bongcheondong Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 34, D:1) a +0 club a goblin skeleton (5, 33, D:1) a +0 club (5, 34, D:1) a +0 club a kobold skeleton (6, 38, D:1) a hobgoblin skeleton (7, 35, D:1) a ball python skeleton (16, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 23, D:1) a +0 dagger (30, 38, D:1) a +0 leather armour (39, 49, D:1) a ball python corpse (skeletalised by now) (42, 24, D:1) a +0 dagger a kobold skeleton (43, 15, D:1) a +0 dagger Level 2 of the Dungeon (4, 2, D:2) a +0 club 3 stones a kobold skeleton (4, 32, D:2) an adder skeleton (5, -1, D:2) a +0 short sword (8, 11, D:2) a +0 dagger (14, 38, D:2) a +0 dagger a bat skeleton a goblin skeleton (17, -4, D:2) a +0 mace of concussion the human corpse of Terence (skeletalised by now) (20, 3, D:2) an adder skeleton (22, 22, D:2) a quokka corpse (skeletalised by now) (23, 1, D:2) a hobgoblin skeleton (26, 16, D:2) a +0 dagger (34, 34, D:2) a jackal skeleton a jackal skeleton (35, 34, D:2) a jackal skeleton (51, 18, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 36, D:3) a +0 dagger an orc skeleton (4, 37, D:3) a +0 flail a +0 giant club a +0 trident (5, 16, D:3) a +0 robe (5, 29, D:3) a bat skeleton (6, 31, D:3) a +0 ring mail (9, 40, D:3) a +0 sling (11, 32, D:3) a +0 club a +0 chain mail a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 36, D:3) a +0 plate armour (12, -3, D:3) a +0 chain mail (17, 0, D:3) 4 boomerangs (17, 17, D:3) an adder skeleton (20, 33, D:3) a +0 club (23, 0, D:3) an adder corpse (skeletalised by now) (36, 16, D:3) a +0 robe Level 4 of the Dungeon (3, -8, D:4) a +0 hand axe a +0 scale mail (4, -8, D:4) an iguana skeleton (7, 0, D:4) a +0 dagger a goblin skeleton (7, 1, D:4) a +0 short sword a stone a kobold skeleton (8, 0, D:4) a +0 trident an orc skeleton (9, 8, D:4) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (10, 9, D:4) a +0 hand axe (10, 19, D:4) a quokka skeleton (11, 9, D:4) a +0 hand axe an orc skeleton (14, 33, D:4) an adder corpse (skeletalised by now) an iguana corpse (skeletalised by now) (15, 6, D:4) a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (19, -14, D:4) a +0 robe (26, 22, D:4) a +0 ring mail (39, 37, D:4) a +0 short sword (40, -3, D:4) a +0 club (53, -2, D:4) 5 datura-tipped darts (53, 30, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -3, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (2, 1, D:5) a +0 leather armour a boomerang a +0 club an orc corpse (skeletalised by now) (6, -4, D:5) a +0 scale mail (7, 5, D:5) 3 boomerangs (7, 7, D:5) a black bear corpse (skeletalised by now) (7, 13, D:5) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (9, 9, D:5) a +0 giant spiked club (9, 10, D:5) a +0 giant spiked club (21, -1, D:5) a +0 leather armour (30, 10, D:5) a +0 orcbow (31, -13, D:5) a +0 flail a +0 club a +0 trident a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -13, D:5) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) (43, 4, D:5) a staff of earth (44, 19, D:5) a +0 hand axe Level 6 of the Dungeon (4, 13, D:6) 6 boomerangs (9, 5, D:6) a storm talisman (9, 28, D:6) a bullfrog corpse (skeletalised by now) (11, 19, D:6) a +0 club (13, -12, D:6) a +0 giant club (15, 24, D:6) an adder corpse (skeletalised by now) (23, 10, D:6) a +0 club a +0 ring mail an orc skeleton (24, 4, D:6) a +0 club a +0 scale mail an orc skeleton (25, 3, D:6) a +0 flail (33, -2, D:6) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (34, -2, D:6) a +0 hand axe a +0 flail (47, -10, D:6) a +0 leather armour (52, 12, D:6) a +0 hand axe Level 7 of the Dungeon (4, 16, D:7) a +4 trident a +0 robe a +0 robe a +3 flail (4, 17, D:7) a +0 robe a +0 long sword a +0 robe a +0 mace (6, 11, D:7) a +3 long sword a +0 robe (7, 1, D:7) a +0 trident (18, 28, D:7) a +0 sling (23, 16, D:7) the quill talisman "Xacvarih" {rElec Str-2 Int+3 Dex+3} [quill talisman] rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (29, 14, D:7) a +0 spear (36, -9, D:7) a +0 short sword of electrocution a +0 cloak (36, 24, D:7) a hound corpse (skeletalised by now) (40, 21, D:7) 6 boomerangs a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, 20, D:7) a boomerang a kobold corpse (skeletalised by now) (51, 0, D:7) a bullfrog corpse (skeletalised by now) (51, 1, D:7) a hound corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour (0, 1, D:8) a +0 whip (0, 2, D:8) a +0 dagger of electrocution a +0 flail a +0 robe (10, -18, D:8) a +0 sling (10, 14, D:8) a staff of air (11, -18, D:8) a +0 hand axe (11, -17, D:8) a +0 robe a +0 dagger (13, -17, D:8) a +0 leather armour a +0 short sword (22, -23, D:8) a +0 club a +0 robe a +0 whip (23, -23, D:8) a +0 club a +0 spear (26, 14, D:8) a +0 trident (39, 11, D:8) a +0 club (39, 12, D:8) a +0 dagger 4 stones (40, 11, D:8) a +0 whip (41, 11, D:8) a +0 short sword 3 stones (44, -16, D:8) a +0 shortbow (44, -11, D:8) the +0 robe "Ejunub" {rCorr Int+4} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (49, -11, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 shortbow (7, 7, D:9) a +0 ring mail a +0 short sword (9, 6, D:9) a +0 trident a +0 plate armour (17, -8, D:9) a +0 short sword a +0 leather armour (18, -9, D:9) a +0 short sword of venom 2 boomerangs (18, -8, D:9) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (19, -7, D:9) a +0 flail a +0 leather armour (30, 8, D:9) a +0 robe (39, 4, D:9) a scroll of identify (41, 5, D:9) a +0 club (42, 9, D:9) 10 gold pieces (43, 5, D:9) 21 gold pieces (43, 8, D:9) 5 gold pieces (45, 5, D:9) a poisoned dart (45, 6, D:9) a scroll of identify the Ecumenical Temple