bowow Level 1 of the Dungeon [Shop] Finar Hauk's Antique Armour Shoppe an orb of attunement (624 gold) a +0 ring mail (96 gold) a +0 robe (21 gold) a +0 pair of boots (108 gold) the +0 ring mail "Paphiom" {+Inv Str+3 Int+2 SInv} (784 gold) +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (21 gold) a +2 leather armour of poison resistance (384 gold) (3, 11, D:1) a rat corpse (skeletalised by now) (5, 1, D:1) a +0 club (6, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -34, D:1) a +0 scale mail (19, -18, D:1) a rat skeleton (19, -15, D:1) a hobgoblin skeleton (21, 14, D:1) a +0 morningstar a frilled lizard corpse (skeletalised by now) (23, 6, D:1) a hobgoblin skeleton (30, -11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Rahenid's Antique Weapon Shop a +0 vampiric rapier (351 gold) the +5 trident "Viaseti" {venom, +Blink rN+} (900 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 club (9 gold) the +9 trident "Kiepiuj" {heavy, rElec rC+ Str+3 Int+2} (1573 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 hand axe (57 gold) a +0 quarterstaff (95 gold) a +0 antimagic dagger (152 gold) a +0 war axe (66 gold) a +0 sling (28 gold) (0, 4, D:2) a parchment of Blink (3, 33, D:2) a +0 robe (5, -4, D:2) a +0 whip a kobold corpse (skeletalised by now) (5, 34, D:2) a +0 sling a +0 dagger (6, 35, D:2) a hobgoblin skeleton (7, 30, D:2) a +0 robe (16, 11, D:2) a +0 dagger (16, 29, D:2) a frilled lizard corpse (skeletalised by now) (20, 27, D:2) an adder corpse (skeletalised by now) (21, 31, D:2) a +0 halberd (23, 26, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (23, 27, D:2) a +0 dagger (24, 37, D:2) a frilled lizard corpse (skeletalised by now) (26, 6, D:2) a quokka corpse (skeletalised by now) (30, 20, D:2) a +0 spear (34, 0, D:2) a +0 dagger (36, 17, D:2) an adder skeleton (37, 17, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -18, D:3) a +0 club an orc skeleton (17, 0, D:3) a hobgoblin corpse (skeletalised by now) (17, 1, D:3) a quokka corpse (skeletalised by now) (21, 3, D:3) a bat corpse (skeletalised by now) (27, 9, D:3) a parchment of Call Imp (29, -38, D:3) a +0 trident a +0 leather armour an orc skeleton (29, 4, D:3) a +0 hand axe (29, 12, D:3) a +0 dagger (63, -6, D:3) the +1 helmet "Egikuc" {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 4 of the Dungeon (5, 4, D:4) 8 gold pieces a +0 dagger a stone (6, 0, D:4) a scroll of teleportation (27, 11, D:4) a +0 dagger (33, 20, D:4) a +0 club (34, 12, D:4) a +0 club (36, -1, D:4) a +0 dagger Level 7 of the Dungeon (1, -1, D:7) a +0 glaive (11, -21, D:7) a +0 trident (11, -17, D:7) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (5, 1, D:10) a +0 club a +0 leather armour a +0 club a +0 leather armour an orc corpse an orc corpse (7, 1, D:10) a +0 dagger a +0 robe an orc corpse