Dungeon Crawl Stone Soup version 0.35-a0-425-g17204b03b8 (webtiles) character file. Game seed: 14231200692159153166 1319 boochu the Conjurer (level 8, 0/57 HPs) Began as a Demonspawn Hedge Wizard on May 30, 2026. Slain by an orc ... wielding a +0 short sword (3 damage) ... on level 5 of the Dungeon. The game lasted 00:08:31 (5997 turns). boochu the Conjurer (Demonspawn Hedge Wizard) Turns: 5997, Time: 00:08:31 Health: 0/57 AC: 3 Str: 11 XL: 8 Next: 33% Magic: 13/15 EV: 11 Int: 16 God: Gold: 262 SH: 0 Dex: 13 Spells: 13/17 levels left rFire + . . (50%) e - +0 rapier rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) c - +0 hat rElec + (33%) g - +0 cloak rCorr + (50%) (no gloves) SInv . (no boots) Will ..... d - amulet of wildshape Stlth ++ m - ring of resist corrosion HPRegen 0.29/turn (no ring) MPRegen 0.14/turn %: no passive effects @: resistant A: antennae 1, hooves 1, powered by pain 1, spiny 2 a: Convert to Beogh (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 262 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 rapier (weapon) h - the +5 spear of Ancient Evil {entangle, Int+3} (You found it on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles k - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) g - a +0 cloak (worn) i - a +0 pair of gloves j - a +3 leather armour of cold resistance Jewellery d - an amulet of wildshape (worn) m - a ring of resist corrosion (worn) Talismans f - an inkwell talisman l - a scarab talisman Wands p - a wand of polymorph (6) a - a wand of flame (15) Scrolls c - 2 scrolls of brand weapon {unknown} x - 3 scrolls of amnesia e - a scroll of poison {unknown} h - a scroll of butterflies {unknown} k - 2 scrolls of revelation {unknown} l - a scroll of immolation {unknown} t - 2 scrolls of teleportation n - a scroll of enchant weapon {unknown} o - 2 scrolls of identify {unknown} q - 2 scrolls of torment {unknown} u - a scroll of enchant armour {unknown} m - a scroll of fog {unknown} v - a scroll of acquirement {unknown} y - a scroll of vulnerability {unknown} Potions g - 2 potions of magic f - a potion of curing {unknown} m - 2 potions of might r - a potion of resistance p - 2 potions of ambrosia {unknown} s - 2 potions of heal wounds {unknown} t - a potion of enlightenment {unknown} d - a potion of brilliance {unknown} Skills: + Level 2.7 Fighting - Level 1.7 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting - Level 6.0 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 2.0 Translocations - Level 4.0 Earth Magic - Level 3.0 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 b - Grave Claw Necr 14% 2d8 14% 2 c - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 10% 2 Lesser Beckoning Tloc 20% N/A 10% 2 Hailstorm Conj/Ice 13% 3d6 13% 3 Freeze Ice 16% 1d4 16% 1 Call Imp Summ 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Frozen Ramparts Ice 8% 1d2 41% 3 Swiftness Air 4% N/A 41% 3 Awaken Armour Erth/Frge 20% N/A 54% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24948 Sewer (visited) Temple: D:4-7 Altars: Hepliaklqana Ru Xom Yredelemnul Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have large cloven feet. You sometimes gain a little power by taking damage. You are mostly covered in sharp spines. Message History The centaur misses you. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Okay, then. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (moderately wounded, 89% to hit) The blast of sand hits the centaur! The centaur is severely wounded. The centaur hits you. The centaur misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (severely wounded, 89% to hit) The blast of sand hits the centaur! You kill the centaur! The orc hits you but does no damage. Training target 3.0 for Evocations reached! Your Evocations skill increases to level 3! You need to enable at least one skill for training. Okay, then. It was a potion of resistance. You feel protected. j -> r - a potion of resistance The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. You die... . #.......... #. .)........ .#........$.. .#..........# _..........# #..