Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 1576215106175767907 1882 bongcheondong the Magician (level 9, -3/65 HPs) Began as a Djinni Forgewright on Sept 22, 2026. Was a Believer of Makhleb. Shot with a sling bullet by Joseph (15 damage) ... on level 7 of the Dungeon. The game lasted 00:16:09 (6052 turns). bongcheondong the Magician (Djinni Forgewright) Turns: 6052, Time: 00:16:09 Health: -3/65 AC: 6 Str: 9 XL: 9 Next: 36% Gold: 400 EV: 16 Int: 22 God: Makhleb [**....] SH: 0 Dex: 17 rFire + + . (33%) g - +2 trident (heavy) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +1 robe rPois ∞ (0%) f - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +5 ring of evasion Stlth ++ e - +6 ring of dexterity HPRegen 0.30/turn %: infuse magic (-4 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Unleash Destruction (1%) You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer and Ossuary. You collected 400 gold pieces. Inventory: Hand Weapons a - a +1 hammer d - the +4 dagger "Husmemaci" {flame, *Corrode rElec rF+} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. g - a +2 heavy trident (weapon) Armour b - a +1 robe (worn) f - a +2 helmet (worn) Jewellery c - a +5 ring of evasion (worn) e - a +6 ring of dexterity (worn) Scrolls r - 2 scrolls of revelation V - 2 scrolls of vulnerability I - a scroll of immolation a - 2 scrolls of enchant armour t - a scroll of teleportation S - a scroll of silence w - a scroll of enchant weapon Potions r - 3 potions of resistance L - 3 potions of lignification m - 3 potions of might w - a potion of heal wounds c - 2 potions of curing f - 4 potions of moonshine n - 2 potions of brilliance {unknown} p - 4 potions of attraction {unknown} M - 4 potions of mutation e - 2 potions of enlightenment d - a potion of berserk rage {unknown} k - a potion of ambrosia {unknown} i - 2 potions of invisibility Skills: + Level 5.3 Fighting + Level 5.3 Armour - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.7 Spellcasting - Level 6.7 Conjurations - Level 6.7 Hexes - Level 6.7 Summonings - Level 6.7 Necromancy - Level 6.7 Translocations + Level 6.7 Forgecraft - Level 6.7 Fire Magic - Level 6.7 Ice Magic - Level 6.7 Air Magic - Level 6.7 Earth Magic - Level 6.7 Alchemy + Level 3.2 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 74% 2d6 1% 2 c - Launch Clockwork Bee Frge 37% N/A 1% 3 d - Forge Blazeheart Gol Fire/Frge 37% N/A 5% 4 e - Forge Lightning Spir Air/Frge 37% 3d6 5% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Scorch Fire 74% 2d8 1% 2 h - Mercury Arrow Conj/Alch 74% 2d10 1% 2 i - Petrify Alch/Erth 18% N/A 5% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Sewer (visited) Ossuary (visited) Temple: D:4-7 Altars: Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Trog Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * Your clockwork bee barely misses Joseph. Your clockwork bee stings Joseph. Joseph shoots a sling bullet. The sling bullet hits your clockwork bee. You feel better. Your clockwork bee misses Joseph. Your clockwork bee stings Joseph. Joseph tries to grin evilly. Your clockwork bee stings Joseph but does no damage. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * You feel better. Your clockwork bee stings Joseph. Your clockwork bee stings Joseph! Your clockwork bee winds down and falls to the ground. Joseph shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Your lightning spire shoots out a bolt of lightning at Joseph! The bolt of electricity hits Joseph. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * You feel better. Joseph shoots a sling bullet. The sling bullet misses you. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0 quarterstaff (moderately wounded, ally target, 82% to hit) The bolt of light misses Joseph. Your lightning spire fades away. