Dungeon Crawl Stone Soup version 0.34-a0-949-g07a09a4f98 (webtiles) character file. Game seed: 6496816267461970809 6932 britz1234 the Thaumaturge (level 11, 0/85 HPs) Began as a Djinni Conjurer on Oct 14, 2025. Was a Follower of Makhleb. Shot with an arrow by a centaur warrior (22 damage) ... on level 9 of the Dungeon. The game lasted 00:21:59 (8650 turns). britz1234 the Thaumaturge (Djinni Conjurer) Turns: 8650, Time: 00:21:59 Health: 0/85 AC: 2 Str: 8 XL: 11 Next: 27% Gold: 454 EV: 13 Int: 24 God: Makhleb [*.....] SH: 0 Dex: 12 rFire + + + (20%) i - staff of conjuration rCold x . . (150%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) h - melded +0 pair of gloves SInv . (no amulet) Will +.... b - ring of protection from fire Stlth ++ d - ring of wizardry HPRegen 0.34/turn j - quill talisman of the Tsukumogami {rN+ Str+2} %: wizardry (x1), infuse magic (-1 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 454 gold pieces. Inventory: Hand Weapons k - the +4 dagger "Vunles" {venom, rPois rC+++ Str+2 Dex-3} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). Missiles l - 6 boomerangs r - 6 javelins s - 13 poisoned darts u - a throwing net Armour a - a +0 robe (worn) c - a +0 helmet (melded) g - a +0 kite shield h - a +0 pair of gloves (melded) m - a scarf of invisibility n - a +2 leather armour of fire resistance Magical Staves f - a staff of alchemy i - a staff of conjuration (weapon) o - a staff of necromancy p - a staff of earth Jewellery b - a ring of protection from fire (worn) d - a ring of wizardry (worn) q - a ring of positive energy t - an amulet of reflection Talismans e - an inkwell talisman j - the quill talisman of the Tsukumogami (worn) {rN+ Str+2} (You found it on level 3 of the Dungeon) [quill talisman] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Wands c - a wand of warping (14) b - a wand of quicksilver (16) e - a wand of paralysis (8) Scrolls c - 7 scrolls of identify {unknown} e - 4 scrolls of fog {unknown} h - 3 scrolls of teleportation {unknown} l - 2 scrolls of blinking {unknown} m - 2 scrolls of enchant armour {unknown} n - a scroll of brand weapon {unknown} u - 3 scrolls of poison {unknown} v - a scroll of noise {unknown} y - 2 scrolls of immolation {unknown} z - 3 scrolls of enchant weapon {unknown} B - a scroll of amnesia {unknown} C - a scroll of revelation {unknown} E - a scroll of silence {unknown} Potions d - a potion of resistance {unknown} f - 3 potions of moonshine {unknown} j - 9 potions of curing {unknown} k - 5 potions of might {unknown} o - a potion of berserk rage {unknown} p - a potion of brilliance {unknown} q - 3 potions of mutation {unknown} s - 3 potions of heal wounds {unknown} t - a potion of lignification {unknown} x - 2 potions of haste {unknown} D - a potion of cancellation {unknown} Baubles g - 7 flux baubles Skills: - Level 10.0 Fighting + Level 5.9 Dodging - Level 1.5 Stealth - Level 10.0 Spellcasting - Level 10.0 Conjurations - Level 10.0 Hexes - Level 10.0 Summonings - Level 10.0 Necromancy - Level 10.0 Translocations - Level 10.0 Forgecraft - Level 10.0 Fire Magic - Level 10.0 Ice Magic - Level 10.0 Air Magic - Level 10.0 Earth Magic - Level 10.