bongcheondong Level 1 of the Dungeon (3, -1, D:1) a frilled lizard corpse (skeletalised by now) (8, 26, D:1) a +0 dagger (9, 9, D:1) a +0 club (9, 20, D:1) a hobgoblin skeleton (10, 32, D:1) 2 poisoned darts (14, 23, D:1) a +0 robe (17, 14, D:1) a +0 leather armour (24, 26, D:1) a quokka corpse (skeletalised by now) (28, 30, D:1) a +0 dagger (31, 32, D:1) a +0 dagger a +0 whip (36, 10, D:1) a ball python skeleton a hobgoblin skeleton (52, 0, D:1) a +0 chain mail Level 2 of the Dungeon (7, 12, D:2) a ball python skeleton (12, -7, D:2) a frilled lizard skeleton (38, 33, D:2) a rat corpse (skeletalised by now) (40, 20, D:2) a +0 dagger a +0 sling (43, 26, D:2) a +0 long sword (45, 24, D:2) a +0 club (48, 6, D:2) a ball python corpse (skeletalised by now) (49, -2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (9, 34, D:3) a +0 ring mail (11, 5, D:3) a +0 club an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, 5, D:3) a jackal corpse (skeletalised by now) (13, 5, D:3) a hobgoblin corpse (skeletalised by now) (15, 12, D:3) a +0 robe (17, 10, D:3) a +0 troll leather armour {Pargi} an adder corpse (skeletalised by now) the troll corpse of Pargi (skeletalised by now) (27, -5, D:3) a +0 robe (27, 19, D:3) a +0 ring mail (36, 0, D:3) a +0 whip (41, 11, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 scale mail (0, 2, D:4) a +0 dagger a +0 robe a +0 hand axe (13, -1, D:4) a quill talisman (15, 28, D:4) a quokka skeleton (25, -6, D:4) a howler monkey corpse (skeletalised by now) (27, 11, D:4) a stone a +0 dagger a kobold skeleton (28, 40, D:4) a +0 dagger (31, 41, D:4) a +0 short sword a kobold skeleton (33, -11, D:4) a +0 long sword (33, 4, D:4) 3 javelins (37, 17, D:4) an orb of energy (46, 28, D:4) the +7 spear "Spiderbane" {distort, rElec Str+6 Int+3 Dex-3} rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (52, 33, D:4) a human corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Lefial's Weapon Emporium a +0 quarterstaff (50 gold) the +2 trident "Ogre's Death Toll" {flame, rElec} (303 gold) rElec: It insulates you from electricity. It cannot be enchanted further. 6 poisoned darts (36 gold) a +0 hand axe (30 gold) a +0 antimagic orcbow (140 gold) a +0 mace (30 gold) 5 silver javelins (450 gold) a +0 long sword (35 gold) (8, -3, D:5) a +0 short sword of freezing (10, 9, D:5) a spore talisman (19, 19, D:5) an orb of attunement (26, 3, D:5) a +0 shortbow a hound skeleton (28, 9, D:5) a +0 giant spiked club (42, 1, D:5) a +0 whip a gnoll skeleton (42, 24, D:5) a +0 spear (43, 1, D:5) a +0 giant club (44, 9, D:5) a +0 scale mail (46, -9, D:5) a hound skeleton (47, 4, D:5) a +0 halberd a gnoll skeleton (48, 4, D:5) a +0 whip (48, 15, D:5) a +0 short sword (49, -7, D:5) a +0 whip (49, 4, D:5) a +1 spear of venom a +0 scale mail a gnoll skeleton (53, -14, D:5) a ball python skeleton an adder skeleton Level 6 of the Dungeon (17, 25, D:6) a +0 flail a gnoll skeleton (17, 26, D:6) a +0 club (18, 27, D:6) a +0 halberd (31, 37, D:6) a +0 heavy broad axe (54, 52, D:6) the +3 robe "Vaiguadd" {*Corrode Regen+ Str+5 Int-5} *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (1, 0, D:7) a +0 falchion (38, 43, D:7) a wyvern corpse (skeletalised by now) (40, 39, D:7) a +0 robe (44, 38, D:7) a +0 vampiric trident a +0 ring mail (44, 39, D:7) a +0 flail a gnoll corpse (skeletalised by now) (45, 39, D:7) a +0 club a gnoll corpse (skeletalised by now) (45, 40, D:7) a +0 club Level 8 of the Dungeon [Shop] Dizocwul's Book Boutique a parchment of Anguish (208 gold) a parchment of Forge Phalanx Beetle (400 gold) a parchment of Soul Splinter (64 gold) a parchment of Cause Fear (208 gold) a parchment of Swiftness (140 gold) a parchment of Hoarfrost