Dungeon Crawl Stone Soup version 0.35-a0-477-gf82e3c0534 (webtiles) character file. Game seed: 13423425126256506229 7070 bowow the Marksant (level 11, 0/72 HPs) Began as a Formicid Hunter on June 9, 2026. Slain by a vampire mosquito (1 damage) ... on level 11 of the Dungeon. The game lasted 00:08:31 (6565 turns). bowow the Marksant (Formicid Hunter) Turns: 6565, Time: 00:08:31 Health: 0/72 AC: 10 Str: 15 XL: 11 Next: 30% Magic: 11/11 EV: 11 Int: 10 God: Gold: 452 SH: 0 Dex: 21 Spells: 10/10 levels left rFire + . . (50%) a - +3 arbalest "Huanni" {penet, rF+} rCold . . . (100%) (no offhand) rNeg + . . (50%) r - +0 leather armour "Hajiypro" {+Blink rN+ Will+} rPois . (100%) (no cloak) rElec . (100%) g - +2 pair of gloves rCorr . (100%) (no gloves) SInv + (no boots) Will ++... (no amulet) Stlth ++ l - +4 ring of protection HPRegen 0.32/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 11 of the Dungeon. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 476 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons a - the +3 arbalest "Huanni" (weapon) {penet, rF+} (You found it in a sewer) rF+: It protects you from fire. It cannot be enchanted further. Missiles i - 13 poisoned darts p - 6 datura-tipped darts {!f} Armour b - a +0 leather armour e - the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (You found it on level 3 of the Dungeon) *Dazzle: It may blind adjacent enemies who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. g - a +2 pair of gloves (worn) h - a +0 tower shield m - a +0 pair of boots r - the +0 leather armour "Hajiypro" (worn) {+Blink rN+ Will+} (You found it on level 6 of the Dungeon) +Blink: It lets you blink. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. s - a +2 kite shield Jewellery j - a ring of flight k - an amulet of wildshape l - a +4 ring of protection (worn) n - a ring of resist corrosion Talismans c - an inkwell talisman d - a quill talisman f - a rimehorn talisman o - a rimehorn talisman q - a quill talisman Wands e - a wand of charming (8) Scrolls s - a scroll of butterflies c - 4 scrolls of fear {unknown} d - 2 scrolls of noise {unknown} i - 12 scrolls of identify h - a scroll of vulnerability {unknown} k - a scroll of silence {unknown} l - 2 scrolls of brand weapon {unknown} m - 5 scrolls of teleportation {unknown} n - 2 scrolls of fog {unknown} o - a scroll of revelation {unknown} e - 2 scrolls of blinking {unknown} Potions f - a potion of brilliance {unknown} j - 2 potions of heal wounds {unknown} p - 4 potions of resistance {unknown} q - 3 potions of might {unknown} s - 2 potions of haste {unknown} t - a potion of magic {unknown} u - 3 potions of berserk rage {unknown} L - a potion of lignification v - a potion of invisibility {unknown} x - 3 potions of mutation {unknown} y - a potion of cancellation {unknown} z - a potion of attraction {unknown} Skills: - Level 2.1 Fighting + Level 16.8 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 43% 1 Sandblast Erth 0% 2d4 43% 1 Slow Hex 0% N/A 43% 1 Jinxbite Hex 0% 2d2 56% 2 Searing Ray Conj 0% 2d4 56% 2 Sublimation of Blood Necr 0% N/A 56% 2 Confusing Touch Hex 0% N/A 80% 3 Stone Arrow Conj/Erth 0% 3d7 80% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Sewer (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:5 * Annotations: D:6 2 transporters, Menkaure Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Fire: a) +3 arbalest "Huanni" {penet, rF+} Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (56% to hit) You shoot a bolt. The bolt barely misses the vampire mosquito. x2 The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you but does no damage. Fire: a) +3 arbalest "Huanni" {penet, rF+} Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (56% to hit) You shoot a bolt. The bolt pierces through the vampire mosquito! The vampire mosquito is heavily damaged. The bolt closely misses the vampire mosquito. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito barely misses you. Fire: a) +3 arbalest "Huanni" {penet, rF+} Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (56% to hit) You shoot a bolt. The bolt pierces through the vampire mosquito!! You destroy the vampire mosquito! The bolt pierces through the vampire mosquito! The vampire mosquito is heavily damaged. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +3 arbalest "Huanni" {penet, rF+} Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (heavily damaged, 56% to hit) You shoot a bolt. The bolt barely misses the vampire mosquito. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you. You die... # .. # ... #. .... #.. ..... ###...###...... .......@y)..... ...