Dungeon Crawl Stone Soup version 0.34-a0-1004-g5f9b90cd0b (webtiles) character file. Game seed: 935893273991894227 32 britz1234 the Vexing (level 3, -20/26 HPs) Began as a Coglin Hexslinger on Oct 24, 2025. Demolished by Sigmund ... wielding a +3 heavy scythe (22 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (740 turns). britz1234 the Vexing (Coglin Hexslinger) Turns: 740, Time: 00:01:06 Health: -20/26 AC: 2 Str: 8 XL: 3 Next: 25% Magic: 4/4 EV: 11 Int: 12 God: Gold: 59 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling {Mizue} rCold . . . (100%) c - -2 sling {Xiang} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: confused, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Mizue} c - a -2 sling (offhand) {Xiang} Missiles d - 2 boomerangs Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison c - 3 scrolls of identify {unknown} Potions d - a potion of lignification {unknown} f - a potion of brilliance {unknown} j - a potion of experience {unknown} k - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 3.9 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 41% 2 Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hear some strange, mumbled words. You are confused. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You bump into the rock wall. The hobgoblin barely misses you. You bump into the rock wall. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you!! Ouch! That really hurt! You die... . #. ##.## †# .... )# ...### ### .# .....# ##.## .# ..##.###.#.##)# # ##.##.##.###...# ## ##..##.##..#.@### .###...##.##....g### #.#.##.##..†.......... ##.###.##..#.....##### .#.###.##..#.....# ......#.#..###.### .#.............# ##..##......##.# .#...........#.# You could see a hobgoblin. Vanquished Creatures A gnoll (D:1) A dart slug (D:2) 2 endoplasms 4 hobgoblins 3 quokkas (D:1) A ball python (D:1) A bat (D:1) 6 goblins 2 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | britz1234 the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 116 | D:1 | Reached skill level 3 in Hexes 158 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 504 | D:1 | Learned a level 2 spell: Jinxbite 702 | D:2 | Reached XP level 3. HP: 24/26 MP: 4/4 727 | D:2 | Noticed Sigmund 740 | D:2 | Demolished by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_cross D:2: layout_loops_ring, serial_shops, shop, nicolae_ecumenical_oubliette, uniq_robin, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Hexes | 3 | 3.9 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 100 Armour: Robe || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 755 | 755 | 0 | 0 | 648 | 2 | 377.5 | Dungeon | 755 | 755 | 0 | 0 | 648 | 2 | 377.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 662 daAuts D:2: 93 daAuts