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 37% 3d18 1% 4 d - Iskenderun's Mystic Conj/Tloc 74% 2d15 (+2d81% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Call Imp Summ 100% N/A 1% 2 g - Grave Claw Necr 100% 2d14 1% 2 h - Eringya's Surprising Summ 56% N/A 1% 4 i - Sticky Flame Fire/Alch 56% 2d10 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair (0/5) D:8 Ossuary (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ( D:6 : D:9 [ Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your crocodile's corpse disappears in a puff of smoke! Your cerulean imp closely misses the centaur warrior. The centaur warrior shoots an arrow. The arrow completely misses you. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The centaur warrior unwields a +0 shortbow. The centaur warrior misses you. The centaur warrior kicks you. Your cerulean imp hits the centaur warrior with a +1 spear. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Eringya's Surprising Crocodile (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a centaur warrior (heavily wounded, ally target, bound in place) A crocodile bursts forth beneath you and grabs the centaur warrior in its jaws! Your crocodile bites the centaur warrior. You dismount your crocodile. * * * LOW HITPOINT WARNING * * * The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits your crocodile! Your cerulean imp barely misses the centaur warrior. The centaur warrior shoots an arrow. The arrow hits your crocodile. Your cerulean imp hits the centaur warrior but does no damage. The centaur warrior shoots an arrow. The arrow hits your crocodile!! Casting: Eringya's Surprising Crocodile (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: a centaur warrior, wielding a +0 shortbow (heavily wounded, ally target) You unleash the spiteful dead! The jagged bones skewer the centaur warrior! The centaur warrior is severely wounded. The centaur warrior is pinned in place! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits your crocodile!! Your crocodile dies! Your crocodile's corpse disappears in a puff of smoke! Your cerulean imp hits the centaur warrior from afar with a +1 spear. The centaur warrior shoots an arrow. The arrow hits you!! You die... #....###.....###.....##.. ##....####...###..##.##... #......# ##..# ##.####...# ###.....## ##.####...#⌠.⌠## #.......######..##...###+## ........#.#.##..%[.........# #....##..........#######...... ..... ##.........## ..###. ..... ##....@....# .# ## .. ####...§....## ..##. ....#...5.c.....# .... #......~......# ... ......#.~####...... ... ..#####...#.##.#... .... . #.....[#.#.##. .... ##.....#.# # .... ###...# .... You could see a centaur warrior (ally target, bound) and a friendly cerulean imp (summoned). Vanquished Creatures 2 two-headed ogres Pikel (D:6) Sprozz (D:8) Maurice (D:7) Joseph (D:8) A gargoyle (D:7) Grinder (D:6) Blorkula the orcula (D:6) Grum (D:8) A steam dragon (D:5) An acid dragon (D:9) A water moccasin (D:7) A kobold geomancer (D:7) 2 orc warriors (D:7) A black bear (D:5) 2 ice beasts An ogre (D:6) 2 wolves (D:8) 3 lemures (D:6) A kobold brigand (D:8) 4 bullfrogs A gnoll sergeant (D:9) 3 scorpions 5 wights (D:7) A burial acolyte (Ossuary) 2 rock fish (D:7) 5 vampire bats (D:6) A bombardier beetle (D:4) 5 hounds 2 jellies An orc priest (D:8) A gnoll bouda (D:8) A sleepcap (D:5) 6 iguanas A water moccasin zombie (Ossuary) Ijyb (D:5) A clockroach (D:6) 4 orc wizards A centaur zombie (Ossuary) 7 bullfrog zombies (Ossuary) 3 scorpion zombies (Ossuary) 2 mummies (Ossuary) 8 gnolls 7 adders