Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 15672697258649865938 50618 britz1234 the Champion of Chaos (level 14, 0/126 HPs) Began as a Merfolk Shapeshifter on Jan 3, 2026. Was the Champion of Makhleb. Slain by a seven-headed hydra (11 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:32:50 (19788 turns). britz1234 the Champion of Chaos (MfSh) Turns: 19788, Time: 00:32:51 Health: 0/126 AC: 12 Str: 16 XL: 14 Next: 56% Magic: 26/26 EV: 14 Int: 10 God: Makhleb [******] Gold: 496 SH: 0 Dex: 16 Spells: 13/13 levels left rFire . . . (100%) - Horns rCold + + . (33%) k - melded +0 kite shield rNeg . . . (100%) o - melded +3 ring mail rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . e - melded +0 pair of boots Will +.... d - amulet of dissipation Stlth + w - ring of poison resistance HPRegen 0.41/turn B - ring of protection from fire MPRegen 0.20/turn c - rimehorn talisman %: no passive effects @: yak-form, hasted, very quick A: frigid aura, ice wizardry, boosted hp, large, (nimble swimmer 2), (mertail), Dis destruction, Mark of Haemoclasm a: Renounce Religion (0%), Unleash Destruction (0%), Infernal Servant (0%) You were on level 5 of the Lair of Beasts. You worshipped Makhleb. Makhleb was exalted by your worship. You were an ice-encrusted yak. You visited 3 branches of the dungeon, and saw 16 of its levels. You also visited: Bailey. You collected 1459 gold pieces. You spent 963 gold pieces at shops. Inventory: Missiles h - 11 javelins (quivered) i - 8 datura-tipped darts j - 24 poisoned darts n - 17 boomerangs u - 3 curare-tipped darts Armour e - a +0 pair of boots (melded) f - a +1 cloak k - a +0 kite shield (melded) o - a +3 ring mail (melded) q - an orb of attunement r - a +1 pair of boots of flying t - a +1 pair of boots of earth v - a +0 pair of boots of rampaging y - a +2 buckler z - a +2 scale mail of cold resistance A - an orb of attunement Jewellery d - an amulet of dissipation (worn) g - a ring of willpower l - a ring of willpower p - a +6 ring of dexterity s - a ring of flight w - a ring of poison resistance (worn) x - an amulet of the acrobat B - a ring of protection from fire (worn) C - a ring of resist corrosion Talismans a - a scarab talisman b - a quill talisman c - a rimehorn talisman (worn) m - a medusa talisman Wands d - a wand of digging (4) g - a wand of flame (24) p - a wand of polymorph (14) c - a wand of warping (24) e - a wand of charming (28) Scrolls t - a scroll of teleportation b - 6 scrolls of blinking N - 5 scrolls of noise f - a scroll of fear a - 5 scrolls of enchant armour g - a scroll of fog x - 4 scrolls of amnesia I - a scroll of immolation S - 2 scrolls of silence s - 2 scrolls of butterflies u - 4 scrolls of vulnerability {unknown} v - 5 scrolls of brand weapon {unknown} y - 4 scrolls of poison {unknown} r - a scroll of revelation z - a scroll of enchant weapon {unknown} i - a scroll of identify c - a scroll of torment {unknown} Potions L - a potion of lignification m - 4 potions of might c - 10 potions of curing h - 2 potions of haste b - 3 potions of brilliance e - 5 potions of enlightenment i - a potion of invisibility B - a potion of berserk rage A - a potion of attraction r - a potion of resistance a - a potion of ambrosia C - a potion of cancellation Baubles a - 3 flux baubles Skills: - Level 10.0 Fighting - Level 10.0 Dodging + Level 14.3 Unarmed Combat - Level 16.0 Invocations - Level 14.0 Shapeshifting You had 13 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 0% N/A 28% 3 Kinetic Grapnel Frge 0% 1d4 36% 1 Soul Splinter Necr 0% N/A 36% 1 Grave Claw Necr 0% 2d7 50% 2 Lesser Beckoning Tloc 0% N/A 50% 2 Mercury Arrow Conj/Alch 0% 2d5 50% 2 Scorch Fire 0% 2d5 50% 2 Static Discharge Conj/Air 0% 3-3/arc 50% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 75% 3 Passwall Erth 0% N/A 75% 3 Swiftness Air 0% N/A 75% 3 Anguish Hex/Necr 0% N/A 98% 4 Flame Wave Conj/Fire 0% 2d4 98% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 98% 4 Passage of Golubria Tloc 0% N/A 98% 4 Curse of Agony Necr 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair (5/5) D:8 Swamp (0/4) Lair:2 Spider (0/4) Lair:3 Orc (0/2) D:9 Bailey (visited) Slime: Lair:4-5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ?=** Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. Your maximum health is increased. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) You draw destruction from the ruthless spite of Dis. You bear the Mark of Haemoclasm. Message History A seven-headed hydra is nearby! The seven-headed hydra attacks as it pursues you! The seven-headed hydra bites you! The seven-headed hydra closely misses you. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra barely misses you. The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You feel yourself speed up. You barely miss the seven-headed hydra. The frigid air chills the seven-headed hydra. The seven-headed hydra seems to slow down. The seven-headed hydra barely misses you. The seven-headed hydra bites you but does no damage. The seven-headed hydra barely misses you. The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra closely misses you. x2 You barely miss the seven-headed hydra. The seven-headed hydra is lightly wounded. The frigid air chills the seven-headed hydra! You hit the seven-headed hydra but do no damage. The seven-headed hydra is lightly wounded. The frigid air chills the seven-headed hydra! You gore the seven-headed hydra!! The seven-headed hydra is severely wounded. The frigid air chills the fungus. The fungus begins to die. The frigid air chills the seven-headed hydra. The seven-headed hydra seems to slow down. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! You die... ..........)÷..†#....# #.....#####...))....# ..÷.###...'##...#...# ...ß#.+.⌠.#.#ß.....## ÷°#####.P.##.##)#.## ..#.##.#'#.##.#...# .##+##.D...##'##..# °#...#.........#D.# ÷#.⌠.'..