Seeded DCSS version 0.34-a0-853-g473ba29e1b (webtiles) character file. Game seed: 16752077410568406300 (custom seed) 0 britz1234 the Chopper (level 1, 19/19 HPs) Began as a Mountain Dwarf Monk on Sept 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (59 turns). britz1234 the Chopper (Mountain Dwarf Monk) Turns: 59, Time: 00:00:09 Health: 19/19 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.2 Fighting + Level 3.6 Axes + Level 2.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, britz1234 the Mountain Dwarf Monk. Game seed: 16752077410568406300 (custom seed) Press ? for a list of commands and other information. Found 7 stones. Found a staircase leading out of the dungeon. Found a ring mail. Found Anip's Weapon Emporium. No target in view! The shop is a mimic! The shop mimic gibbers darkly and vanishes in a puff of smoke! You pick up a parchment of Call Imp and begin reading... You add the spell Call Imp to your library. Found a wellspring talisman. A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard moves out of view. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.<.# ##...# #..#.. ##..#.. #..###. . #.## # ... ##.# .....####### ###.## ## .......@...# #..##.... .....#####.# #.....# .....#####.####.##### . .............# ............## ###.........# ............# ............# ###..[......# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | britz1234 the Mountain Dwarf Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 41 | D:1 | Found Anip's Weapon Emporium. 59 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_rooms, serial_shops, shop, angelslayer_ecumenical_altar_muddy, grunt_decor_arrowhead Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 54 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 54 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts