Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 825811112445982496 173 bongcheondong the Ducker (level 5, 0/61 HPs) Began as a Merfolk Gladiator on Sept 22, 2026. Slain by an unseen horror (2 damage) ... on level 6 of the Dungeon. The game lasted 00:03:54 (2429 turns). bongcheondong the Ducker (Merfolk Gladiator) Turns: 2429, Time: 00:03:55 Health: 0/61 AC: 17 Str: 14 XL: 5 Next: 53% Magic: 5/5 EV: 11 Int: 8 God: Gold: 113 SH: 6 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 long sword (protect) rCold . . . (100%) f - +2 buckler rNeg . . . (100%) h - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) g - +2 cloak rCorr . (100%) i - +0 pair of gloves SInv . (no boots) Will ..... j - amulet of the acrobat Stlth (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.09/turn %: acrobat @: berserking, under a protective aura, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 long sword of protection (weapon) Missiles d - 3 throwing nets e - 8 javelins (quivered) Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +2 buckler (worn) g - a +2 cloak (worn) h - a +0 ring mail (worn) i - a +0 pair of gloves (worn) Jewellery j - an amulet of the acrobat (worn) Scrolls t - 2 scrolls of teleportation c - 2 scrolls of fog {unknown} Potions e - a potion of enlightenment b - a potion of brilliance d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} l - a potion of curing {unknown} Skills: + Level 3.3 Fighting * Level 4.9 Long Blades - Level 2.0 Throwing + Level 5.0 Dodging + Level 2.0 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 88% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 98% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15)* Temple: D:4-7 *You can no longer be shafted in this branch Altars: Shops: D:3 **[ Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Something completely misses you. You miss something. The invisible unseen horror hits you but does no damage. Something closely misses you. Something completely misses you. Something barely misses you. Something closely misses you. Something hits you. Something misses you. Something hits you but does no damage. You swing at nothing. Something completely misses you. You swing at nothing. Something hits you but does no damage. Something hits you. Something hits you but does no damage. You barely miss something. You block the invisible unseen horror's attack. The invisible unseen horror hits you. The invisible unseen horror hits you but does no damage. The invisible unseen horror hits you! You slash the invisible unseen horror! Your weapon exudes an aura of protection. The invisible unseen horror hits you! The invisible unseen horror hits you but does no damage. x2 You hit the invisible unseen horror. The invisible unseen horror hits you but does no damage. You swing at nothing. Something hits you but does no damage. You swing at nothing. You block something's attack. Something hits you but does no damage. You miss something. The invisible unseen horror hits you but does no damage. You swing at nothing. Something hits you. You swing at nothing. You hit something. Your weapon exudes an aura of protection. The invisible unseen horror hits you! * * * LOW HITPOINT WARNING * * * You hit something. The invisible unseen horror hits you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you. You die... ############ #........... #.########## #@# # #x# #. #.# #.#######.######## #..#.............. #.......#.######## #..#.#....# #..#.#..###.# #.#...[.......# You were aware of an invisible unseen horror (remembered). Vanquished Creatures A clockroach (D:4) Natasha (thrice) (D:3) 3 adders (D:2) A dart slug (D:1) 8 endoplasms 3 hobgoblins 5 jackals 4 quokkas 4 ball pythons 7 bats A frilled lizard (D:2) 7 goblins 3 kobolds 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 138 | D:1 | Found a faded altar of an unknown god. 222 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 604 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 620 | D:2 | Reached skill level 1 in Shields 1229 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1649 | D:3 | Found Yssoikli's General Store. 1856 | D:3 | Found Qinuqian's Assorted Antiques. 1981 | D:3 | Encountered Natasha 1987 | D:3 | Killed Natasha 1993 | D:3 | Found Uddineun's Armour Shop. 2120 | D:3 | Encountered Natasha 2125 | D:3 | Killed Natasha 2126 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 2159 | D:3 | Encountered Natasha 2162 | D:3 | Killed Natasha 2330 | D:4 | Reached skill level 5 in Dodging 2384 | D:4 | You fall into a shaft and drop 2 floors! 2428 | D:6 | HP: 1/41 [invisible unseen horror (4)] 2429 | D:6 | Slain by an unseen horror Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms, angelslayer_ecumenical_altar_simple_liquid D:2: layout_loops_corners D:3: layout_basic, serial_shops, nicolae_shop_just_a_little_nook, nicolae_shop_bimaterial_pillars, nicolae_shop_scrapyard, uniq_natasha D:4: minmay_roachtagon, layout_rooms, minivault_4 D:6: layout_basic, mainiacjoe_overflow_brackets, nicolae_tricolors, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Shields | 1 2 | 2.0 Long Blades | 4 | 4.9 Fighting | 3 | 3.3 Dodging | 5 | 5.0 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 85 | 47 || 132 Melee: Long sword | 85 | 47 || 132 Throw: Javelin | | 10 || 10 Drink: Berserk rage | | 1 || 1 Read: Identify | | 2 || 2 Teleportation | | 1 || 1 Noise | | 1 || 1 Blinking | | 1 || 1 Brand weapon | | 1 || 1 Amnesia | | 1 || 1 Poison | | 1 || 1 Stab: Sleeping | 1 | || 1 Distracted | 1 | || 1 Armour: Ring mail | 37 | 46 || 83 Leather armour | 12 | || 12 Dodge: Dodged | 41 | 16 || 57 Block: Buckler | 33 | 13 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2469 | 2370 | 99 | 100 | 1815 | 5 | 493.8 | Dungeon | 2469 | 2370 | 99 | 100 | 1815 | 5 | 493.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1059 daAuts D:3: 727 daAuts D:1: 529 daAuts D:4: 104 daAuts D:6: 48 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+