bongcheondong Level 1 of the Dungeon [Shop] Samurrio's Armour Shop a +0 leather armour (20 gold) a +0 robe (9 gold) a +2 ring mail of poison resistance (180 gold) a +0 ring mail (40 gold) a +0 pair of boots of flying (115 gold) a +2 helmet of ice (315 gold) a +0 leather armour (20 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (400 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. (0, 0, D:1) a bat corpse (skeletalised by now) (1, 9, D:1) a +0 hand axe (3, 25, D:1) 6 boomerangs (6, -6, D:1) a bat corpse (skeletalised by now) (9, 17, D:1) a +0 robe (20, 43, D:1) a ball python corpse (skeletalised by now) (21, 45, D:1) a +0 leather armour (25, 10, D:1) a +0 ring mail (27, 27, D:1) a +0 ring mail (28, -2, D:1) a ball python corpse (29, 6, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (35, 44, D:1) a hobgoblin corpse (skeletalised by now) (36, 8, D:1) a jackal skeleton (40, 38, D:1) a +0 robe (41, 28, D:1) a +0 dagger a stone (44, 36, D:1) a frilled lizard corpse (skeletalised by now) (45, 35, D:1) a bat corpse (skeletalised by now) (45, 38, D:1) a staff of necromancy Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (1, -12, D:2) a scroll of enchant weapon (6, 0, D:2) a +0 dagger a frilled lizard corpse (6, 1, D:2) a ribbon worm corpse (17, 9, D:2) a +0 dagger a +0 sling a goblin corpse (19, 14, D:2) a +0 short sword (20, 13, D:2) a rat corpse (21, 28, D:2) a rat corpse (22, 28, D:2) a bat corpse (22, 29, D:2) a rat corpse (25, 19, D:2) a quokka corpse