Dungeon Crawl Stone Soup version 0.35-a0-683-g060c873c3b (webtiles) character file. Game seed: 11952817873891824231 82 bowow the Shooter (level 4, -7/33 (36) HPs) Began as a Gale Centaur Hunter on July 7, 2026. Mangled by a gnoll ... wielding a +0 flail (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:28 (1757 turns). bowow the Shooter (Gale Centaur Hunter) Turns: 1757, Time: 00:01:29 HP: -7/33 (36) AC: 1 Str: 13 XL: 4 Next: 21% MP: 4/4 EV: 9 Int: 8 God: Gold: 157 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: stampede @: lightly drained A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 5 curare-tipped darts Armour b - a +0 leather armour (worn) Talismans d - a rimehorn talisman e - a quill talisman Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of silence {unknown} h - a scroll of enchant armour {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of acquirement {unknown} m - a scroll of noise {unknown} Potions d - 2 potions of might {unknown} f - a potion of berserk rage {unknown} l - a potion of haste {unknown} n - a potion of lignification {unknown} Skills: - Level 2.0 Fighting + Level 5.8 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History You start resting. A gnoll comes into view. You shoot an arrow. The arrow hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You shoot an arrow. The arrow closely misses the gnoll. x2 The gnoll hits you from afar with a +0 spear. You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. You hear a shout! You shoot an arrow. The arrow barely misses the gnoll. The gnoll barely misses you. You shoot an arrow. The arrow hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +2 whip of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +2 whip of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Okay, then. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +2 whip of draining (almost dead) The floor. Unknown command. You shoot an arrow. The arrow barely misses the gnoll. The arrow hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You shoot an arrow. The arrow barely misses the gnoll. The arrow closely misses the gnoll. The gnoll barely misses you. You shoot an arrow. The arrow closely misses the gnoll. The arrow completely misses the gnoll. The gnoll barely misses you. You shoot an arrow. The arrow barely misses the gnoll. x2 The gnoll hits you with a +0 flail! You die... #.....# #####.####.# #####.###.# #.......##.# ..........#####.###.#.##.# #####.#.†.##........#.##.# #......#b##.##.......# #.....).....##.##.#### #..b.b##.#####.##.# ####.###.#####.##.## #.# #..ğğ@..##..# ##'#############.# ##...## #<# ##.....## ########.# #.......###........# #.........##.#...#..# . +.........'.........# ## #.........##.#...#..# # ##.......###.##.....# You could see 2 gnolls. Vanquished Creatures 3 adders (D:2) 2 gnolls (D:3) 2 dart slugs A ribbon worm (D:2) 4 endoplasms 4 hobgoblins 2 jackals (D:2) A quokka (D:2) 2 ball pythons 6 bats A frilled lizard (D:1) 5 goblins 3 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bowow the Gale Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 156 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 858 | D:2 | Reached skill level 5 in Ranged Weapons 858 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1009 | D:2 | Found Zuibalue's Assorted Antiques. 1216 | D:2 | Found a faded altar of an unknown god. 1703 | D:3 | Reached XP level 4. HP: 36/36 MP: 4/4 1757 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, minmay_door_square D:2: layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven, serial_shops, nicolae_shop_just_a_little_nook D:3: layout_loops_corners, saegor_snake_ambush Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.8 Fighting | | 2.0 Dodging | | 2.1 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 120 | 11 || 131 Read: Butterflies | | 1 || 1 Armour: Leather armour | 31 | 8 || 39 Dodge: Dodged | 28 | 5 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1782 | 1715 | 67 | 236 | 1201 | 3 | 594.0 | Dungeon | 1782 | 1715 | 67 | 236 | 1201 | 3 | 594.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 963 daAuts D:1: 636 daAuts D:3: 183 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+