Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 6508078741498507171 20555 boochu the Thaumaturge (level 12, -18/81 HPs) Began as a Demonspawn Hedge Wizard on Sept 16, 2025. Was a High Priest of Ashenzari. Shot with an arrow by a deep elf archer (29 damage) ... on level 12 of the Dungeon. The game lasted 00:23:28 (15428 turns). boochu the Thaumaturge (Demonspawn Hedge Wizard) Turns: 15428, Time: 00:23:29 Health: -18/81 AC: 0 Str: 11 XL: 12 Next: 46% Magic: 7/33 EV: 18 Int: 20 God: Ashenzari [*****.] Gold: 721 SH: 0 Dex: 12 Spells: 18/33 levels left rFire . . . (100%) i - melded fire staff of the Gnostic Black Moon (curse) {rF+ Fire, Bglg, Sorc} (curse) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - melded +0 robe of the Perceptive Moon {Comp, Dev} (curse) rPois ∞ (0%) m - melded +2 cloak of Supernal Wisdom {Comp, Elem} (curse) rElec . (100%) k - melded +0 pair of gloves of Ashenzari's Servitude {Fort, Melee} (curse) rCorr . (100%) d - melded +2 pair of boots "Anarchy of Ashenzari" {Elem, Dev} (curse) SInv + l - amulet "Chained Adversity" {Dissipate, Dev, Elem} (curse) Will +.... z - ring of the Sibylline Gloom {rPois Will+, Dev, Cun} (curse) Stlth +++ u - ring of protection from fire HPRegen 0.33/turn v - inkwell talisman MPRegen 0.46/turn %: clarity @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (horns 3), powered by death 2, magic regeneration a: Renounce Religion, Curse Item, Shatter the Chains You were on level 12 of the Dungeon. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You were a walking scroll. You visited 1 branch of the dungeon, and saw 12 of its levels. You also visited: Sewer. You collected 721 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword of protection r - a +4 spear of venom y - the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (You found it on level 11 of the Dungeon) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. Missiles g - 15 javelins h - 2 curare-tipped darts (quivered) p - a throwing net {!f} q - 5 darts of disjunction Armour b - the cursed +0 robe of the Perceptive Moon (melded) {Comp, Dev} It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Devices: Evocations and Shapeshifting. c - an orb of guile d - the cursed +2 pair of boots "Anarchy of Ashenzari" (melded) {Elem, Dev} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Devices: Evocations and Shapeshifting. k - the cursed +0 pair of gloves of Ashenzari's Servitude (melded) {Fort, Melee} (You found it on level 4 of the Dungeon) It has a curse which improves the following skills: Fortitude: Armour and Shields. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. m - the cursed +2 cloak of Supernal Wisdom (melded) {Comp, Elem} (You found it in a sewer) It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. o - a +0 pair of boots of flying s - a +0 ring mail t - a +0 kite shield Magical Staves f - a staff of air i - the cursed fire staff of the Gnostic Black Moon (melded) {rF+ Fire, Bglg, Sorc} (You found it on level 3 of the Dungeon) [staff of fire] rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Sorcery: Conjurations and Alchemy. w - a staff of cold x - a staff of fire B - a staff of alchemy Jewellery l - the cursed amulet "Chained Adversity" (worn) {Dissipate, Dev, Elem} (You found it on level 5 