Dungeon Crawl Stone Soup version 0.35-a0-1080-g7da681cacf (webtiles) character file. Game seed: 6998129846029031613 29 bongcheondong the Trooper (level 3, -1/46 HPs) Began as a Draconian Monk on Sept 26, 2026. Slain by a gnoll ... wielding a +0 halberd (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (831 turns). bongcheondong the Trooper (Draconian Monk) Turns: 831, Time: 00:01:53 Health: -1/46 AC: 21 Str: 13 XL: 3 Next: 1% Magic: 3/3 EV: 2 Int: 10 God: Gold: 48 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) b - orb {Light} rNeg + + + (0%) (helmet unavailable) rPois + (33%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn MPRegen 0.08/turn %: no passive effects @: tree-form (expiring), glowing A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, (AC +5), unfitting armour, plant physiology, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 2 of the Dungeon. You were a banyan tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - an orb of light (worn) Scrolls b - a scroll of blinking Potions a - a potion of ambrosia e - a potion of enlightenment f - 2 potions of moonshine Skills: + Level 3.6 Fighting * Level 3.5 Long Blades + Level 0.8 Throwing + Level 2.9 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 50% 2 Swiftness Air 0% N/A 75% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 98% 4 Bombard Conj/Erth 0% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a banyan tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment and negative energy. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour or wear helmets. Your plant body is immune to sleep, blinding, and asphyxiation. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History The gnoll hits you but does no damage. You swing at nothing. You flicker back into view. The gnoll hits you from afar with a +0 halberd. You swing at nothing. The gnoll hits you but does no damage. You swing at nothing. The gnoll barely misses you. You swing at nothing. The gnoll hits you but does no damage. You swing at nothing. The gnoll hits you from afar with a +0 halberd. Okay, then. Nothing quivered! Okay, then. You swing at nothing. The gnoll hits you from afar with a +0 halberd. You swing at nothing. The gnoll hits you from afar with a +0 halberd. You swing at nothing. The gnoll hits you but does no damage. x2 You swing at nothing. The gnoll hits you but does no damage. You swing at nothing. The gnoll hits you but does no damage. You swing at nothing. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You swing at nothing. The gnoll hits you but does no damage. You swing at nothing. The gnoll hits you but does no damage. You swing at nothing. The gnoll hits you but does no damage. You swing at nothing. The gnoll hits you but does no damage. You swing at nothing. The gnoll hits you but does no damage. x2 You swing at nothing. The gnoll hits you but does no damage. You swing at nothing. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You cannot move. You cannot move. You swing at nothing. Your transformation is almost over. The gnoll hits you but does no damage. You swing at nothing. The gnoll hits you but does no damage. You swing at nothing. The gnoll hits you from afar with a +0 halberd. You die... # .....#.# #.###...#.# #..<......# #.........# #..#...#).# #..#.#....# #..#...#..# #....#.#.#######.## #.........♣)ğğgğ... ######..########... ?....# ....... #.####.# # #. ## You could see 3 gnolls and a goblin. Vanquished Creatures A gnoll (D:2) 3 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 5 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Draconian Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 256 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 779 | D:2 | Identified the +2 hand axe of Punishment {vamp, rN+ Will+ | Stlth+} 805 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 828 | D:2 | HP: 2/46 [gnoll/+0 halberd (8)] 831 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence Action || total ---------------------------++------- Attack: Normal || 55 Melee: Falchion || 55 Tailslap || 5 Drink: Ambrosia || 1 Invisibility || 1 Lignification || 1 Read: Identify || 1 Blinking || 1 Revelation || 1 Amnesia || 1 Butterflies || 1 Armour: None || 81 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 842 | 808 | 34 | 0 | 623 | 2 | 421.0 | Dungeon | 842 | 808 | 34 | 0 | 623 | 2 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 780 daAuts D:2: 62 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+