bongcheondong Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (0, 3, D:1) a +0 club (2, 9, D:1) a fortress talisman (6, 9, D:1) a bat skeleton (8, 16, D:1) a rat corpse (skeletalised by now) (11, 15, D:1) a +0 club (12, -2, D:1) a staff of alchemy (14, -28, D:1) a hobgoblin skeleton (17, -4, D:1) 10 gold pieces (19, -2, D:1) a scroll of amnesia (20, 6, D:1) a +1 mace of holy wrath (25, 10, D:1) a +0 dagger a kobold skeleton (27, -34, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (29, -15, D:1) a bat corpse (skeletalised by now) (29, 13, D:1) a frilled lizard skeleton (29, 14, D:1) 4 boomerangs (30, -33, D:1) an inkwell talisman (31, -2, D:1) a jackal skeleton (32, -2, D:1) a jackal skeleton (35, 16, D:1) 3 poisoned darts (42, -24, D:1) a ball python skeleton (55, -13, D:1) the jade talisman of the Salamander {*Corrode Str+7} [jade talisman] *Corrode: It may corrode you when you take damage. Str+7: It affects your strength (+7). Level 2 of the Dungeon [Shop] Ocevy's Armour Emporium a +0 leather armour (26 gold) a +0 scale mail of poison resistance (104 gold) a +0 ring mail (52 gold) +0 acid dragon scales (520 gold) a +0 pair of gloves (58 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 pair of boots (58 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) (0, 0, D:2) the necromancy staff "Qeirch" {rN+ rCorr Hexes Necro} [staff of necromancy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (2, -14, D:2) a rat skeleton (3, -12, D:2) a +0 hand axe an orc skeleton (9, 9, D:2) a scarab talisman (10, 10, D:2) a +0 ring mail (10, 24, D:2) a rat corpse (skeletalised by now) (20, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -17, D:2) a quokka corpse (skeletalised by now) (40, 15, D:2) a frilled lizard skeleton (41, 3, D:2) an adder corpse (skeletalised by now) (41, 4, D:2) a rat corpse (skeletalised by now) (42, -8, D:2) a +0 dagger (42, -2, D:2) a +0 dagger 3 stones (42, 0, D:2) a bat corpse (skeletalised by now) (43, -1, D:2) a vision talisman (44, -2, D:2) a vision talisman (44, 1, D:2) a +0 leather armour (44, 2, D:2) a +0 club (45, -24, D:2) a +0 mace Level 3 of the Dungeon (7, -28, D:3) a +0 ring mail (15, 19, D:3) a +0 club (16, 0, D:3) a +0 falchion (16, 10, D:3) the felid skeleton of Natasha (16, 19, D:3) a +0 trident a +0 scale mail an orc skeleton (16, 21, D:3) a +0 club a +5 chain mail of ponderousness (17, 10, D:3) a +0 mace a +0 club a +0 chain mail (29, -18, D:3) a +0 ring mail (30, -16, D:3) a +0 dagger (31, 12, D:3) a +0 robe (39, -24, D:3) a +0 ring mail (39, -19, D:3) a bat skeleton (40, -14, D:3) 2 flux baubles (46, -26, D:3) a +0 flail a +0 leather armour (46, -11, D:3) a +0 leather armour (46, -10, D:3) a +0 dagger Level 4 of the Dungeon (15, -25, D:4) a +0 club 4 stones a kobold skeleton (25, -28, D:4) a ball python corpse (skeletalised by now) (37, 8, D:4) the quill talisman of Theory {rElec MP-5 Str+5 Dex-4} [quill talisman] rElec: It insulates you from electricity. MP-5: It affects your magic capacity (-5). Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). (38, 15, D:4) a +0 leather armour (40, 15, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (47, -5, D:4) 5 javelins (48, 12, D:4) a +0 mace a +0 leather armour (49, -27, D:4) a +0 short sword Level 5 of the Dungeon (11, -5, D:5) a quokka corpse (skeletalised by now) (32, 24, D:5) a +0 whip a +0 whip a +0 club a +0 leather armour a gnoll corpse (32, 25, D:5) a +0 spear a +0 spear a gnoll corpse