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. u - a ring of protection from fire (worn) z - the cursed ring of the Sibylline Gloom (worn) {rPois Will+, Dev, Cun} (You took it off a centaur warrior on level 11 of the Dungeon) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Cunning: Dodging and Stealth. A - a ring of willpower C - a ring of positive energy D - a ring of wizardry Talismans n - a scarab talisman v - an inkwell talisman (worn) Wands b - a wand of quicksilver (12) p - a wand of polymorph (2) e - a wand of paralysis (7) c - a wand of iceblast (7) Scrolls t - 4 scrolls of teleportation x - 5 scrolls of amnesia S - 2 scrolls of silence a - 3 scrolls of enchant armour r - 3 scrolls of revelation I - 2 scrolls of immolation g - 2 scrolls of fog w - 4 scrolls of enchant weapon W - a scroll of brand weapon T - a scroll of torment b - a scroll of blinking Potions g - 4 potions of magic A - 4 potions of attraction c - 9 potions of curing B - 2 potions of berserk rage r - 3 potions of resistance i - a potion of invisibility m - 3 potions of might w - 6 potions of heal wounds e - 4 potions of enlightenment a - a potion of ambrosia b - a potion of brilliance L - a potion of lignification Baubles g - 7 flux baubles Skills: - Level 3.0 Fighting - Level 1.7(3.3) Dodging - Level 4.0(6.0) Stealth - Level 2.0 Shields - Level 0.1 Unarmed Combat - Level 11.0 Spellcasting - Level 9.5(12.0) Conjurations - Level 1.0(3.5) Summonings - Level 1.1(3.6) Necromancy - Level 0.8(3.3) Translocations - Level 9.2(13.9) Fire Magic - Level 1.5(5.5) Air Magic - Level 4.8(9.4) Earth Magic - Level 5.2(7.7) Alchemy + Level 5.0(8.0) Evocations - Level 1.8(4.0) Shapeshifting You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 100% 3d13 1% 3 b - Grave Claw Necr 50% 2d10 2% 2 c - Scorch Fire 100% 2d9 1% 2 d - Mephitic Cloud Conj/Alch/Air 44% N/A 1% 3 e - Olgreb's Toxic Radia Alch 41% N/A 2% 4 f - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d4 1% 1 Shock Conj/Air 100% 1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Swiftness Air 33% N/A 1% 3 Blink Tloc 48% N/A 2% 2 Call Imp Summ 50% N/A 2% 2 Ensorcelled Hibernation Hex/Ice 42% N/A 3% 2 Iskenderun's Battlesphe Conj/Frge 40% 2d11 3% 4 Call Canine Familiar Summ 25% N/A 4% 3 Maxwell's Portable Pile Tloc 24% (3-9)d4 4% 3 Teleport Other Tloc 24% N/A 4% 3 Gloom Hex/Necr 46% N/A 5% 3 Airstrike Air 16% 2d(3-19) 6% 4 Launch Clockwork Bee Frge 21% N/A 7% 3 Sigil of Binding Hex 21% N/A 7% 3 Eringya's Surprising Cr Summ 25% N/A 14% 4 Dimensional Bullseye Hex/Tloc 11% N/A 19% 4 Cause Fear Hex 10% N/A 22% 4 Yara's Violent Unravell Hex/Alch 15% 3d8 22% 5 Lehudib's Crystal Spear Conj/Erth 26% 10d7 99% 8 Maxwell's Capacitive Co Air 16% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Zot: 26312 Temple (0/1) D:4 Lair (0/5) D:11 Orc (0/2) D:11 Sewer (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Xom Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have a pair of large horns on your head.) You regenerate health from kills. You regenerate magic rapidly. Message History The stone arrow hits the six-headed hydra! The six-headed hydra is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a six-headed hydra (almost dead, 92% to hit) The stone arrow hits the six-headed hydra!! You kill the six-headed hydra! The deep elf archer shoots an arrow. The arrow completely misses you. Your base Evocations skill increases to level 5! