bongcheondong Level 1 of the Dungeon [Shop] Syck's Armour Boutique a +0 robe (12 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (488 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. the +6 fire dragon occultist's scales {FireExpos FireWiz rF++ rC- Int+3} (1306 gold) FireExpos: Whenever you deal fire damage to an enemy without rFire∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. FireWiz: It increases the success rate of your Fire Magic spells. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 ring mail (56 gold) a +0 robe (12 gold) a +0 ring mail (56 gold) the +3 ring mail "Ibott" {rF++ rN+ Dex-3 Stlth+} (618 gold) rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Boghuk's Assorted Antiques a +0 trident (94 gold) 2 scrolls of noise (54 gold) a lightning rod (4/4) (1080 gold) a potion of attraction (81 gold) a phantom mirror (1080 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a scroll of teleportation (81 gold) [Shop] Juste's Assorted Antiques a scroll of poison (116 gold) a phantom mirror (1160 gold) a potion of attraction (87 gold) a +0 rapier (159 gold) a +0 robe (26 gold) a +0 leather armour (58 gold) a scroll of teleportation (87 gold) a scroll of teleportation (87 gold) a scroll of identify (58 gold) an orb of guile (754 gold) [Shop] Nitealab's Assorted Antiques an inkwell talisman (165 gold) the +9 flail of the Scavenger {freeze, rF++ rCorr Int+3} (1929 gold) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +11 hand axe "Widowermaker" {spect, *Slow rElec rPois Stlth+} (1713 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. a scroll of identify (44 gold) the +2 ring mail "Varchol" {Slay+3} (739 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 pair of boots (99 gold) a Gell's gravitambourine (2/2) (880 gold) a scroll of torment (209 gold) a +0 dagger (44 gold) a Gell's gravitambourine (2/2) (880 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (35, 38, D:1) a +0 dagger (38, 28, D:1) a jackal skeleton (42, 3, D:1) a +0 ring mail (52, 19, D:1) a bat skeleton (52, 24, D:1) 4 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +2 mace of protection (24, 7, D:2) a rat corpse (25, 22, D:2) +0 swamp dragon scales (34, 33, D:2) 4 poisoned darts (40, 16, D:2) a +0 robe (43, 3, D:2) a +0 trident (46, 7, D:2) a +0 short sword (49, 5, D:2) a +0 robe (49, 34, D:2) a +0 hammer