Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 3291319881437033561 385 bongcheondong the Magician (level 7, -2/50 HPs) Began as a Djinni Conjurer on Sept 29, 2026. Slain by an elf zombie (6 damage) ... in an ossuary. The game lasted 00:05:07 (3002 turns). bongcheondong the Magician (Djinni Conjurer) Turns: 3002, Time: 00:05:07 Health: -2/50 AC: 3 Str: 6 XL: 7 Next: 6% Gold: 97 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) d - staff of cold rCold + . . (50%) h - orb {Attunement} rNeg . . . (100%) a - +1 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... i - ring of protection from cold Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-3 HP) @: marked, flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 97 gold pieces. Inventory: Hand Weapons c - a +1 whip of venom f - the +7 dagger "Ydomopt" {flame, rN+ rCorr} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Armour a - a +1 robe (worn) g - a +2 leather armour of poison resistance h - an orb of attunement (worn) Magical Staves b - a staff of fire d - a staff of cold (weapon) e - a staff of alchemy Jewellery i - a ring of protection from cold (worn) Scrolls t - 2 scrolls of teleportation c - a scroll of identify {unknown} a - a scroll of enchant armour Potions f - a potion of magic {unknown} j - a potion of invisibility {unknown} k - a potion of curing {unknown} n - a potion of might {unknown} Skills: + Level 3.0 Fighting + Level 4.2 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations - Level 4.9 Hexes - Level 4.9 Summonings - Level 4.9 Necromancy - Level 4.9 Translocations - Level 4.9 Forgecraft - Level 4.9 Fire Magic - Level 4.9 Ice Magic - Level 4.9 Air Magic - Level 4.9 Earth Magic - Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 e - Freeze Ice 100% 1d10 1% 1 f - Blink Tloc 54% N/A 1% 2 g - Ozocubu's Armour Ice 57% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Cheibriados Dithmenos Elyvilon Qazlal Trog The Shining One Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The elf zombie hits you. The searing ray hits the elf zombie! The elf zombie is heavily damaged. The elf zombie hits you. The searing ray hits the elf zombie! The elf zombie is severely damaged. You finish channelling your searing ray. The elf zombie hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elf zombie (severely damaged, 85% to hit) You focus your ray upon the elf zombie. The searing ray misses the elf zombie. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The elf zombie hits you but does no damage. The searing ray misses the elf zombie. * * * LOW HITPOINT WARNING * * * The searing ray hits the elf zombie. The elf zombie is severely damaged. * * * LOW HITPOINT WARNING * * * The elf zombie hits you but does no damage. The searing ray hits the elf zombie. The elf zombie is severely damaged. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The elf zombie hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elf zombie (severely damaged, 85% to hit) You focus your ray upon the elf zombie. The searing ray hits the elf zombie. The elf zombie is severely damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The elf zombie hits you. You die... ##.....## ##++ ##.^.....###^.# +...^.....'...# +....⌠....'.#.# # +.........'...#.# #.......###..#.# ##.....## ##''.# ##+#'## #Z### #...# #@# ##.## #?.!# #.∩.# #!??# #.∩.# ##### ##### You could see an elf zombie. Vanquished Creatures A phantom (D:4) A bullfrog (D:4) A scorpion (D:4) A bombardier beetle (D:4) A clockroach (D:3) A mummy (Ossuary) 5 adders A shadow imp (D:3) 3 dart slugs A ribbon worm (D:2) 4 orcs 12 endoplasms 4 hobgoblins 2 quokkas 6 ball pythons 2 bats 2 frilled lizards 10 goblins 8 kobolds A kobold zombie (Ossuary) 3 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | bongcheondong set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 279 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 746 | D:2 | Reached skill level 1 in Fighting 746 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 746 | D:2 | Learned a level 1 spell: Freeze 1043 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1091 | D:2 | Found a bloodstained altar of Trog. 1798 | D:3 | Identified the +7 dagger "Ydomopt" {flame, rN+ rCorr} 1878 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 1878 | D:3 | Learned a level 2 spell: Blink 1946 | D:3 | Found a snail-covered altar of Cheibriados. 2107 | D:3 | Found a stormy altar of Qazlal. 2288 | D:3 | Found a faded altar of an unknown god. 2392 | D:3 | Found a glowing golden altar of the Shining One. 2685 | D:4 | Reached XP level 6. HP: 26/45 MP: 0/0 2771 | D:4 | Found a shadowy altar of Dithmenos. 2870 | D:4 | Reached XP level 7. HP: 45/50 MP: 0/0 2870 | D:4 | Learned a level 3 spell: Ozocubu's Armour 2946 | D:4 | Found a white marble altar of Elyvilon. 2961 | D:4 | Found a sand-covered staircase. 2968 | Ossuary | Entered an ossuary 3002 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms, minmay_misc_feat_columns, nicolae_hexahallways D:2: layout_loops_corners, basic_altar D:3: layout_basic, nicolae_tso_swordbearing_angel, lemuel_round_altar, mainiacjoe_overflow_concentric_impassable, chequers_ecumenical_altar_simple D:4: layout_cave_pools, mainiacjoe_overflow_catwalk, nicolae_elyvilon_white_marble_altar, okawaru_metal_pillars_1_2, chequers_ossuary_entry_cave Ossuary: ossuary_crypta Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.0 Dodging | 3 4 | 4.2 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 58 | 81 | 3 || 142 Searing Ray | 1 | 6 | 5 || 12 Read: Teleportation | | 1 | || 1 Fear | | 1 | || 1 Enchant armour | | 1 | || 1 Immolation | | 1 | || 1 Fog | | 1 | || 1 Amnesia | | 1 | || 1 Armour: Robe | 5 | 5 | 11 || 21 Dodge: Dodged | 3 | 4 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3002 | 2932 | 70 | 0 | 2495 | 5 | 600.4 | Dungeon | 2967 | 2897 | 70 | 0 | 2483 | 4 | 741.8 | Ossuary | 34 | 34 | 0 | 0 | 12 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1095 daAuts D:3: 914 daAuts D:1: 630 daAuts D:4: 328 daAuts Ossuary: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+