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf archer, wielding a +2 shortbow of draining and wearing a +0 leather armour (moderately wounded, repelling missiles, poisoned, 29% to hit) The stone arrow hits the deep elf archer!! The deep elf archer is severely wounded. The deep elf archer looks more healthy. The deep elf archer shoots an arrow. The arrow barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf archer, wielding a +2 shortbow of draining and wearing a +0 leather armour (severely wounded, repelling missiles, 29% to hit) The stone arrow misses the deep elf archer. The stone arrow hits the gargoyle but does no damage. The deep elf archer shoots an arrow. The arrow hits you!! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf archer, wielding a +2 shortbow of draining and wearing a +0 leather armour (severely wounded, repelling missiles, 29% to hit) The deep elf archer repels the stone arrow! The stone arrow hits the gargoyle! The gargoyle is moderately damaged. The deep elf archer shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The deep elf archer shoots an arrow. The arrow hits you!! You die... .........#.#..#...#..# .....................# #.##..#.......#.###..# #.##..#.......#.###..# #.##.##.......#......# ..................#.## #.##............#.#.# #.######..........#.# ..# #..........;...# ###*############.#..# ..,*#........# #$#..# ...##........###e#..# ..#..#......#..#9#..# e#....#..D.#{..#l#..# #D....{#K.#....#.#..# ...D{{$.##.......#..# .......{##.......#..# You could see a deep elf archer (repels missiles), a komodo dragon (poisoned) and a gargoyle. Vanquished Creatures A hydra (D:12) 4 two-headed ogres A centaur warrior (D:11) A tengu warrior (D:12) 2 cyclopes 3 ugly things Maurice (D:8) A meliai (shapeshifter) (D:11) 2 gargoyles (D:12) A kobold demonologist (D:12) 9 trolls A hornet (D:9) Sigmund (D:2) 4 shadowghasts A wyvern (D:10) 3 wraiths 26 yaks A basilisk (D:11) A steam dragon (D:10) 2 vampire mosquitoes 2 acid dragons 6 orc warriors Pargi (Sewer) 2 ice beasts (D:6) A sky beast (D:8) 3 ogres 2 centaurs 3 phantoms 5 kobold brigands 2 brain worms (Sewer) 3 bullfrogs 3 gnoll sergeants 3 scorpions 3 wights 3 marrowcudas A bes kemwar (D:7) 10 killer bees 6 electric eels (D:10) 5 howler monkeys A bombardier beetle (D:3) 4 hounds 2 jellies 4 orc priests 2 gnoll boudas A drude (D:9) 4 iguanas A sleepcap (D:5) 12 orc wizards 19 gnolls 12 adders A shadow imp (D:4) 2 ufetubi (D:5) 4 dart slugs 30 orcs 4 ribbon worms 3 endoplasms 4 giant cockroaches 9 hobgoblins 5 jackals 7 quokkas 10 ball pythons 7 bats 3 frilled lizards 6 goblins 31 kobolds 13 rats 331 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boochu the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 85 | D:2 | Found a faded altar of an unknown god. 96 | D:2 | Prayed at the altar of an unknown god. 96 | D:2 | Became a worshipper of Ashenzari the Shackled 159 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 159 | D:2 | Reached XP level 2. HP: 11/19 MP: 1/6 650 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 650 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/8 653 | D:1 | Learned a level 2 spell: Grave Claw 656 | D:1 | Learned a level 2 spell: Scorch 858 | D:1 | Reached * piety under Ashenzari 1843 | D:2 | Reached skill level 1 in Fire Magic 1843 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1843 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/9 1893 | D:2 | Reached ** piety under Ashenzari 2123 | D:2 | Noticed Sigmund 2131 | D:2 | Killed Sigmund 2132 | D:2 | Reached skill level 4 in Spellcasting 2132 | D:2 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 2132 | D:2 | Reached XP level 5. HP: 23/35 MP: 2/11 2437 | D:3 | Reached XP level 6. HP: 26/41 MP: 7/12 3157 | D:4 | Reached skill level 5 in Spellcasting 3395 | D:4 | Gained mutation: You have a pair of large horns on your | head. [demonic ancestry] 3395 | D:4 | Reached XP level 7. HP: 10/46 MP: 0/15 3980 | D:4 | Found a staircase to the Ecumenical Temple. 4135 | D:4 | Found a statue of an orb of fire. 4135 | D:4 | Found a statue of an orb of fire. 4599 | D:5 | Entered Level 5 of the Dungeon 4616 | D:5 | Reached skill level 6 in Spellcasting 4724 | D:4 | Learned a level 3 spell: Mephitic Cloud 5131 | D:5 | Noticed a yak 5132 | D:5 | Noticed a yak 5368 | D:5 | Reached XP level 8. HP: 16/52 MP: 8/17 5694 | D:5 | Reached skill level 5 in Fire Magic 5694 | D:5 | Reached skill level 1 in Air Magic 5694 | D:5 | Reached skill level 1 in Alchemy 5785 | D:5 | Reached *** piety under Ashenzari 6102 | D:5 | Reached skill level 5 in Conjurations 6191 | D:6 | Found a glowing drain. 6202 | Sewer | Entered a sewer 6233 | Sewer | Reached skill level 7 in Spellcasting 6271 | Sewer | Noticed Pargi 6274 | Sewer | Killed Pargi 6771 | D:6 | Reached XP level 9. HP: 57/57 MP: 7/20 7125 | D:6 | Reached **** piety under Ashenzari 7485 | D:7 | Reached skill level 8 in Spellcasting 7811 | D:7 | Reached skill level 1 in Evocations 8489 | D:8 | Reached skill level 9 in Spellcasting 8982 | D:8 | Reached skill level 1 in Fighting 9493 | D:8 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 9493 | D:8 | Reached XP level 10. HP: 67/67 MP: 11/23 9710 | D:9 | Noticed Maurice 9983 | D:9 | Maurice stole a scarab talisman 9988 | D:8 | Maurice stole 10 javelins 10007 | D:8 | Killed Maurice 10287 | D:9 | Reached skill level 10 in Spellcasting 10810 | D:9 | Reached skill level 11 in Spellcasting 10864 | D:9 | Noticed a two-headed ogre 10875 | D:9 | Killed a two-headed ogre 10994 | D:9 | Noticed a two-headed ogre 11003 | D:9 | Killed a two-headed ogre 11147 | D:9 | Found a shimmering altar of Xom. 11278 | D:10 | Entered Level 10 of the Dungeon 11545 | D:10 | Reached XP level 11. HP: 52/75 MP: 15/30 11645 | D:10 | Identified the +0 scale mail of the Earth {rC+ Dex+3} 12001 | D:10 | Noticed a two-headed ogre 12010 | D:10 | Killed a two-headed ogre 12326 | D:10 | Learned a level 4 spell: Olgreb's Toxic Radiance 12436 | D:10 | Learned a level 3 spell: Stone Arrow 12963 | D:10 | Reached skill level 1 in Earth Magic 13331 | D:11 | Found a staircase to the Lair. 13593 | D:11 | Found a staircase to the Orcish Mines. 