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0 quarterstaff (moderately wounded, ally target, 82% to hit) The bolt of light misses Joseph. The now-empty wand crumbles to dust. Joseph smiles happily. Joseph shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. You aren't carrying any items that you can evoke. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel better. Joseph shoots a sling bullet. The sling bullet hits you! You die... ........ .#..... .... .. .....# ..... ...#....# ..... ...#....###.... ##................ +..........#.....?. #......@...#......... #...λ@/....#...#.....# #..........#........... ...........#...#....... #...................... ...................... ....#...............# ....#...............# ....:....<..........+ You could see Joseph (ally target) and a friendly dormant clockwork bee (minion). Vanquished Creatures A sky beast (D:6) A phantom (D:6) A bullfrog (D:4) 2 scorpions A howler monkey (D:6) A hound (D:4) An orc wizard (D:6) 3 crocodile zombies (Ossuary) 2 bullfrog zombies (Ossuary) 8 mummies (Ossuary) 7 adders A howler monkey zombie (Ossuary) A hound zombie (Ossuary) 2 ufetubi (D:5) 2 ribbon worms A dart slug (D:1) 3 orcs 7 endoplasms 9 hobgoblins 2 jackals (D:2) 2 quokkas 14 ball pythons 2 ball python zombies (Ossuary) 13 bats 7 frilled lizards 13 goblins 10 kobolds 10 rats 127 creatures vanquished. Vanquished Creatures (collateral kills) Eustachio (D:4) A water moccasin (D:6) A kobold geomancer (D:6) A black bear (D:6) A phantom (D:6) A gnoll sergeant (D:6) A marrowcuda (D:6) A bombardier beetle (D:5) 4 hounds (D:5) An orc priest (D:3) An iguana (D:4) An orc wizard (D:6) A crocodile zombie (Ossuary) 3 mummies (Ossuary) Robin (D:4) 7 gnolls An adder (Sewer) A howler monkey zombie (Ossuary) 5 river rats 2 ufetubi (D:5) 2 dart slugs 5 orcs (D:3) An endoplasm (D:3) A hobgoblin (D:4) 2 jackals (Sewer) A quokka (Sewer) 2 ball pythons (Sewer) 2 frilled lizards 7 goblins (D:4) 2 rats 61 creatures vanquished. Grand Total: 188 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Djinni Forgewright began the quest for | the Orb. 0 | D:1 | bongcheondong set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 86 | D:1 | Reached XP level 2. HP: 4/22 MP: 0/0 187 | D:1 | Found a faded altar of an unknown god. 630 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 630 | D:1 | Learned a level 1 spell: Shock 783 | D:2 | Reached skill level 1 in Fighting 783 | D:2 | Reached skill level 1 in Armour 794 | D:2 | Identified the +4 dagger "Husmemaci" {flame, *Corrode rElec | rF+} 1559 | D:3 | Found a bloodstained altar of Trog. 1688 | D:3 | Reached XP level 4. HP: 31/32 MP: 0/0 2023 | D:3 | Reached XP level 5. HP: 32/38 MP: 0/0 2023 | D:3 | Learned a level 2 spell: Scorch 2467 | D:4 | Found a white marble altar of Elyvilon. 2565 | D:4 | Encountered Robin 2584 | D:4 | Killed Robin 2662 | D:4 | Reached XP level 6. HP: 40/44 MP: 0/0 2955 | D:4 | Encountered Eustachio 2987 | D:4 | Killed Eustachio 2988 | D:4 | Reached skill level 5 in Spellcasting 2988 | D:4 | Reached skill level 5 in Conjurations 2988 | D:4 | Reached skill level 5 in Hexes 2988 | D:4 | Reached skill level 5 in Summonings 2988 | D:4 | Reached skill level 5 in Necromancy 2988 | D:4 | Reached skill level 5 in Translocations 2988 | D:4 | Reached skill level 5 in Forgecraft 2988 | D:4 | Reached skill level 5 in Fire Magic 2988 | D:4 | Reached skill level 5 in Ice Magic 2988 | D:4 | Reached skill level 5 in Air Magic 2988 | D:4 | Reached skill level 5 in Earth Magic 2988 | D:4 | Reached skill level 5 in Alchemy 2988 | D:4 | Reached XP level 7. HP: 46/50 MP: 0/0 2988 | D:4 | Learned a level 2 spell: Mercury Arrow 3245 | D:5 | Entered Level 5 of the Dungeon 3443 | D:5 | Found a burning altar of Makhleb. 