Dungeon Crawl Stone Soup version 0.34-a0-862-ga4a9301aaf (webtiles) character file. Game seed: 4092045246923915814 611 boochu the Magician (level 7, -1/51 HPs) Began as a Demonspawn Necromancer on Sept 29, 2025. Slain by a centaur (8 damage) ... on level 5 of the Dungeon. The game lasted 00:05:16 (3585 turns). boochu the Magician (Demonspawn Necromancer) Turns: 3585, Time: 00:05:17 Health: -1/51 AC: 4 Str: 8 XL: 7 Next: 20% Magic: 12/15 EV: 11 Int: 18 God: Gold: 177 SH: 0 Dex: 13 Spells: 5/17 levels left rFire . . . (100%) f - +4 quarterstaff (chaos) rCold x . . (150%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: rugged brown scales 1, powered by death 1, robust 1, cold vulnerability 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +4 quarterstaff of chaos (weapon) Armour b - a +0 robe (worn) d - a +0 cloak (worn) Jewellery c - an amulet of dissipation (worn) Talismans e - a spider talisman Scrolls c - a scroll of teleportation {unknown} h - a scroll of acquirement {unknown} g - a scroll of fog e - a scroll of torment {unknown} I - a scroll of immolation Potions g - a potion of magic h - a potion of haste e - a potion of enlightenment m - 2 potions of might n - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.6 Spellcasting + Level 4.4 Conjurations - Level 4.3 Necromancy + Level 1.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 1% 1 b - Grave Claw Necr 40% 2d9 3% 2 c - Vampiric Draining Necr 20% 2d7 6% 3 d - Searing Ray Conj 42% 2d6 3% 2 e - Fulminant Prism Conj/Alch 8% 3d6 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 84% 2d11 1% 1 Mercury Arrow Conj/Alch 32% 2d7 5% 2 Sandblast Erth 10% 2d5 12% 1 Animate Dead Necr 20% N/A 21% 4 Volatile Blastmotes Fire/Tloc 10% 2d10 36% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Curse of Agony Necr 20% N/A 50% 5 Vhi's Electric Charge Tloc/Air 10% N/A 77% 4 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26380 Temple: D:4-7 Altars: Dithmenos Annotations: D:4 Dowan Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You regenerate a little health from kills. You are robust. (+10% HP) You are vulnerable to cold. (rC-) Message History j -> e - a potion of enlightenment As you read the scroll of identify, it crumbles to dust. m -> I - a scroll of immolation Unknown command. You hear the slow hiss of an avalanche of sand very nearby. A centaur comes into view. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found an emerald potion. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur unwields a +0 orcbow. The centaur barely misses you. The centaur kicks you but does no damage. You hit the centaur. The centaur seems to grow stronger. The centaur is lightly wounded. You hear the slow hiss of an avalanche of sand very nearby. The centaur closely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur hits you! * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (lightly wounded, strong, 87% to hit) Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (lightly wounded, strong) You draw life force from the centaur. You feel life coursing into your body. The centaur barely misses you. x2; The centaur hits you! You die... . ##. ## ##### ... .## #. #.#... #.## ...# . #...#.. ... #..# .#.....#. #.# #...###.......# #.########.!.....c...... ........# #.#.#@..# #....##.# #....#..# ####.##.# ###...#.# ##.##.######....## #...........##### #######.####### ........# ######### You could see a centaur (strong). Vanquished Creatures Sigmund (D:3) Duvessa (D:4) A black bear (D:5) A bombardier beetle (D:4) A hound (D:4) An orc priest (D:3) Crazy Yiuf (D:3) An orc wizard (D:3) A gnoll (D:1) An adder (D:5) A ribbon worm (D:4) 2 dart slugs (D:1) 4 endoplasms 5 hobgoblins 6 orcs (D:3) A quokka (D:1) 6 ball pythons 3 bats 3 frilled lizards 3 goblins A kobold (D:4) 4 rats 49 creatures vanquished. Vanquished Creatures (collateral kills) 4 adders 2 endoplasms (D:1) 4 hobgoblins 2 orcs (D:3) 4 ball pythons 2 goblins 2 kobolds A rat (D:3) 21 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boochu the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 211 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 211 | D:1 | Reached XP level 2. HP: 3/19 MP: 2/5 214 | D:1 | Learned a level 2 spell: Grave Claw 428 | D:1 | Reached skill level 3 in Spellcasting 584 | D:1 | Reached XP level 3. HP: 17/24 MP: 3/7 588 | D:1 | Learned a level 3 spell: Vampiric Draining 958 | D:2 | Learned a level 2 spell: Searing Ray 1794 | D:3 | Reached skill level 1 in Conjurations 1794 | D:3 | Reached XP level 4. HP: 30/30 MP: 9/9 1799 | D:3 | Noticed Sigmund 1840 | D:3 | Killed Sigmund 1841 | D:3 | Reached skill level 4 in Spellcasting 1841 | D:3 | Reached XP level 5. HP: 13/36 MP: 0/12 2085 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2085 | D:3 | Reached XP level 6. HP: 31/42 MP: 8/13 2130 | D:3 | Found a shadowy altar of Dithmenos. 2338 | D:3 | Noticed Crazy Yiuf 2530 | D:3 | Reached skill level 5 in Spellcasting 2839 | D:3 | Killed Crazy Yiuf 3189 | D:4 | Learned a level 4 spell: Fulminant Prism 3359 | D:4 | Noticed Duvessa 3359 | D:4 | Noticed Dowan 3373 | D:4 | HP: 2/42 [Duvessa/+0 short sword (10)] 3375 | D:4 | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 3375 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 3383 | D:4 | Killed Duvessa 3384 | D:4 | Reached skill level 1 in Alchemy 3385 | D:5 | Entered Level 5 of the Dungeon 3496 | D:5 | Reached XP level 7. HP: 27/51 MP: 15/15 3585 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, shapermc_ecumenical_altar_petra D:2: layout_loops_ring, serial_bayou_pond_d D:3: layout_basic, elyvilon_altar_5, grunt_dithmenos_smoke, hangedman_decor_slide_cut, serial_bayou_pond_d, minmay_misc_feat_doors, uniq_crazy_yiuf_cottage, uniq_sigmund D:4: layout_cave_pools, uniq_duvessa D:5: layout_basic, mainiacjoe_ossuary_entry_dusty_tomb, minmay_misc_feat_rows, dk_vineyard_3, hangedman_decor_diamond_cutter, serial_library_regret_index_double_sided Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.6 Conjurations | 1 2 3 4 | 4.4 Alchemy | 1 | 1.7 Dodging | | 1.7 Stealth | | 1.7 Necromancy | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 115 | 73 | 7 || 195 Melee: Dagger | 115 | 46 | || 161 Quarterstaff | | 27 | 7 || 34 Cast: Soul Splinter | 31 | 23 | || 54 Grave Claw | 3 | 6 | || 9 Vampiric Draining | | 4 | 1 || 5 Searing Ray | | 4 | || 4 Drink: Curing | | 1 | || 1 Might | | 1 | || 1 Mutation | | 1 | || 1 Read: Identify | 1 | | 3 || 4 Summoning | | 1 | || 1 Stab: Distracted | 1 | | || 1 Armour: Robe | 93 | 62 | 26 || 181 Dodge: Dodged | 88 | 54 | 13 || 155 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3618 | 3537 | 81 | 99 | 2728 | 5 | 723.6 | Dungeon | 3618 | 3537 | 81 | 99 | 2728 | 5 | 723.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1363 daAuts D:1: 834 daAuts D:2: 753 daAuts D:4: 463 daAuts D:5: 203 daAuts