13602 | D:11 | Found the +13 sword of the Dread Knight {decimate ^Drain | *Silence Will+} 13643 | D:11 | Got the +13 sword of the Dread Knight {decimate ^Drain | *Silence Will+} 13842 | D:11 | Noticed a two-headed ogre 13857 | D:11 | Killed a two-headed ogre 14099 | D:11 | Identified the +3 orcbow of Makhleb's Delight {freeze, rN+ | Dex+2} 14099 | D:11 | Identified the ring "Yfek Sou" {rPois Will+} 14099 | D:11 | Noticed a centaur warrior 14108 | D:11 | Killed a centaur warrior 14128 | D:11 | Reached XP level 12. HP: 35/81 MP: 22/31 14310 | D:11 | Reached skill level 5 in Alchemy 14439 | D:11 | Reached ***** piety under Ashenzari 14917 | D:12 | Reached skill level 1 in Shapeshifting 15305 | D:12 | Noticed a tengu warrior 15309 | D:12 | Killed a tengu warrior 15417 | D:12 | Noticed a six-headed hydra 15424 | D:12 | Killed a six-headed hydra 15425 | D:12 | Reached skill level 5 in Evocations 15428 | D:12 | Shot with an arrow by a deep elf archer Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, chequers_arboretum, uniq_sigmund D:3: minmay_thinvault, layout_rooms, nicolae_concentric_dashed_squares_wild D:4: layout_basic, minmay_temple_entry_enclosed_plants, corexii_shack, reono_crystal_passage, grunt_tough_drop D:5: layout_gridville, corexii_leaking_fountain, hangedman_abyss_or_decor_lesser_grid D:6: layout_loops_cross, cheibrodos_sewer_entry_drain, minmay_misc_feat_chi D:7: layout_loops_ring D:8: layout_layer_cave D:9: minmay_razor_zed, layout_cross, nicolae_overflow_crystal_walls, uniq_maurice D:10: cheibrodos_two_vegetables, layout_layer_cave, library_closet, minmay_diced_spiral D:11: minmay_the_grid_plus_closed [minmay_the_grid_outer_diamond, minmay_the_grid_minigrid_large, minmay_the_grid_zigzag_pyramid, minmay_the_grid_tree, minmay_the_grid_prize_shrinking_boxes], layout_basic, lair_entry_dummy, david_orc_2, minmay_misc_feat_iff D:12: minmay_big_diamond_grid, layout_basic Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Conjurations | 3 4 6 7 8 9 | 9.5 Fire Magic | 1 2 3 4 6 7 9 | 9.2 Spellcasting | 4 5 6 7 9 11 | 11.0 Air Magic | 1 | 1.5 Alchemy | 1 4 5 | 5.2 Evocations | 2 5 | 5.0 Shields | 2 | 2.0 Fighting | 2 3 | 3.0 Stealth | 4 | 4.0 Earth Magic | 4 | 4.8 Shapeshifting | 1 | 1.8 Dodging | | 1.7 Unarmed Combat | | 0.1 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 38 | 5 | 9 | 45 || 97 Melee: Dagger | 18 | | | || 18 Short sword | 2 | | | || 2 Staff | 18 | 5 | 9 | 7 || 39 Headbutt | 4 | 1 | 2 | || 7 Unarmed | | | | 38 || 38 Throw: Javelin | | 1 | | || 1 Cast: Magic Dart | 67 | 115 | 237 | 91 || 510 Grave Claw | 2 | 5 | 5 | 4 || 16 Scorch | 1 | 17 | 141 | 141 || 300 Mephitic Cloud | | | 1 | 15 || 16 Stone Arrow | | | | 149 || 149 Olgreb's Toxic Ra | | | | 8 || 8 Invoke: Curse Item | 2 | 2 | 3 | 1 || 8 Evoke: Wand of quicksilv | | | 1 | || 1 Wand of polymorph | | | | 1 || 1 Drink: Curing | | 1 | | || 1 Read: Teleportation | | | 1 | || 1 Enchant armour | | | 1 | || 1 Stab: Sleeping | 1 | | | || 1 Confused | | | | 3 || 3 Armour: Robe | 33 | 34 | 125 | 56 || 248 None | | | | 75 || 75 Dodge: Dodged | 31 | 29 | 90 | 182 || 332 Form: Default | | 2 | | || 2 Quill | | 2 | | || 2 Scroll | | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15469 | 14822 | 647 | 1950 | 10209 | 13 | 1189.9 | Dungeon | 15298 | 14651 | 647 | 1945 | 10171 | 12 | 1274.8 | Sewer | 170 | 170 | 0 | 5 | 38 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:10: 2002 daAuts D:8: 1667 daAuts D:11: 1563 daAuts D:5: 1541 daAuts D:4: 1484 daAuts D:3: 1264 daAuts D:9: 1184 daAuts D:7: 1055 daAuts D:6: 1034 daAuts D:1: 970 daAuts D:2: 919 daAuts D:12: 610 daAuts Sewer: 170 daAuts