3461 | D:5 | Became a worshipper of Makhleb the Destroyer 3526 | D:5 | Found a glowing drain. 3532 | Sewer | Entered a sewer 3697 | Sewer | Reached * piety under Makhleb 4070 | D:5 | Reached XP level 8. HP: 55/58 MP: 0/0 4567 | D:6 | Found a hazy altar of Hepliaklqana. 4574 | D:6 | Found a sparkling altar of Nemelex Xobeh. 4574 | D:6 | Found a shadowy altar of Dithmenos. 4771 | D:6 | Found an opulent altar of Gozag. 4863 | D:6 | Reached skill level 1 in Invocations 5023 | D:6 | Found a sand-covered staircase. 5033 | Ossuary | Entered an ossuary 5247 | Ossuary | Reached XP level 9. HP: 51/63 MP: 0/0 5247 | Ossuary | Learned a level 4 spell: Petrify 5280 | Ossuary | Identified the inkwell talisman "Ylediuj" {Harm rElec rC+} 5284 | Ossuary | Reached ** piety under Makhleb 5384 | Ossuary | Reached skill level 5 in Fighting 5384 | Ossuary | Reached skill level 5 in Armour 6034 | D:7 | Encountered Joseph 6052 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, basic_ecumenical_altar, minmay_liquid_box, nrook_uturn D:2: layout_basic D:3: corexii_shack_village, layout_loops_ring, nicolae_trog_berserking_free_trial, nicolae_underground_beach D:4: layout_loops_ring, elyvilon_altar_5, uniq_eustachio, uniq_robin D:5: layout_basic, makhleb_blood_cavern_becter, portal_sewer_entry_e D:6: layout_loops_cross, chequers_temple_overflow_statue_of_worship, nicolae_sif_muna_archmage's_trap, nicolae_gozag_cash_rules_everything_around_me, enter_ossuary_1 D:7: layout_basic, minmay_temple_entry_ruins, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 | 5.3 Armour | 1 2 3 4 5 | 5.3 Spellcasting | 4 5 6 | 6.7 Conjurations | 4 5 6 | 6.7 Hexes | 4 5 6 | 6.7 Summonings | 4 5 6 | 6.7 Necromancy | 4 5 6 | 6.7 Translocations | 4 5 6 | 6.7 Forgecraft | 4 5 6 | 6.7 Fire Magic | 4 5 6 | 6.7 Ice Magic | 4 5 6 | 6.7 Air Magic | 4 5 6 | 6.7 Earth Magic | 4 5 6 | 6.7 Alchemy | 4 5 6 | 6.7 Invocations | 2 3 | 3.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 9 | 23 | 71 || 103 Melee: Mace | 7 | | || 7 Dagger | 2 | 23 | 70 || 95 Trident | | | 1 || 1 Cast: Kinetic Grapnel | 78 | 36 | 39 || 153 Construct Spike L | 1 | 12 | 8 || 21 Launch Clockwork | 1 | 4 | 12 || 17 Forge Lightning S | | | 12 || 12 Scorch | | | 27 || 27 Forge Blazeheart | | | 1 || 1 Evoke: Wand of light | | | 3 || 3 Drink: Curing | | | 4 || 4 Read: Identify | 1 | 2 | 4 || 7 Enchant armour | 1 | | || 1 Immolation | 1 | | || 1 Revelation | 1 | | || 1 Silence | 1 | | || 1 Amnesia | 1 | | || 1 Butterflies | 1 | | || 1 Teleportation | | 1 | || 1 Vulnerability | | 1 | || 1 Blinking | | | 1 || 1 Enchant weapon | | | 1 || 1 Torment | | | 1 || 1 Fear | | | 1 || 1 Armour: Robe | 16 | 24 | 68 || 108 Dodge: Dodged | 28 | 36 | 106 || 170 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6068 | 5842 | 226 | 116 | 4240 | 9 | 674.2 | Dungeon | 4976 | 4750 | 226 | 116 | 3471 | 7 | 710.9 | Sewer | 481 | 481 | 0 | 0 | 331 | 1 | 481.0 | Ossuary | 610 | 610 | 0 | 0 | 438 | 1 | 610.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1034 daAuts D:6: 864 daAuts D:4: 848 daAuts D:5: 831 daAuts D:1: 707 daAuts D:2: 658 daAuts Ossuary: 610 daAuts Sewer: 481 daAuts D:7: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 34648 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 1 | 37013 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 2 | 52898 | 50 | 10 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 32 || 32 Kill Undead | 0 | 0 | 15 || 15 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 57 || 57 Kill Undead | 0 | 0 | 25 || 25 ----------------------+-------+-------+-------++-------