Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 7148386287870865663 67 boochu the Trooper (level 4, -1/30 HPs) Began as an Octopode Shapeshifter on Sept 14, 2025. Frozen to death by an endoplasm (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:18 (1482 turns). boochu the Trooper (Octopode Shapeshifter) Turns: 1482, Time: 00:01:18 Health: -1/30 AC: 1 Str: 13 XL: 4 Next: 18% Magic: 4/4 EV: 16 Int: 12 God: Gold: 92 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) - Tentacles rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - ring of protection from cold rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: berserking, lethally poisoned (-1 -> -5), flux-form, glowing, very quick A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 3 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Jewellery c - a ring of protection from cold (worn) Talismans a - a quill talisman (worn) b - a protean talisman Scrolls t - 3 scrolls of teleportation a - 2 scrolls of enchant armour h - a scroll of vulnerability {unknown} j - a scroll of enchant weapon {unknown} r - a scroll of revelation l - a scroll of amnesia {unknown} Potions L - a potion of lignification a - a potion of ambrosia d - a potion of curing {unknown} Baubles a - 2 flux baubles Skills: + Level 4.3 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 3.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 32% 1 Rending Blade Conj/Frge 0% 2d6 97% 4 Dispersal Tloc 0% N/A 100% 6 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16522 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your quills recede back into your body. Your body destabilises. A water moccasin is nearby! The water moccasin completely misses you. An endoplasm comes into view. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. You grab the water moccasin. You constrict the water moccasin. You feel very sick. The water moccasin barely misses you. You barely miss the water moccasin. You squeeze the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin. You feel very sick. The water moccasin misses you. The water moccasin closely misses you. You are too injured to fight recklessly! You tentacle-slap the water moccasin but do no damage. The water moccasin begins to glow. You squeeze the water moccasin, but do no damage. The water moccasin is moderately wounded. You constrict the water moccasin. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You tentacle-slap the water moccasin but do no damage. The water moccasin glows dangerously bright. The water moccasin is heavily wounded. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm misses you. The water moccasin closely misses you. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. The endoplasm freezes you. You are frozen. You resist. You die... ...........# ##..#. ######.......### ##.#. #..............# #.... #..............# #.... #..............# #.... ###..............# #.... ..................# #.... ###....J..........# #...> ......Sp.(.......# #.... ####.####.##......# #.... ... #.#.......# ##### .... #...####### .. #.#. ...#.# ..#.$.# ...#.#. .. #.#. You could see a water moccasin (heavy contam) and an endoplasm. Vanquished Creatures An adder (D:2) 4 dart slugs 5 endoplasms 3 giant cockroaches 3 hobgoblins 4 jackals 2 quokkas (D:2) 4 ball pythons 8 bats 5 frilled lizards 6 goblins 7 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boochu the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 79 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/2 119 | D:1 | Reached skill level 3 in Fighting 361 | D:1 | Reached XP level 3. HP: 21/26 MP: 3/3 519 | D:2 | Found a faded altar of an unknown god. 755 | D:2 | Reached skill level 4 in Fighting 916 | D:2 | Found a shadowy altar of Dithmenos. 1002 | D:2 | Reached XP level 4. HP: 31/33 MP: 4/4 1425 | D:3 | Noticed a water moccasin 1481 | D:3 | HP: 1/20 [poisoned by a water moccasin] 1482 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms, grunt_decor_one_mirror D:2: layout_loops_ring, basic_altar, hellmonk_ecumenical_altar_dog_temple D:3: layout_basic, old_standard_altar, mainiacjoe_overflow_six_doors_small Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 | 4.3 Dodging | | 2.0 Unarmed Combat | | 3.0 Shapeshifting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 73 | 17 || 90 Melee: Unarmed | 73 | 17 || 90 Tentacles | 13 | 6 || 19 Constrict | 18 | 8 || 26 Drink: Berserk rage | | 1 || 1 Read: Identify | | 4 || 4 Enchant armour | | 1 || 1 Stab: Sleeping | 6 | || 6 Armour: None | 20 | 10 || 30 Dodge: Dodged | 31 | 17 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1476 | 1427 | 49 | 0 | 1164 | 3 | 492.0 | Dungeon | 1476 | 1427 | 49 | 0 | 1164 | 3 | 492.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 729 daAuts D:1: 517 daAuts D:3: 229 daAuts