britz1234 Level 1 of the Dungeon (4, -30, D:1) a jackal corpse (skeletalised by now) (4, -26, D:1) a quokka corpse (skeletalised by now) (8, -33, D:1) a +0 scale mail (11, -7, D:1) a +0 hand axe (18, -37, D:1) a frilled lizard corpse (skeletalised by now) (18, -36, D:1) a staff of air (18, -32, D:1) a +0 dagger a jackal skeleton (18, -14, D:1) a +1 short sword of draining 3 stones a +0 club a kobold skeleton (19, -32, D:1) a jackal skeleton (19, 0, D:1) a ball python corpse (skeletalised by now) (22, -11, D:1) a +0 dagger a goblin skeleton (22, -7, D:1) a +0 leather armour (30, -5, D:1) a ball python skeleton (37, -22, D:1) a +0 whip 2 stones a bat corpse (skeletalised by now) (41, -11, D:1) a +1 devious dagger (42, -11, D:1) a +0 dagger of flaming a kobold corpse (skeletalised by now) (45, -26, D:1) a +0 chain mail (49, -20, D:1) a staff of earth Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (9, -13, D:2) a +0 club a kobold skeleton (15, -1, D:2) a jackal skeleton (16, 0, D:2) a jackal skeleton a jackal skeleton (20, -5, D:2) a +0 chain mail (22, -13, D:2) a hobgoblin skeleton (23, -12, D:2) a +0 dagger a goblin skeleton (39, -21, D:2) a +0 robe (50, -32, D:2) a +0 club a +0 sling a goblin skeleton (51, -3, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, 13, D:3) a rat skeleton (11, 24, D:3) a +0 robe (14, 14, D:3) a bat skeleton (18, 21, D:3) a +1 dagger of venom (22, 1, D:3) a quokka skeleton (28, 18, D:3) an adder corpse (skeletalised by now) (31, 10, D:3) an adder corpse (skeletalised by now) (35, 15, D:3) a +0 robe (37, 10, D:3) a black bear corpse (skeletalised by now) (43, 8, D:3) a +0 leather armour (57, 28, D:3) a +1 flail of protection an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a rat skeleton (7, 1, D:4) a +0 dagger (19, -4, D:4) a +0 club (20, -6, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) (35, 7, D:4) a +0 trident (36, -9, D:4) a ball python skeleton (36, 5, D:4) an inkwell talisman (36, 7, D:4) a scroll of amnesia (37, 6, D:4) a +0 pair of gloves (38, 6, D:4) 12 gold pieces (40, 17, D:4) a +0 dagger a goblin corpse (skeletalised by now) (42, 17, D:4) a +0 whip a kobold corpse (skeletalised by now) (43, -7, D:4) a +0 shortbow a centaur corpse (skeletalised by now) (46, 17, D:4) a +0 spear (47, 0, D:4) a +0 leather armour (56, 22, D:4) a +0 dagger (58, 18, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 sling (5, -2, D:5) a +0 robe (6, -3, D:5) an adder corpse (skeletalised by now) (7, 38, D:5) a +0 leather armour the Ecumenical Temple the Necropolis (0, 0, Necropolis) 14 gold pieces (0, 1, Necropolis) a +0 spear (0, 2, Necropolis) 10 gold pieces (0, 3, Necropolis) a +0 robe (0, 4, Necropolis) the +6 short sword of Watchfulness {venom, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (unseen) (0, 5, Necropolis) 21 gold pieces (16, 31, Necropolis) a +0 mace (20, 28, Necropolis) a +0 dagger of draining (34, 0, Necropolis) the +5 dire flail of the Hurting Madman {elec, rElec rC+ Str+2 Dex-3} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (unseen) (35, 0, Necropolis) a +0 robe (36, 0, Necropolis) 4 gold pieces