Cannonade (294 gold) a parchment of Apportation (64 gold) a parchment of Conjure Ball Lightning (400 gold) a parchment of Brom's Barrelling Boulder (208 gold) (34, 9, D:8) a yak corpse (skeletalised by now) (40, 22, D:8) a +0 robe (40, 25, D:8) a +0 whip (46, 6, D:8) a parchment of Poisonous Vapours Level 9 of the Dungeon (21, 16, D:9) a +0 partisan (22, -10, D:9) a +0 flail a yak skeleton an orc skeleton (22, -9, D:9) a +0 club an orc skeleton (23, -17, D:9) a +0 robe (23, -10, D:9) a +0 flail 2 boomerangs a +0 plate armour a +0 whip a +0 hand axe a yak skeleton an orc skeleton (25, -28, D:9) a troll corpse (skeletalised by now) (27, -12, D:9) a +0 trident (27, -3, D:9) a +0 short sword a +0 club a kobold corpse (skeletalised by now) (28, -4, D:9) 8 poisoned darts a +0 club a kobold corpse (skeletalised by now) (28, -3, D:9) a +1 dagger of speed a +0 club a +0 dagger a +0 short sword 9 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (29, -3, D:9) a +0 whip 2 stones (39, 1, D:9) a +0 ring mail (56, -13, D:9) a yak corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (17, -34, D:10) a +0 short sword a +0 chain mail (17, -33, D:10) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (19, -33, D:10) a +0 dagger a +0 robe (20, -35, D:10) a +0 dagger a +0 robe (37, -27, D:10) a +1 hand axe of freezing (38, -27, D:10) a yak skeleton (38, -26, D:10) a +0 ring mail a +0 dagger an orc skeleton (39, -31, D:10) a yak skeleton a yak skeleton (39, -28, D:10) a +0 chain mail a +0 long sword a yak skeleton (39, -27, D:10) a +0 war axe Level 11 of the Dungeon (22, -29, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (36, -34, D:11) a +0 hand axe Level 12 of the Dungeon (26, 23, D:12) 5 large rocks (26, 40, D:12) 6 large rocks a cyclops corpse (skeletalised by now) (27, 19, D:12) a +0 long sword (27, 25, D:12) a scroll of noise (37, -16, D:12) a scroll of noise (38, -15, D:12) a shapeshifter corpse (skeletalised by now) (45, -10, D:12) an ugly thing skeleton Level 13 of the Dungeon (0, 0, D:13) a scroll of noise (5, 5, D:13) an ugly thing corpse (skeletalised by now) (15, -29, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (21, -38, D:13) a +0 rapier a +0 robe (21, -6, D:13) a +0 dagger a +0 robe a human corpse (skeletalised by now) (40, -2, D:13) a +0 long sword a +0 robe Level 14 of the Dungeon [Shop] Luzogil's Armour Shoppe the +0 robe of Gozag, Nurturing {+Blink rC+} (350 gold) +Blink: It lets you blink. rC+: It protects you from cold. It cannot be enchanted further. a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +0 chain mail (96 gold) a +0 robe (14 gold) the +2 pair of gloves of the Zebrataur {Int+3} (444 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 plate armour of poison resistance (512 gold) a +0 chain mail (96 gold) a +0 cloak (72 gold) a +0 pair of gloves of stealth (184 gold) (36, -13, D:14) a +0 hand axe a +0 leather armour (36, -11, D:14) a +0 great sword of freezing a +0 plate armour a human corpse (skeletalised by now) Level 15 of the Dungeon [Shop] Muklokk's Weapon Shoppe 5 atropa-tipped darts (85 gold) a +0 long sword (66 gold) a +0 great sword (190 gold) a +0 dagger (38 gold) a +0 sling (28 gold) a +0 great mace (190 gold) 4 poisoned darts (45 gold) a +0 heavy shortbow (140 gold) a +1 heavy halberd (269 gold) a +0 quarterstaff (95 gold) (0, 0, D:15) a +0 scimitar (49, 32, D:15) an ugly thing skeleton (50, 32, D:15) an ugly thing skeleton (51, 25, D:15) a +0 leather armour (51, 31, D:15) an ugly thing skeleton the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Jagol's Specific Store a scroll of enchant weapon (148 gold) [Shop] Nivyprerowk's General Store a parchment of Poisonous Vapours (72 gold) a