A shadow imp (D:4) A white imp (D:7) 5 dart slugs A ribbon worm (D:4) 7 adder zombies (Ossuary) 6 gnoll zombies (Ossuary) 23 orcs 8 hobgoblins 4 jackals (D:2) 2 quokkas 9 ball pythons 4 bats 4 endoplasms 10 goblins 4 goblin zombies (Ossuary) 8 hobgoblin zombies (Ossuary) 13 kobolds 3 orc zombies (Ossuary) 5 rats 217 creatures vanquished. Vanquished Creatures (collateral kills) A wyvern (D:9) A wolf (D:8) 2 creatures vanquished. Grand Total: 219 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | britz1234 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | britz1234 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 284 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 313 | D:1 | Found Wucaewad's Antique Weapon Emporium. 733 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 733 | D:1 | Learned a level 1 spell: Shock 1368 | D:2 | Found a faded altar of an unknown god. 1405 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1787 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 1787 | D:3 | Learned a level 2 spell: Call Imp 2109 | D:3 | Found a snail-covered altar of Cheibriados. 2144 | D:3 | Identified the quill talisman of the Tsukumogami {rN+ | Str+2} 2272 | D:3 | Identified the +4 dagger "Vunles" {venom, rPois rC+++ Str+2 | Dex-3} 2488 | D:4 | Reached skill level 5 in Spellcasting 2488 | D:4 | Reached skill level 5 in Conjurations 2488 | D:4 | Reached skill level 5 in Hexes 2488 | D:4 | Reached skill level 5 in Summonings 2488 | D:4 | Reached skill level 5 in Necromancy 2488 | D:4 | Reached skill level 5 in Translocations 2488 | D:4 | Reached skill level 5 in Forgecraft 2488 | D:4 | Reached skill level 5 in Fire Magic 2488 | D:4 | Reached skill level 5 in Ice Magic 2488 | D:4 | Reached skill level 5 in Air Magic 2488 | D:4 | Reached skill level 5 in Earth Magic 2488 | D:4 | Reached skill level 5 in Alchemy 2561 | D:4 | Reached XP level 6. HP: 35/40 MP: 0/0 2747 | D:4 | Identified the +3 short sword of the Little People {heavy, | rC+} 3279 | D:4 | Reached XP level 7. HP: 36/45 MP: 0/0 3279 | D:4 | Learned a level 2 spell: Grave Claw 3317 | D:4 | Found a glowing golden altar of the Shining One. 3397 | D:5 | Entered Level 5 of the Dungeon 3521 | D:5 | Found a sand-covered staircase. 3617 | Ossuary | Entered an ossuary 4002 | Ossuary | Reached XP level 8. HP: 35/50 MP: 0/0 4533 | D:5 | Noticed Ijyb 4539 | D:5 | Killed Ijyb 4715 | D:5 | Found a statue of an orb of winter. 4757 | D:5 | Found a staircase to the Ecumenical Temple. 4760 | D:5 | Found a statue of an orb of winter. 4769 | Temple | Entered the Ecumenical Temple 4847 | Temple | Became a worshipper of Makhleb the Destroyer 5196 | D:6 | Noticed Blorkula the orcula 5209 | D:6 | Killed Blorkula the orcula 5210 | D:6 | Reached XP level 9. HP: 25/55 MP: 0/0 5210 | D:6 | Learned a level 4 spell: Eringya's Surprising Crocodile 5218 | D:6 | Noticed Grinder 5228 | D:6 | Killed Grinder 5417 | D:6 | Noticed Pikel 5423 | D:6 | Killed Pikel 5929 | D:6 | Found Xunuehol's Book Shop. 5980 | D:6 | Reached skill level 10 in Spellcasting 5980 | D:6 | Reached skill level 10 in Conjurations 5980 | D:6 | Reached skill level 10 in Hexes 5980 | D:6 | Reached skill level 10 in Summonings 5980 | D:6 | Reached skill level 10 in Necromancy 5980 | D:6 | Reached skill level 10 in Translocations 5980 | D:6 | Reached skill level 10 in Forgecraft 5980 | D:6 | Reached skill level 10 in Fire Magic 5980 | D:6 | Reached skill level 10 in Ice Magic 5980 | D:6 | Reached skill level 10 in Air Magic 5980 | D:6 | Reached skill level 10 in Earth Magic 5980 | D:6 | Reached skill level 10 in Alchemy 5989 | D:6 | Reached skill level 1 in Fighting 6135 | D:7 | Noticed Maurice 6141 | D:7 | Killed Maurice 6142 | D:7 | Reached XP level 10. HP: 60/67 MP: 0/0 6217 | D:7 | Reached skill level 5 in Fighting 6519 | D:7 | Reached * piety under Makhleb 6676 | D:7 | Noticed a gargoyle 6692 | D:7 | Killed a gargoyle 7019 | D:8 | Noticed Sprozz 7028 | D:8 | Killed Sprozz 7073 | D:8 | Noticed a two-headed ogre 7079 | D:8 | Killed a two-headed ogre 7274 | D:8 | Noticed Joseph 7282 | D:8 | Noticed Grum 7606 | D:8 | Killed Joseph 7607 | D:8 | Reached XP level 11. HP: 36/84 MP: 0/0 7607 | D:8 | Learned a level 4 spell: Sticky Flame 7700 | D:8 | Killed Grum 7861 | D:8 | Reached skill level 10 in Fighting 7957 | D:8 | Found a staircase to the Lair. 8337 | D:9 | Noticed a two-headed ogre 8343 | D:9 | Killed a two-headed ogre 8344 | D:9 | Reached skill level 5 in Dodging 8555 | D:9 | Found Ruanag's Armour Emporium. 8635 | D:9 | Noticed a centaur warrior 8650 | D:9 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_loops_ring, serial_shops, nicolae_shop_swords_in_saltire D:2: layout_rooms, shapermc_ecumenical_altar_flowoftime D:3: layout_loops_cross, nicolae_sif_muna_condensation, mainiacjoe_overflow_small_starburst D:4: layout_loops_ring, marbit_many_paths, saegor_snake_ambush D:5: layout_basic, minmay_temple_entry_drinking_statues, mainiacjoe_ossuary_entry_dusty_tomb, uniq_ijyb D:6: layout_basic, serial_shops, nicolae_shop_tiny_glass, uniq_grinder, uniq_pikel, uniq_blorkula_the_orcula D:7: layout_basic, uniq_maurice D:8: layout_basic, lair_entry_dummy, uniq_grum, uniq_joseph, uniq_sprozz D:9: layout_cave_pools, serial_shops, nicolae_shop_well_armoured, grunt_ministairs_8, amcnicky_mini_pool_small Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 4 5 6 7 8 10 | 10.0 Conjurations | 4 5 6 7 8 10 | 10.0 Hexes | 4 5 6 7 8 10 | 10.0 Summonings | 4 5 6 7 8 10 | 10.0 Necromancy | 4 5 6 7 8 10 | 10.0 Translocations | 4 5 6 7 8 10 | 10.0 Forgecraft | 4 5 6 7 8 10 | 10.0 Fire Magic | 4 5 6 7 8 10 | 10.0 Ice Magic | 4 5 6 7 8 10 | 10.0 Air Magic | 4 5 6 7 8 10 | 10.0 Earth Magic | 4 5 6 7 8 10 | 10.0 Alchemy | 4 5 6 7 8 10 | 10.0 Fighting | 4 9 10 | 10.0 Dodging | 5 | 5.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 6 | | 2 | || 8 Melee: Dagger | 6 | | | || 6 Staff | | | 2 | || 2 Cast: Magic Dart | 75 | 68 | 47 | 28 || 218 Searing Ray | 2 | 18 | 29 | 8 || 57 Shock | | 2 | | || 2 Fulminant Prism | | | 37 | 43 || 80 Iskenderun's Myst | | | 2 | || 2 Eringya's Surpris | | | | 4 || 4 Call Imp | | | | 2 || 2 Grave Claw | | | | 3 || 3 Armour: Robe | 26 | 3 | 29 | 25 || 83 Dodge: Dodged | 23 | 12 | 29 | 19 || 83 Form: Quill | | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8649 | 8136 | 513 | 365 | 6495 | 11 | 786.3 | Dungeon | 7615 | 7230 | 385 | 145 | 6004 | 9 | 846.1 | Temple | 130 | 2 | 128 | 0 | 0 | 1 | 130.0 | Ossuary | 903 | 903 | 0 | 220 | 491 | 1 | 903.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1275 daAuts D:1: 1126 daAuts D:4: 983 daAuts D:7: 966 daAuts Ossuary: 903 daAuts D:5: 896 daAuts D:6: 768 daAuts D:3: 653 daAuts D:2: 632 daAuts D:9: 312 daAuts Temple: 130 daAuts