Dungeon Crawl Stone Soup version 0.34-a0-835-g92f08d0a1f (webtiles) character file. Game seed: 4941148513679969845 151 boochu the Spear-Bearer (level 5, -1/38 HPs) Began as a Merfolk Gladiator on Sept 22, 2025. Slain by an ice beast (4 damage) ... on level 5 of the Dungeon. The game lasted 00:02:04 (2532 turns). boochu the Spear-Bearer (Merfolk Gladiator) Turns: 2532, Time: 00:02:04 Health: -1/38 AC: 4 Str: 15 XL: 5 Next: 33% Magic: 5/5 EV: 12 Int: 16 God: Gold: 190 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) i - +0 helmet {Int+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of wildshape Stlth + h - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) k - a +0 dagger of venom Missiles d - a throwing net {!f} e - a javelin g - 2 poisoned darts (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet i - a +0 helmet of intelligence (worn) j - an orb of attunement Jewellery f - an amulet of wildshape (worn) h - a +6 ring of intelligence (worn) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of poison {unknown} h - a scroll of noise {unknown} j - a scroll of revelation {unknown} k - a scroll of fear {unknown} Potions d - a potion of mutation {unknown} f - a potion of invisibility {unknown} l - a potion of enlightenment {unknown} Skills: - Level 2.1 Fighting + Level 8.5 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 43% 2 Hailstorm Conj/Ice 0% 3d5 67% 3 Sigil of Binding Hex 0% N/A 67% 3 Stone Arrow Conj/Erth 0% 3d7 67% 3 Sticky Flame Fire/Alch 0% 2d4 97% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 21478 Altars: Shops: D:3 : Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The ice beast is lightly wounded. You hit the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You puncture the ice beast! The ice beast is severely wounded. The ice beast closely misses you. You barely miss the ice beast. The ice beast is severely wounded. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ice beast but do no damage. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. Okay, then. Okay, then. You hit the ice beast but do no damage. The ice beast is severely wounded. The ice beast hits you. You die... #.########## .#########........... ............#)....... ............#........ .##.....##..#........ #####+##..#........ #####........ #.......#..#. #@......+.## ......Y.......# # ..............# ..............# ..............# ..............# ..............# #######..<....# You could see an ice beast. Vanquished Creatures A bombardier beetle (D:3) An orc wizard (D:3) 3 gnolls (D:2) 2 adders (D:3) 3 dart slugs 3 orcs (D:3) 4 endoplasms 5 hobgoblins 2 quokkas 5 ball pythons 4 bats 3 frilled lizards 5 goblins 3 kobolds 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boochu the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 142 | D:1 | Reached skill level 5 in Polearms 217 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1196 | D:2 | Reached skill level 6 in Polearms 1196 | D:2 | Reached XP level 3. HP: 5/27 MP: 3/3 1739 | D:3 | Reached skill level 7 in Polearms 1739 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1965 | D:3 | Reached skill level 8 in Polearms 2213 | D:3 | Found Dabbiol's Book Shoppe. 2344 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2508 | D:3 | You fall into a shaft and drop 2 floors! 2508 | D:5 | Entered Level 5 of the Dungeon 2520 | D:5 | Noticed an ice beast 2532 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring D:2: layout_basic D:3: layout_loops_ring, serial_shops, shop, dreamdust_ecumenical_altar_angels_and_demons, kennysheep_donut D:5: layout_gridville, nicolae_overflow_hidden_temple, minmay_temple_entry_from_below_b, nicolae_zig_zag_zippers Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 8 | 8.5 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 65 | 72 || 137 Melee: Trident | 65 | 72 || 137 Throw: Throwing net | 2 | || 2 Dart | 3 | || 3 Drink: Heal wounds | | 1 || 1 Might | | 1 || 1 Stab: Sleeping | 1 | 3 || 4 Armour: Leather armour | 22 | 30 || 52 Dodge: Dodged | 13 | 37 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2520 | 2396 | 124 | 190 | 1800 | 4 | 630.0 | Dungeon | 2520 | 2396 | 124 | 190 | 1800 | 4 | 630.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 881 daAuts D:3: 810 daAuts D:2: 805 daAuts D:5: 22 daAuts