scroll of blinking (unknown) (188 gold) a potion of lignification (59 gold) a potion of enlightenment (99 gold) a parchment of Magnavolt (590 gold) a sack of spiders (720 gold) a scroll of enchant weapon (148 gold) Level 2 of the Orcish Mines [Shop] Vagifodu's Magic Scroll Shop a scroll of blinking (unknown) (157 gold) a scroll of teleportation (49 gold) a scroll of identify (33 gold) a scroll of teleportation (49 gold) a scroll of poison (66 gold) a scroll of fog (66 gold) a scroll of poison (66 gold) [Shop] Lodoclaw's General Store a wand of charming (4) (158 gold) 3 scrolls of identify (99 gold) a +0 mace (48 gold) a +0 rapier (88 gold) a ring of protection from cold (unknown) (400 gold) 6 javelins (288 gold) a +0 leather armour (32 gold) [Shop] Zimeovuf's Antique Weapon Shoppe the +9 dagger of Kahail {pain, rCorr Dex+5} (2850 gold) rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +8 quarterstaff of Light {reap, Str+5} (2437 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 mace (117 gold) a +0 short sword of draining (288 gold) a +0 long sword (136 gold) a +0 club (19 gold) [Shop] Zigi's Armour Boutique a +1 pair of boots (230 gold) a +0 robe of fire resistance (158 gold) the +0 chain mail "Herio" {Rampage SInv} (344 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (18 gold) a +0 robe (18 gold) the +5 chain mail of Lugonu's Favour {Death, rC+ Str+3} (1096 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 ring mail (80 gold) (35, 4, Orc:2) a +2 dagger of freezing a +0 robe (35, 8, Orc:2) a +0 robe a +0 dagger (36, 0, Orc:2) 6 large rocks a cyclops skeleton (40, 8, Orc:2) a +2 scimitar of holy wrath a +0 chain mail an orc skeleton (41, 6, Orc:2) a +0 chain mail a +0 trident an orc skeleton (41, 7, Orc:2) a +0 dire flail a +0 giant club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 trident a two-headed ogre skeleton an orc skeleton (41, 8, Orc:2) a +2 robe of willpower 2 large rocks a +0 dagger an orc skeleton a warg skeleton (41, 9, Orc:2) a +1 plate armour of cold resistance a +4 battleaxe of draining (42, -14, Orc:2) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (42, -13, Orc:2) a +0 hand axe 5 large rocks a +0 ring mail an orc corpse (skeletalised by now) (42, 5, Orc:2) a +0 plate armour a +0 battleaxe (42, 6, Orc:2) a +0 ring mail a +0 battleaxe (42, 7, Orc:2) a +0 troll leather armour a +0 troll leather armour a +0 robe a +0 athame 8 large rocks a troll skeleton a troll skeleton (42, 8, Orc:2) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 halberd an orc skeleton an orc skeleton (43, -14, Orc:2) a +0 club a +0 leather armour a +0 great sword a +0 chain mail an orc corpse (skeletalised by now) (43, -9, Orc:2) a +0 plate armour a +0 long sword an orc skeleton (43, -8, Orc:2) a troll skeleton (43, -5, Orc:2) a +0 plate armour a +0 great mace an orc skeleton (43, 4, Orc:2) a +0 dagger (43, 5, Orc:2) a +0 hand axe (44, -14, Orc:2) a +0 hand axe (45, 36, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) Level 1 of the Lair of Beasts (21, -24, Lair:1) a water moccasin corpse (skeletalised by now) (24, -11, Lair:1) a -2 dagger (26, -25, Lair:1) 4 poisoned darts (32, -7, Lair:1) a -1 robe a hell rat corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (34, -10, Lair:1) a -2 robe (34, -9, Lair:1) a -3 robe (34, 0, Lair:1) a centaur skeleton (35, -10, Lair:1) a -1 robe (35, -9, Lair:1) a -1 robe (35, -8, Lair:1) a -2 sling (35, -2, Lair:1) a spriggan skeleton (36, -2, Lair:1) a centaur skeleton (41, -4, Lair:1) a basilisk corpse (skeletalised by now) (41, -2, Lair:1) a large rock (42, -5, Lair:1) a basilisk corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (42, -1, Lair:1) a -1 dagger (42, 0, Lair:1) a -2 dagger (43, -4, Lair:1) a basilisk corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (43, -3, Lair:1) a hell rat corpse (skeletalised by now) (43, -1, Lair:1) a -2 whip (43, 0, Lair:1) a -3 spear (44, -1, Lair:1) a centaur skeleton (45, -2, Lair:1) a -2 robe (47, 0, Lair:1) a large rock (47, 3, Lair:1) a large rock (50, -8, Lair:1) a +0 hand axe (52, 2, Lair:1) a large rock Level 2 of the Lair of Beasts (1, -14, Lair:2) a +1 war axe of freezing (11, -12, Lair:2) a +0 leather armour (14, -29, Lair:2) a water moccasin corpse (skeletalised by now) (25, 16, Lair:2) a +0 dagger a +0 robe a yak corpse (skeletalised by now) (26, 14, Lair:2) a yak corpse (skeletalised by now) (26, 16, Lair:2) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (33, 21, Lair:2) a +0 plate armour (56, -11, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (0, 0, Lair:3) a blink frog corpse (skeletalised by now) (1, 0, Lair:3) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (35, -44, Lair:3) a death yak skeleton a komodo dragon skeleton (35, -43, Lair:3) a death yak skeleton (35, 5, Lair:3) a +1 helmet (38, -16, Lair:3) a basilisk corpse (skeletalised by now) (43, 1, Lair:3) a cane toad corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (41, 1, Lair:4) a cane toad corpse (skeletalised by now) (46, -8, Lair:4) a parchment of Sticky Flame (47, -9, Lair:4) a +0 rapier (52, 40, Lair:4) a yak corpse (skeletalised by now) (53, 39, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (64, 33, Lair:4) a komodo dragon skeleton Level 5 of the Lair of Beasts (4, -14, Lair:5) a cane toad skeleton (13, 24, Lair:5) a raven corpse (skeletalised by now) (14, 8, Lair:5) the cold staff "Caeluimn" {rElec rC+ rN+ Str+2 Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. Level 1 of the Shoals [Shop] Zanetz's Weapon Emporium a +0 mace (57 gold) a +0 morningstar (114 gold) 4 atropa-tipped darts (68 gold) 2 boomerangs (76 gold) a +0 morningstar (114 gold) 4 large rocks (114 gold) a +0 quarterstaff (95 gold) (0, 0, Shoals:1) the serpent talisman of the Equator {Rampage rElec rC- Str+2} [serpent talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). the guardian serpent corpse of Aizul (skeletalised by now) (23, -10, Shoals:1) a +5 trident of distortion a +0 robe a snapping turtle skeleton (23, -8, Shoals:1) a +1 trident of entangling a merfolk corpse (skeletalised by now) (23, 0, Shoals:1) a manticore corpse (skeletalised by now) (24, 2, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (25, 5, Shoals:1) a +0 trident 3 boomerangs (27, -9, Shoals:1) a +0 trident (28, -8, Shoals:1) a +0 long sword (29, 9, Shoals:1) a +0 battleaxe a +0 ring mail (52, 11, Shoals:1) a +0 trident (52, 24, Shoals:1) a +0 ring mail (53, 8, Shoals:1) a parchment of Summon Forest Level 2 of the Shoals (17, -3, Shoals:2) a +0 shortbow (20, 1, Shoals:2) a manticore corpse (skeletalised by now) (26, 42, Shoals:2) a +0 longbow a +0 spear (30, 45, Shoals:2) a +0 spear a +0 sling (31, 44, Shoals:2) a +0 quarterstaff a +0 sling (31, 45, Shoals:2) a +0 spear a +0 sling a faun corpse (skeletalised by now) (36, 6, Shoals:2) a +0 trident of entangling a +0 leather armour (52, 40, Shoals:2) a water nymph corpse (skeletalised by now) Level 3 of the Shoals (0, 0, Shoals:3) a manticore corpse (skeletalised by now) (11, -46, Shoals:3) a +0 trident (13, -47, Shoals:3) a +0 spear (14, -47, Shoals:3) a +3 spear 3 boomerangs a merfolk corpse (skeletalised by now) (14, -46, Shoals:3) a +0 vampiric trident a +0 spear a +0 leather armour a merfolk corpse (skeletalised by now) (24, -18, Shoals:3) the +3 rapier of Fuewesac {elec, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (35, -44, Shoals:3) a +0 spear a +0 sling (47, -17, Shoals:3) a +0 trident (49, -15, Shoals:3) a parchment of Conjure Ball Lightning Level 4 of the Shoals (0, 0, Shoals:4) a merfolk corpse (skeletalised by now) (1, 0, Shoals:4) a +0 ring mail of fire resistance (4, 3, Shoals:4) a water nymph corpse (skeletalised by now) a water nymph corpse (skeletalised by now) a snapping turtle corpse (skeletalised by now) (7, -12, Shoals:4) a +0 trident (8, -2, Shoals:4) a +0 trident (9, -3, Shoals:4) a +0 trident of venom a +0 robe a merfolk corpse (skeletalised by now) (10, -12, Shoals:4) a water nymph skeleton (10, -11, Shoals:4) a water nymph corpse (skeletalised by now) (10, -2, Shoals:4) a +0 halberd a merfolk corpse (skeletalised by now) (11, -23, Shoals:4) a +0 longbow a +0 spear (20, -41, Shoals:4) a +2 long sword of distortion a +4 chain mail of fire resistance a +2 kite shield of corrosion resistance the human corpse of Donald (22, -12, Shoals:4) a water nymph skeleton (23, -27, Shoals:4) a +0 trident a merfolk corpse (24, -12, Shoals:4) a +0 vampiric rapier a +0 robe a merfolk skeleton (25, -13, Shoals:4) a +5 spear of venom a +0 leather armour 2 javelins (26, -15, Shoals:4) a +0 spear a merfolk corpse (skeletalised by now) (26, -14, Shoals:4) a +1 battleaxe of freezing a +0 leather armour a +2 spear of venom (27, -15, Shoals:4) a +2 trident of freezing a +0 robe (27, -14, Shoals:4) a +4 demon trident of freezing a +0 robe a merfolk corpse (skeletalised by now) (30, -31, Shoals:4) a +0 spear (31, -33, Shoals:4) a +0 club a +0 sling a faun corpse (31, 0, Shoals:4) a +5 trident of freezing a +0 robe the merfolk corpse of Ilsuiw (skeletalised by now) (31, 3, Shoals:4) a +0 spear a merfolk corpse (skeletalised by now) (32, -32, Shoals:4) a +0 longbow a +0 club a satyr corpse (32, -31, Shoals:4) a +0 club a +0 sling (33, 3, Shoals:4) a +0 spear (34, 2, Shoals:4) a +1 antimagic spear a javelin a +0 leather armour a merfolk corpse (skeletalised by now) (38, 0, Shoals:4) a +0 trident (39, -2, Shoals:4) a +0 robe a +0 rapier (40, -3, Shoals:4) a +0 heavy spear a +0 leather armour 2 javelins a merfolk corpse (skeletalised by now) (40, -1, Shoals:4) a +0 trident (41, 3, Shoals:4) a +0 ring mail (44, -26, Shoals:4) a +0 spear a merfolk corpse (44, -12, Shoals:4) a +0 glaive a merfolk corpse (skeletalised by now) (44, -11, Shoals:4) a +0 halberd a boomerang (45, -11, Shoals:4) a +2 demon trident of draining a +0 robe (45, -10, Shoals:4) a water nymph corpse (skeletalised by now) (46, -23, Shoals:4) a +2 plate armour of archery (46, -11, Shoals:4) a +0 spear a merfolk corpse (skeletalised by now) (49, -25, Shoals:4) a staff of earth Level 1 of the Spider Nest Level 2 of the Spider Nest (8, 13, Spider:2) 3 poisoned darts (28, 18, Spider:2) a +0 falchion Level 3 of the Spider Nest (27, -20, Spider:3) a +0 plate armour (30, -7, Spider:3) 6 poisoned darts (32, -17, Spider:3) a +2 vampiric broad axe a +0 kite shield Level 4 of the Spider Nest (0, 0, Spider:4) a +0 leather armour (25, 19, Spider:4) a +0 chain mail (43, -15, Spider:4) a +0 flail (43, -4, Spider:4) an electric eel skeleton (44, -6, Spider:4) a +0 war axe a +0 robe (44, -5, Spider:4) a +0 hand axe a +0 robe a +0 hand axe a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (6, -1, Slime:5) the +3 sling of Terra Cotta {elec, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (7, 2, Slime:5) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (9, -4, Slime:5) the wellspring talisman of Fellihech {rF+} [wellspring talisman] rF+: It protects you from fire. (10, 1, Slime:5) the +1 scale mail "Gyke Ite" {Fly Will+} Fly: It grants you flight. Will+: It increases your willpower. It cannot be enchanted further.