boochu Level 1 of the Dungeon (0, 11, D:1) a rat corpse (skeletalised by now) (12, 37, D:1) a rat skeleton (21, -2, D:1) a +0 dagger (24, -7, D:1) a +0 chain mail (32, 35, D:1) a +0 spear (60, 41, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Qiffeemy's Magic Scroll Shop a parchment of Grave Claw (89 gold) a parchment of Swiftness (118 gold) a parchment of Kinetic Grapnel (59 gold) a scroll of blinking (104 gold) a parchment of Sandblast (59 gold) a scroll of summoning (unknown) (104 gold) a scroll of amnesia (unknown) (44 gold) a scroll of revelation (82 gold) (0, 0, D:2) a +0 robe a +0 dagger the human corpse of Jessica (skeletalised by now) (8, 20, D:2) an adder corpse (skeletalised by now) (12, 24, D:2) a +0 long sword (16, 6, D:2) a rat skeleton (19, 3, D:2) a quokka skeleton (21, 25, D:2) a quokka skeleton (30, 23, D:2) a frilled lizard corpse (skeletalised by now) (40, 29, D:2) a frilled lizard corpse (skeletalised by now) (42, -9, D:2) an adder corpse (skeletalised by now) (42, 2, D:2) a +0 ring mail (45, 2, D:2) a bat skeleton (45, 19, D:2) a +0 rapier (46, -4, D:2) a ball python corpse (skeletalised by now) (48, 16, D:2) a +0 ring mail (50, 30, D:2) a +0 club (51, 10, D:2) a +0 robe (57, 0, D:2) a +0 robe Level 3 of the Dungeon (1, 6, D:3) a rat skeleton (2, 31, D:3) a bat corpse (skeletalised by now) (10, 37, D:3) an adder skeleton (27, 7, D:3) a quokka skeleton (28, 7, D:3) an adder skeleton (29, 34, D:3) a +0 robe (30, 12, D:3) a +0 club (35, 17, D:3) an adder skeleton (45, 24, D:3) a hobgoblin skeleton (53, 17, D:3) a +0 club (58, 9, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, -24, D:4) a hobgoblin corpse (skeletalised by now) (9, 22, D:4) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (10, 20, D:4) a +0 dagger (10, 21, D:4) a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (11, 22, D:4) a +0 club (18, 24, D:4) a +0 giant club (28, 15, D:4) a +0 falchion (42, 4, D:4) an adder skeleton (42, 5, D:4) an adder skeleton (43, 8, D:4) a +3 short sword (47, -13, D:4) a ball python corpse (skeletalised by now) (51, 1, D:4) a +0 club (57, -15, D:4) a parchment of Soul Splinter (61, 22, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, 22, D:5) a +0 giant club (9, -16, D:5) an adder skeleton (11, 30, D:5) an iguana corpse (skeletalised by now) (13, 43, D:5) a +0 mace (34, 2, D:5) a +0 robe (40, -12, D:5) a +0 short sword (41, 30, D:5) 4 javelins (45, 39, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (46, 0, D:5) a +0 ring mail (54, -4, D:5) a howler monkey corpse (skeletalised by now) (56, 23, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (1, 22, D:6) a +0 whip an orc corpse (skeletalised by now) (3, -1, D:6) a black bear skeleton (4, 37, D:6) a +0 leather armour (8, 34, D:6) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (9, 37, D:6) a +0 hand axe a +0 leather armour (13, 18, D:6) a +0 club a +0 leather armour (15, 18, D:6) a +0 glaive a +0 plate armour an orc skeleton (15, 30, D:6) a +0 battleaxe (16, 16, D:6) a +3 short sword (17, 16, D:6) a +0 club an orc skeleton (18, 7, D:6) a +0 robe (21, 15, D:6) a bullfrog skeleton (24, 16, D:6) a +2 dagger of freezing a +0 leather armour (25, 16, D:6) a +0 club an orc skeleton (26, 16, D:6) a +0 mace an orc skeleton (27, 16, D:6) a +0 short sword a +0 chain mail an orc skeleton an adder skeleton (47, -10, D:6) an adder corpse (skeletalised by now) (51, -19, D:6) a +0 shortbow a centaur corpse (skeletalised by now) Level 7 of the Dungeon (17, -25, D:7) a +0 leather armour (20, -42, D:7) a +0 war axe (30, -20, D:7) a +0 shortbow (40, -45, D:7) 2 poisoned darts (41, -25, D:7) a +0 dagger a stone a kobold skeleton (41, -24, D:7) a +0 club a +0 dagger (42, -40, D:7) a water moccasin corpse (skeletalised by now) (42, -23, D:7) a +0 short sword (42, -22, D:7) a +0 short sword 5 poisoned darts a kobold skeleton (44, -42, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (8, -16, D:8) a +0 dagger a +0 whip 3 stones a kobold skeleton a kobold skeleton (8, -15, D:8) a +0 dagger (9, -15, D:8) a stone a +0 dagger a kobold skeleton (10, -15, D:8) 6 poisoned darts a +0 whip (12, -30, D:8) a +0 mace (13, -22, D:8) a +0 robe (14, -3, D:8) a +0 falchion (17, -23, D:8) a +1 shortbow of flaming (17, -16, D:8) a +0 whip a kobold skeleton (18, -17, D:8) 8 poisoned darts a +0 dagger 2 stones a +0 whip a kobold skeleton (24, -23, D:8) a +0 robe (25, -23, D:8) a wyvern skeleton (28, -14, D:8) the +2 chain mail "Etathoip" {Resonance, Str+4} Str+4: It affects your strength (+4). (31, -6, D:8) a +0 spear (32, -6, D:8) a +0 flail a +0 flail (33, -7, D:8) a +0 halberd a +0 trident a +0 ring mail a +0 spear a gnoll skeleton a gnoll skeleton (40, -20, D:8) a howler monkey corpse (skeletalised by now) (42, -24, D:8) a water moccasin skeleton (51, -5, D:8) 2 poisoned darts Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Ute Erif {rF+ rC+ Str+5} (4950 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). the blade talisman of Ravioli {*Silence Str+4 Slay+2 SInv} (6300 gold) [blade talisman] *Silence: It may silence you when you take damage. Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the riddle talisman "Tiufapp" {*Corrode rPois rC+ Str+2} (10140 gold) [riddle talisman] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). the +0 pair of gloves of Terror {rPois rF- rC+ Str+2} (1990 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). the death talisman of Wouv {rElec} (11370 gold) [talisman of death] rElec: It insulates you from electricity. the alchemy staff of Fragile Peace {rPois Int-2 SInv Stlth+ Necro Alch} (4040 gold) [staff of alchemy] rPois: It protects you from poison. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the medusa talisman "Xoar" {Harm Str-4 Int+6 Dex+3} (4250 gold) [medusa talisman] Harm: It increases damage dealt and taken. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). the +2 robe of Noxious Mirth {rN++ rCorr} (3400 gold) rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. the earth staff of Hard Scrabble {rElec Will+ Dex+3 SInv Earth} (5510 gold) [staff of earth] rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. the amulet of Rion {Wildshape rPois rF++ Int-3 Dex-4} (4400 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5) rPois: It protects you from poison. rF++: It greatly protects you from fire. Int-3: It affects your intelligence (-3). Dex-4: It affects your dexterity (-4). the +6 sling of Irritation {freeze, *Slow rF+ rC++ Stlth+} (6140 gold) *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. the +7 sling of Qazlal's Approval {flame, Int+2} (4890 gold) Int+2: It affects your intelligence (+2). the sanguine talisman of Life {Int-4 Dex+5} (6900 gold) [sanguine talisman] Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). the conjuration staff of Mupyurphy {^Drain rC+ Dex+2 SInv Conj} (4180 gold) [staff of conjuration] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. the +6 hand axe of Efeckono {drain, Fly rF+ rC+ Int+4 Dex-4} (5850 gold) Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). the ring "Darhik" {rF+ EV+5 Int+2} (5420 gold) [ring of evasion] rF+: It protects you from fire. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). a +6 antimagic lajatang (7700 gold) the wellspring talisman of Limitation {rElec Dex+4} (5090 gold) [wellspring talisman] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). the +9 whip "Tinn" {flame, rPois rN+ Dex-4 Stlth+} (5930 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. the +2 leather armour of Zin's Generosity {*Silence rN+ Will+ Dex+3} (2950 gold) *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (0, 0, D:9) a troll skeleton (3, -1, D:9) a howler monkey skeleton (3, 1, D:9) a howler monkey skeleton (15, 24, D:9) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 25, D:9) a +0 trident an orc corpse (skeletalised by now) (16, 24, D:9) a +0 trident a +0 leather armour (16, 27, D:9) a +0 robe (19, 3, D:9) a +0 quarterstaff (20, 18, D:9) a +0 short sword (22, -10, D:9) a hound corpse (skeletalised by now) (23, -8, D:9) a troll skeleton (23, -4, D:9) a +0 orcbow a wolf skeleton a wolf skeleton (25, -4, D:9) a hound skeleton Level 10 of the Dungeon (0, 0, D:10) an acid dragon corpse (skeletalised by now) (4, 13, D:10) a +0 club (13, 0, D:10) a scroll of noise (15, 5, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (19, 8, D:10) a +0 ring mail (21, 14, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (25, 39, D:10) a yak skeleton (27, 37, D:10) a +0 falchion a +0 falchion a +0 leather armour the goblin skeleton of Sprozz (30, 38, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (36, -1, D:10) a +0 ring mail (40, -12, D:10) a +0 hand axe a +0 flail a +0 robe a +0 dagger (42, -9, D:10) a +0 troll leather armour a troll skeleton Level 11 of the Dungeon (8, 27, D:11) a +0 club a kobold skeleton (8, 28, D:11) 5 stones a +1 short sword of draining a kobold skeleton (9, 28, D:11) a +2 whip of holy wrath a +0 robe a +0 dagger a kobold skeleton a kobold skeleton (9, 29, D:11) a +3 dagger a kobold skeleton (10, 28, D:11) 4 stones a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton (10, 29, D:11) 5 stones a +0 whip (11, 28, D:11) 6 poisoned darts a +0 whip (12, 27, D:11) a yak skeleton (16, 28, D:11) a hydra skeleton (17, 28, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (19, 26, D:11) a yak corpse (skeletalised by now) (35, 37, D:11) a parchment of Curse of Agony (42, 30, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (4, 21, D:12) a +0 club a +0 flail a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (5, 20, D:12) a +0 trident a +0 ring mail a +0 buckler (5, 31, D:12) a +0 robe a +0 long sword of holy wrath (14, 11, D:12) a parchment of Sculpt Simulacrum (18, 18, D:12) a +0 short sword (19, 26, D:12) the scarab talisman "Giolem" {Harm rN+} [scarab talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. a medusa talisman a lupine talisman a maw talisman a maw talisman a storm talisman a quill talisman the medusa talisman of Greed {Dex+2 Slay+2} [medusa talisman] Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a medusa talisman (20, 16, D:12) a +0 war axe (21, 16, D:12) a +0 short sword (25, 41, D:12) an ugly thing skeleton a komodo dragon skeleton (32, 16, D:12) a +0 rapier (34, -3, D:12) 5 poisoned darts (41, 44, D:12) a yak corpse (skeletalised by now) (43, 44, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (43, 45, D:12) a yak corpse (skeletalised by now) (45, -4, D:12) a +0 giant club a +0 giant club a two-headed ogre skeleton (57, 28, D:12) a +0 short sword a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (58, 26, D:12) a +0 shortbow (58, 27, D:12) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (58, 28, D:12) a +0 dagger a +0 robe (59, 40, D:12) a +0 chain mail (62, 39, D:12) a +0 ring mail Level 13 of the Dungeon (1, 18, D:13) a yak corpse (skeletalised by now) (1, 19, D:13) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (1, 20, D:13) a rime drake corpse (skeletalised by now) (29, -1, D:13) a +0 ring mail (33, 1, D:13) a +0 ring mail (33, 2, D:13) a +0 trident (37, 41, D:13) a +0 robe (42, 40, D:13) a hydra corpse (skeletalised by now) (44, 29, D:13) a +0 rapier a +0 robe an elf corpse (skeletalised by now) the Ecumenical Temple an ice cave (0, 0, IceCv) a polar bear corpse (skeletalised by now) (0, 1, IceCv) a yak corpse (skeletalised by now) (6, 13, IceCv) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (9, -1, IceCv) a polar bear skeleton (9, 0, IceCv) a wolf skeleton a death yak skeleton a rime drake skeleton a rime drake skeleton a wolf skeleton (23, -8, IceCv) a yak corpse (skeletalised by now) (23, -6, IceCv) a yak corpse (skeletalised by now) (27, -9, IceCv) a yak skeleton (28, -7, IceCv) a death yak skeleton (32, 16, IceCv) a death yak corpse