bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 10, D:1) 6 boomerangs (7, -9, D:1) a bat corpse (skeletalised by now) (13, 8, D:1) a +0 dagger (14, -18, D:1) a +0 ring mail (14, 8, D:1) a +0 club (14, 9, D:1) a +0 leather armour (16, 7, D:1) a +0 leather armour (18, -22, D:1) a +0 club (18, -8, D:1) a +0 dagger (18, -2, D:1) a hobgoblin skeleton (21, 3, D:1) a rat skeleton (25, -15, D:1) a rat corpse (skeletalised by now) (34, 15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -8, D:1) a frilled lizard corpse (skeletalised by now) (46, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, -40, D:2) a +0 club (12, -59, D:2) a bat corpse (skeletalised by now) (13, -25, D:2) a +0 leather armour (14, 2, D:2) a bat corpse (skeletalised by now) (16, -23, D:2) a +0 robe (24, -29, D:2) a +0 whip (33, -46, D:2) a +0 club (47, -3, D:2) a +0 short sword (48, -44, D:2) a +0 ring mail (48, -3, D:2) a +0 hand axe (49, -46, D:2) a rat skeleton (52, -5, D:2) a +0 spear (61, -33, D:2) an inkwell talisman (62, -14, D:2) a +0 mace Level 3 of the Dungeon (2, 21, D:3) a frilled lizard corpse (3, -1, D:3) a +0 morningstar a +0 leather armour a +0 dagger a +0 flail an orc corpse (skeletalised by now) (3, 0, D:3) a +0 hand axe (4, -1, D:3) a +0 dagger an orc corpse (skeletalised by now) (4, 21, D:3) a frilled lizard corpse (10, 35, D:3) an adder corpse (12, 5, D:3) the +5 sling of Disarray {heavy, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a sewer (0, 0, Sewer) a rat corpse (6, 2, Sewer) a rat corpse