britz1234 Level 1 of the Dungeon (0, 0, D:1) a spider talisman (3, -18, D:1) a quill talisman (4, -16, D:1) a +0 short sword (5, -16, D:1) a rat corpse (skeletalised by now) (5, 9, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (7, 10, D:1) a quokka corpse (skeletalised by now) (8, -20, D:1) a ball python skeleton (9, -4, D:1) a quill talisman (14, -22, D:1) a +0 club a kobold corpse (skeletalised by now) (27, 5, D:1) a staff of earth (28, -21, D:1) a +0 dagger (37, -12, D:1) a +0 whip (38, -20, D:1) a +0 leather armour (46, -17, D:1) a +0 club a +0 short sword a frilled lizard corpse (skeletalised by now) (46, -16, D:1) a +0 whip a kobold corpse (skeletalised by now) (48, -15, D:1) a +0 leather armour (49, 0, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Walir's Antique Armour Emporium the +5 plate armour "Gick" {rN+ Str+5} (1876 gold) rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. a +2 robe (374 gold) the +1 robe of Ostit {+Inv rN+ Str+6} (1064 gold) +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). It cannot be enchanted further. the +3 helmet of Submission {Bane rC+++ Int-2 Dex+4} (1905 gold) Bane: It inflicts you with a random bane when you equip it. rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 ring mail (116 gold) (3, 13, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (7, 12, D:2) a +0 short sword a kobold corpse (skeletalised by now) (8, 2, D:2) a +0 short sword (20, 29, D:2) a rat corpse (skeletalised by now) (22, 31, D:2) a +0 short sword (30, 23, D:2) a jackal skeleton (30, 25, D:2) a +0 mace a +0 leather armour a kobold skeleton (33, -3, D:2) a +0 club (34, 35, D:2) a quokka skeleton (34, 36, D:2) an adder skeleton (35, 36, D:2) a hobgoblin skeleton (44, -10, D:2) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (46, -8, D:2) a ball python corpse (skeletalised by now) (49, -8, D:2) a +0 club (51, -3, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (5, 5, D:3) a bat skeleton (7, 11, D:3) a +0 club (8, -3, D:3) a +0 dagger a kobold skeleton (8, 11, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 shortbow a hobgoblin skeleton a goblin skeleton (9, 16, D:3) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 club a +0 club a +2 dagger of draining (13, 14, D:3) a quokka skeleton (14, 15, D:3) a +0 dagger (14, 17, D:3) a +3 spear (28, 9, D:3) a rat skeleton (39, -4, D:3) a staff of fire (42, 18, D:3) a +0 scale mail (47, -4, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 flail (0, 9, D:4) a +0 spear (0, 41, D:4) an iguana corpse (skeletalised by now) (1, 4, D:4) a +0 spear a gnoll corpse (skeletalised by now) (11, 13, D:4) a hound skeleton (11, 31, D:4) a +0 mace (11, 39, D:4) a +0 robe (15, 42, D:4) a hobgoblin corpse (skeletalised by now) (30, 27, D:4) a +0 rapier of venom (32, 41, D:4) a +0 short sword a +0 club a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 club (36, 38, D:4) a +0 club (39, 26, D:4) a ball python skeleton (41, 44, D:4) the +6 falchion of Inwuw {elec, rN+ Str+5} rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. (42, 30, D:4) the felid skeleton of Natasha (45, 51, D:4) a +0 club (48, 51, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 spear (12, -6, D:5) a +0 orcbow (14, -1, D:5) a +0 giant club an ogre corpse (15, -1, D:5) a +0 falchion (18, -1, D:5) a +0 shortbow a centaur corpse (20, 3, D:5) an inkwell talisman (23, 9, D:5) a jackal corpse (23, 11, D:5) a jackal corpse (24, 15, D:5) a +0 robe