#.oo........ #...#o......... ###...#@........# #.....#.........# #.≈≈≈..#........# #.≈≈≈####........ ###### #.≈≈≈..#.......<#....).. #.......†.......##...... ####.................... #........##.###...... #........##.# #...... You could see an orc priest and 2 orcs. Vanquished Creatures Edmund (D:4) An ice beast (D:5) A sky beast (D:5) An ogre (D:4) A centaur (D:5) 2 phantoms 2 bullfrogs (Sewer) A bombardier beetle (D:5) 2 hounds A jelly (Sewer) A sleepcap (D:4) 8 clockroaches (Sewer) An iguana (D:5) A river rat (D:3) 8 adders 9 dart slugs 5 orcs 2 ribbon worms 17 endoplasms 10 hobgoblins 4 quokkas 15 ball pythons 5 bats 19 frilled lizards 7 goblins 12 kobolds 10 rats 147 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boochu the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 420 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 420 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/6 1264 | D:2 | You fall into a shaft and drop 1 floor! 1265 | D:3 | Found a shimmering altar of Xom. 1450 | D:3 | Found a hazy altar of Hepliaklqana. 1459 | D:3 | Identified the +5 spear of Ancient Evil {entangle, Int+3} 1492 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1492 | D:3 | Reached XP level 3. HP: 24/24 MP: 8/8 1535 | D:3 | Learned a level 2 spell: Grave Claw 1749 | D:3 | Found a glowing drain. 1774 | Sewer | Entered a sewer 1786 | Sewer | Gained mutation: You are mostly covered in sharp spines. | [demonic ancestry] 1786 | Sewer | Reached XP level 4. HP: 10/30 MP: 1/10 1927 | Sewer | Reached skill level 5 in Spellcasting 2013 | Sewer | Reached skill level 3 in Conjurations 2013 | Sewer | Reached XP level 5. HP: 7/35 MP: 4/12 2015 | Sewer | Learned a level 1 spell: Sandblast 2290 | Sewer | Reached skill level 1 in Earth Magic 2486 | Sewer | Discovered your monstrous ancestry. 2486 | Sewer | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2486 | Sewer | Reached XP level 6. HP: 41/41 MP: 8/13 2540 | Sewer | Reached skill level 4 in Conjurations 2685 | Sewer | Reached skill level 1 in Fighting 3927 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 3927 | D:2 | Reached XP level 7. HP: 48/50 MP: 14/14 4373 | D:4 | Encountered Edmund 4693 | D:4 | Reached skill level 5 in Conjurations 4841 | D:4 | Found a basalt altar of Yredelemnul. 5073 | D:4 | Killed Edmund 5074 | D:4 | Reached skill level 6 in Conjurations 5074 | D:4 | Reached skill level 1 in Translocations 5419 | D:5 | Entered Level 5 of the Dungeon 5528 | D:5 | Reached XP level 8. HP: 56/56 MP: 8/15 5989 | D:5 | Found a sacrificial altar of Ru. 5997 | D:5 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, kennysheep_crisscross D:2: layout_loops_cross, lexackson_kobold_supper D:3: layout_loops_corners, xom_teletrap_fun, nicolae_hepliaklqana_hazy_memory, mainiacjoe_overflow_concentric_impassable, portal_sewer_entry_b, minmay_misc_feat_iff D:4: layout_basic, mainiacjoe_overflow_alcove_1, st_stairs_14, uniq_edmund D:5: layout_rooms, nicolae_ru_balanced_heart_vs_power, lemuel_temple_firewalk_b Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 3 4 6 | 6.0 Earth Magic | 1 3 4 | 4.0 Fighting | 2 | 2.7 Translocations | 2 | 2.0 Stealth | 3 | 3.0 Evocations | 3 | 3.0 Dodging | | 1.7 Summonings | | 1.0 Necromancy | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 64 | 44 | 5 || 113 Melee: Rapier | 56 | 44 | 5 || 105 Dagger | 8 | | || 8 Throw: Dart | | | 3 || 3 Cast: Magic Dart | 49 | 103 | 110 || 262 Grave Claw | 2 | 8 | || 10 Sandblast | | | 25 || 25 Drink: Might | 1 | | || 1 Resistance | | | 1 || 1 Read: Teleportation | | | 1 || 1 Amnesia | | | 1 || 1 Stab: Sleeping | 2 | 3 | 1 || 6 Armour: Robe | 40 | 22 | 25 || 87 Dodge: Dodged | 50 | 21 | 14 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6116 | 5988 | 128 | 231 | 4560 | 6 | 1019.3 | Dungeon | 5051 | 4923 | 128 | 87 | 3921 | 5 | 1010.2 | Sewer | 1065 | 1065 | 0 | 144 | 639 | 1 | 1065.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1258 daAuts D:1: 1174 daAuts D:3: 1069 daAuts Sewer: 1065 daAuts D:2: 962 daAuts D:5: 586 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+