######...... ,..... .... ... .. # You could see a vampire mosquito. Vanquished Creatures 3 two-headed ogres Jeremiah (D:8) Sigmund (D:3) A wyvern (D:6) 5 yaks (D:8) 2 steam dragons 3 vampire mosquitoes (D:11) A kobold geomancer (D:6) 2 black bears 2 orc warriors (D:6) An ice beast (D:6) A sky beast (D:7) 2 ogres (D:6) 2 centaurs 2 phantoms (D:5) 2 bullfrogs A gnoll sergeant (D:7) 5 scorpions 5 wights (D:8) A bes kemwar (D:7) A killer bee (D:8) 4 howler monkeys 2 bombardier beetles 7 hounds 7 orc priests 6 jellies 2 drudes 3 sleepcaps 3 clockroaches 4 iguanas 4 orc wizards 6 gnolls 5 river rats 6 adders A shadow imp (D:6) 2 white imps A dart slug (D:4) 3 ribbon worms 21 orcs 4 endoplasms 5 hobgoblins 6 jackals 3 quokkas 12 ball pythons 2 bats 5 frilled lizards 3 goblins 25 kobolds 29 rats 225 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bowow the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 197 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 670 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 774 | D:2 | Reached skill level 5 in Ranged Weapons 1101 | D:3 | Found the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} 1116 | D:3 | Got the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} 1162 | D:3 | Encountered Sigmund 1200 | D:3 | Killed Sigmund 1201 | D:3 | Reached skill level 6 in Ranged Weapons 1201 | D:3 | Reached XP level 4. HP: 24/33 MP: 4/4 1201 | D:3 | Reached XP level 5. HP: 28/38 MP: 5/5 1201 | D:3 | Reached XP level 6. HP: 33/44 MP: 6/6 1867 | D:4 | Reached skill level 7 in Ranged Weapons 2056 | D:4 | Reached XP level 7. HP: 37/50 MP: 7/7 2112 | D:4 | Reached skill level 8 in Ranged Weapons 2185 | D:4 | Found a glowing drain. 2197 | Sewer | Entered a sewer 2622 | Sewer | Identified the +3 arbalest "Huanni" {penet, rF+} 2830 | D:4 | Reached skill level 9 in Ranged Weapons 3214 | D:5 | Entered Level 5 of the Dungeon 3232 | D:5 | Reached XP level 8. HP: 56/56 MP: 8/8 3251 | D:5 | Found a statue of an orb of fire. 3251 | D:5 | Found a staircase to the Ecumenical Temple. 3251 | D:5 | Found a statue of an orb of fire. 3260 | Temple | Entered the Ecumenical Temple 3282 | D:5 | Reached skill level 10 in Ranged Weapons 3568 | D:5 | Found Zewu's General Store. 3578 | D:5 | Bought a scroll of identify for 24 gold pieces 3849 | D:6 | Reached skill level 11 in Ranged Weapons 3869 | D:6 | Reached XP level 9. HP: 61/61 MP: 9/9 3905 | D:6 | Reached skill level 12 in Ranged Weapons 3977 | D:6 | Encountered a two-headed ogre 3983 | D:6 | Killed a two-headed ogre 3984 | D:6 | Reached skill level 13 in Ranged Weapons 3984 | D:6 | Reached XP level 10. HP: 33/67 MP: 10/10 4297 | D:6 | Found a bloodstained altar of Trog. 4476 | D:6 | Reached skill level 14 in Ranged Weapons 4517 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 4519 | D:6 | Found a transporter. 4521 | D:6 | Encountered Menkaure 4527 | D:6 | Found a basalt altar of Yredelemnul. 4530 | D:6 | Found a transporter. 4624 | D:6 | Identified the +0 leather armour "Hajiypro" {+Blink rN+ | Will+} 5859 | D:8 | Encountered a two-headed ogre 5867 | D:8 | Killed a two-headed ogre 5868 | D:8 | Reached skill level 15 in Ranged Weapons 6222 | D:8 | Encountered Jeremiah 6230 | D:8 | Killed Jeremiah 6459 | D:8 | Reached XP level 11. HP: 72/72 MP: 11/11 6467 | D:8 | Reached skill level 16 in Ranged Weapons 6533 | D:8 | You fall into a shaft and drop 3 floors! 6547 | D:11 | Encountered a two-headed ogre 6553 | D:11 | Killed a two-headed ogre 6565 | D:11 | HP: 1/72 [vampire mosquito (5)] 6565 | D:11 | Slain by a vampire mosquito Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic D:2: layout_rooms, grunt_decor_one_mirror D:3: layout_basic, uniq_sigmund D:4: layout_cave_pools, serial_park, serial_park_minivault_5x5_8, serial_park_paths [serial_park_minivault_5x5_5], serial_park_avenue1, serial_park_square1 [serial_park_minivault_5x5_3], mainiacjoe_sewer_entry_somewhere_in_here_2, minmay_quadrilaterals D:5: layout_basic, minmay_temple_entry_large_hall, serial_shops, nicolae_shop_gibbet_a_chance D:6: cheibrodos_fzero, layout_loops_cross, trog_book, gammafunk_temple_of_torment, grunt_ministairs_8 D:7: layout_basic D:8: layout_gridville, uniq_jeremiah D:11: layout_irregular_city, nicolae_titane, uniq_harold Temple: regret_index_temple_generic_petals Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Ranged Weapons | 6 7 9 11 13 15 16 | 16.8 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Fire: Shortbow | 119 | 78 | 114 | || 311 Arbalest | | | 140 | 153 || 293 Ability: Shaft Self | | | | 1 || 1 Drink: Lignification | 1 | | | || 1 Read: Butterflies | | | | 1 || 1 Armour: Leather armour | 28 | 15 | 75 | 51 || 169 None | 11 | | | || 11 Dodge: Dodged | 28 | 14 | 62 | 28 || 132 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6716 | 6453 | 263 | 135 | 4972 | 11 | 610.5 | Dungeon | 6167 | 5904 | 263 | 94 | 4629 | 9 | 685.2 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Sewer | 547 | 547 | 0 | 41 | 343 | 1 | 547.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1051 daAuts D:6: 940 daAuts D:4: 860 daAuts D:8: 804 daAuts D:3: 793 daAuts D:1: 596 daAuts D:5: 592 daAuts Sewer: 547 daAuts D:2: 494 daAuts D:11: 34 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+