bongcheondong Level 1 of the Dungeon (0, 0, D:1) a staff of cold (3, -9, D:1) a +0 chain mail (5, -44, D:1) a +0 whip (12, -31, D:1) a hobgoblin corpse (skeletalised by now) (18, -46, D:1) a ball python corpse (skeletalised by now) (20, -56, D:1) a +0 sling of flaming (22, -45, D:1) a +0 short sword a kobold corpse (skeletalised by now) (24, -14, D:1) a rat corpse (skeletalised by now) (26, -41, D:1) a +0 spear (38, -36, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, 4, D:2) a rat corpse (skeletalised by now) (10, -9, D:2) a rat corpse (skeletalised by now) (10, -6, D:2) a +0 leather armour (17, 3, D:2) an inkwell talisman (unseen) Level 3 of the Dungeon (1, 6, D:3) a quill talisman (14, -44, D:3) a +0 pair of gloves (15, -14, D:3) a +0 club a goblin corpse (skeletalised by now) (18, -10, D:3) the +1 broad axe of Hubris {freeze, *Slow rElec rF- rN++} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (22, -44, D:3) a +0 leather armour (22, -10, D:3) a +0 flail a +0 mace 2 boomerangs a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (23, -12, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe (23, -9, D:3) a ball python skeleton (29, -35, D:3) an adder corpse (skeletalised by now) (30, -43, D:3) a ball python corpse (skeletalised by now) (32, -14, D:3) a +0 leather armour (33, -30, D:3) a quokka corpse (skeletalised by now) (34, -30, D:3) an adder corpse (skeletalised by now) (38, -29, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, -3, D:4) the felid skeleton of bongcheondong (3, -20, D:4) a +0 sling (10, 11, D:4) a +0 club an orc skeleton (15, -2, D:4) a +0 club a +0 leather armour a +0 club an orc skeleton (15, 13, D:4) a +0 flail a gnoll corpse (skeletalised by now) (16, -1, D:4) a +0 chain mail a +0 dagger a +0 robe a +0 dagger (16, 13, D:4) a +0 club a goblin corpse (skeletalised by now) (17, -22, D:4) a +0 dagger a stone (18, 13, D:4) a +0 club a +0 halberd a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (25, -18, D:4) a +0 dagger a kobold corpse (skeletalised by now) (28, -5, D:4) a ball python skeleton (39, -22, D:4) a rat skeleton (39, -20, D:4) a +0 quarterstaff (39, -17, D:4) a +0 club a +0 short sword (40, -16, D:4) a +0 whip a +0 chain mail a +0 short sword an orc skeleton (44, -27, D:4) a rat skeleton Level 5 of the Dungeon (13, -17, D:5) the +7 quarterstaff of Evenfall {flame, +Blink rElec Str+2 Int+3} +Blink: It lets you blink. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (22, -17, D:5) an adder corpse (skeletalised by now) (23, -12, D:5) a +0 flail (25, -18, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a bullfrog corpse (skeletalised by now) (7, -3, D:6) a +0 helmet (12, -3, D:6) an adder corpse (skeletalised by now) (14, 7, D:6) an adder corpse (skeletalised by now) (21, -3, D:6) a +0 hand axe a +0 robe a +0 falchion a +0 robe (21, 6, D:6) a +0 falchion a +0 robe (24, 0, D:6) a +0 club an orc skeleton (25, -2, D:6) a +0 hand axe a +0 chain mail a +0 club (25, 0, D:6) a +0 club a +0 whip a +0 leather armour a +0 dagger a +0 robe an orc skeleton (26, -2, D:6) a +0 dagger a +0 robe an orc skeleton (26, 0, D:6) a +0 dagger a +0 robe a +0 whip an orc skeleton (35, 2, D:6) the +9 hammer "Caercha" {venom, Bane rElec Str+3 Stlth+} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (36, 3, D:6) a +0 hammer (37, 1, D:6) the +8 hammer of Pely {freeze, ^Contam *Corrode Int+6 SInv} ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. It cannot be enchanted further. (38, 2, D:6) a +2 heavy hammer (39, 15, D:6) a hound corpse (skeletalised by now) (47, 0, D:6) a +0 hammer Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, 10, D:7) 5 poisoned darts (7, -26, D:7) an iguana corpse (skeletalised by now) (7, 7, D:7) a +0 short sword (12, -36, D:7) the felid corpse of bongcheondong (18, -20, D:7) the +18 Lear's hauberk It cannot be enchanted further. (21, 6, D:7) a +0 ring mail (23, 10, D:7) a +0 giant club an ogre corpse (34, -24, D:7) a +0 club a +0 robe a +0 halberd a gnoll corpse (skeletalised by now) (34, -23, D:7) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (43, 6, D:7) a scroll of immolation (44, 2, D:7) 11 gold pieces (47, -1, D:7) the felid corpse of bongcheondong (skeletalised by now) (48, -2, D:7) a black bear corpse (skeletalised by now) Level 8 of the Dungeon (10, -4, D:8) a +3 war axe a +0 leather armour an orc corpse (14, -7, D:8) a +0 club a +0 leather armour (14, -4, D:8) a +0 trident a +0 ring mail (18, -7, D:8) a +0 rapier a +0 leather armour an orc corpse (18, 2, D:8) a +0 short sword (30, -11, D:8) a +0 leather armour (31, -11, D:8) a +0 scale mail