbow (25, 14, D:6) a hound skeleton (27, 10, D:6) a +0 robe (30, -11, D:6) a +0 scale mail (31, -19, D:6) an electric eel corpse (skeletalised by now) (34, -19, D:6) a +0 club (37, 15, D:6) a +0 shortbow (50, 20, D:6) a +0 giant club a +0 giant club (51, 12, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 1, D:7) a +0 robe a +5 hand axe a +0 robe a +0 short sword a +0 robe a +0 hand axe (1, 32, D:7) a +0 dagger (3, 30, D:7) 3 stones a +0 short sword a +0 club a kobold skeleton (3, 31, D:7) a +0 short sword a kobold skeleton (4, 30, D:7) a +0 whip a stone a +0 dagger (5, 30, D:7) a +0 trident (9, 16, D:7) a +0 dagger a +0 robe a +0 long sword a +0 plate armour a +2 antimagic dagger a +0 robe a +0 long sword a +0 robe a +0 giant club an orc corpse (skeletalised by now) (9, 17, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (11, 19, D:7) a +0 hand axe an orc corpse (skeletalised by now) (13, 19, D:7) a +0 hand axe (16, 14, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (24, 41, D:7) a +0 leather armour (31, 33, D:7) a +1 pair of boots (37, 20, D:7) a +0 whip a +0 dagger (37, 21, D:7) a +0 dagger 3 stones a kobold skeleton (38, 20, D:7) a +0 whip a +0 club a stone a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton a kobold skeleton a kobold skeleton (38, 27, D:7) a +0 dagger (39, 7, D:7) a +0 flail a +0 ring mail a +0 club a +3 dagger a +0 robe a +3 spear a +0 robe a +0 battleaxe a +0 robe a +0 flail a +0 robe an orc skeleton (39, 8, D:7) a +0 dagger a +0 dagger a +0 robe an orc skeleton an orc skeleton Level 8 of the Dungeon (11, -20, D:8) a +0 dagger (15, -33, D:8) a wyvern skeleton (21, -15, D:8) a staff of alchemy (27, -3, D:8) a +0 leather armour (40, -1, D:8) a +0 spear (40, 0, D:8) a +0 spear a +0 scale mail a +0 flail a +0 club a +0 club a bullfrog skeleton (41, -26, D:8) a +0 dagger (41, -25, D:8) a +0 whip a gnoll corpse (skeletalised by now) (41, -24, D:8) a +0 dagger a +4 whip of electrocution an orc corpse (skeletalised by now) (41, -23, D:8) a +0 hand axe (41, -22, D:8) a +0 trident of entangling a +0 halberd (42, -22, D:8) a +0 whip a +0 spear a +0 scale mail a +0 kite shield a +0 spear an orc corpse (skeletalised by now) (54, -14, D:8) a staff of conjuration Level 9 of the Dungeon (0, 0, D:9) a +0 trident (8, -36, D:9) a +0 sling (12, -33, D:9) a +0 robe (14, -22, D:9) a troll corpse (skeletalised by now) (14, -12, D:9) a +0 orcbow (25, -37, D:9) a wyvern skeleton (26, -26, D:9) a +0 dagger a +0 robe a +0 dagger (27, -37, D:9) a +0 robe a +0 dagger an orc skeleton (27, -28, D:9) a +0 orcbow (28, -26, D:9) a +0 dagger of electrocution a +0 robe a bullfrog skeleton a kobold skeleton (29, -1, D:9) a yak skeleton a yak skeleton a yak skeleton (30, -28, D:9) a +0 long sword a +0 robe (33, -28, D:9) a +0 giant club a +0 giant spiked club a +1 dire flail of holy wrath a +0 leather armour a two-headed ogre corpse (skeletalised by now) (35, -28, D:9) a +4 glaive of flaming (36, -29, D:9) a +2 war axe of sundering (36, -27, D:9) the +1 ring mail of Starshine {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (36, -21, D:9) a +0 kite shield (36, -17, D:9) a +0 ring mail (37, -28, D:9) a staff of fire a +4 spectral quarterstaff (38, -19, D:9) a +0 scale mail (40, -40, D:9) a +0 chain mail (42, -47, D:9) a +0 shortbow (43, -38, D:9) a +0 long sword a +0 plate armour a +0 spear a +0 scale mail an orc skeleton a gnoll skeleton (46, -37, D:9) a +0 ring mail (49, -31, D:9) a yak skeleton (56, -30, D:9) the +1 leather armour of a treasure trove {rC+ rN+ Will+} rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. Level 10 of the Dungeon [Shop] Boatow's Assorted Antiques a wand of charming (3) (201 gold) a phial of floods (1120 gold) a wand of mindburst (7) (274 gold) a phial of floods (1120 gold) (0, 0, D:10) a +0 war axe (3, 30, D:10) a +0 ring mail a +0 robe a +4 scimitar a +0 battleaxe (4, 30, D:10) a +0 chain mail a +1 dire flail (8, 26, D:10) a +0 chain mail a +0 flail a +0 flail a +0 chain mail a +0 long sword a yak skeleton an orc skeleton (10, 26, D:10) a +0 robe (11, 24, D:10) a +0 buckler (14, 21, D:10) a +0 robe (16, 15, D:10) a +0 falchion (17, 27, D:10) a +0 rapier (18, 27, D:10) a +0 robe a +0 dagger an orc skeleton (19, 25, D:10) a +0 mace a +0 plate armour a +0 trident an orc skeleton an orc skeleton (19, 26, D:10) a +0 club an orc skeleton (21, 22, D:10) a +0 orcbow (25, 3, D:10) +0 steam dragon scales a steam dragon skeleton (34, 17, D:10) +0 acid dragon scales an acid dragon skeleton (35, 20, D:10) a +2 dagger of chaos a +1 ring mail of fire resistance the +9 whip of the Ghost {pain, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. a kobold skeleton (36, 28, D:10) a +0 war axe (36, 29, D:10) a +1 rapier of chaos a kobold skeleton (41, 30, D:10) the +3 dagger of Xecoiq {chaos, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 robe a kobold corpse (skeletalised by now) (41, 31, D:10) a +1 short sword of chaos a kobold corpse (skeletalised by now) (43, 56, D:10) a +2 rapier of freezing (47, 31, D:10) a +0 falchion (60, 39, D:10) a +0 chain mail (61, 56, D:10) a staff of earth (65, 30, D:10) an acid dragon skeleton Level 11 of the Dungeon [Shop] Xuid's Antique Armour Shop a +1 cloak of corrosion resistance (478 gold) a +1 kite shield of reflection (464 gold) a +0 ring mail (116 gold) a +0 robe (26 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) (0, 0, D:11) a +0 robe (11, -28, D:11) a +0 dagger (16, 9, D:11) a bullfrog skeleton (26, 12, D:11) 2 large rocks a cyclops skeleton (28, 11, D:11) a +0 club a +0 whip a kobold skeleton a yak skeleton (29, 11, D:11) a +4 dagger a +2 robe of willpower a +0 dagger a kobold skeleton a water moccasin skeleton (30, -11, D:11) a +0 rapier (30, 11, D:11) 5 large rocks a +0 short sword 2 stones a +0 devious dagger a +0 robe a +0 whip a black bear skeleton a kobold skeleton a kobold skeleton a kobold skeleton (32, 11, D:11) a +0 dagger a +0 robe (33, 11, D:11) a +1 rapier of draining a +0 robe a +0 dagger a +0 robe an elf corpse (skeletalised by now) a kobold skeleton (34, 11, D:11) a +0 whip a kobold skeleton (35, -10, D:11) a +2 devious dagger a +0 robe a kobold corpse (skeletalised by now) (37, -17, D:11) a +0 leather armour (53, 0, D:11) the +2 pair of gloves of Rotation {Infuse, *Slow Will++ Str+2 Int-2} *Slow: It may slow you when you take damage. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin corpse (skeletalised by now) (0, 14, Lair:1) a parchment of Brom's Barrelling Boulder (10, 1, Lair:1) a +0 leather armour a water moccasin corpse (skeletalised by now) a Gauntlet (7, -2, Gauntlet) the +9 short sword "Hydrabane" {devious, rF++ Int+3} rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (15, -1, Gauntlet) a wolf skeleton (16, -1, Gauntlet) a wolf skeleton (17, 1, Gauntlet) a wolf skeleton (32, -2, Gauntlet) 34 gold pieces (32, 1, Gauntlet) a scroll of blinking (44, -2, Gauntlet) a scroll of teleportation (44, 2, Gauntlet) a staff of alchemy (unseen) (54, -3, Gauntlet) a staff of fire (unseen) (55, -3, Gauntlet) a +3 scimitar of distortion (unseen)