Dungeon Crawl Stone Soup version 0.35-a0-850-g8df952a33e (webtiles) character file. Game seed: 14566230521060209536 39 bongcheondong the Slasher (level 3, -2/29 HPs) Began as a Barachi Gladiator on Aug 15, 2026. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1798 turns). bongcheondong the Slasher (Barachi Gladiator) Turns: 1798, Time: 00:02:51 Health: -2/29 AC: 7 Str: 15 XL: 3 Next: 45% Magic: 3/3 EV: 9 Int: 8 God: Gold: 100 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 scale mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: enlightened, flying, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) f - a +0 whip of electrocution Missiles e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +0 scale mail (worn) Scrolls c - 2 scrolls of poison {unknown} e - 5 scrolls of identify {unknown} h - a scroll of teleportation {unknown} k - a scroll of torment {unknown} Potions f - a potion of brilliance {unknown} j - a potion of attraction {unknown} l - a potion of moonshine {unknown} g - a potion of magic o - a potion of berserk rage {unknown} p - a potion of curing {unknown} q - a potion of resistance {unknown} s - a potion of heal wounds {unknown} Skills: + Level 3.0 Fighting * Level 4.5 Long Blades - Level 2.0 Throwing + Level 3.7 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 88% 1 Sandblast Erth 0% 2d4 88% 1 Fugue of the Fallen Necr 0% N/A 99% 3 Teleport Other Tloc 0% N/A 99% 3 Anguish Hex/Necr 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Something hits you but does no damage. Okay, then. You closely miss something. The invisible Sigmund completely misses you. You bump into the rock wall. The invisible Sigmund hits you. Non-targeted confused throw: 3 throwing nets Press: ? - help, Dir - look around, f - activate Look: the invisible Sigmund You throw a throwing net. You feel less confused. The invisible Sigmund hits you but does no damage. The invisible Sigmund hits you! You see here a throwing net. Throw: 2 throwing nets Press: ? - help, Shift-Dir - straight line Aim: the invisible Sigmund (30% to hit) You throw a throwing net. Throw: throwing net Press: ? - help, Shift-Dir - straight line Aim: the invisible Sigmund (30% to hit) You throw a throwing net. Something gets caught in the net! Something wriggles in the net. You completely miss the invisible Sigmund. Something wriggles in the net. You hit the invisible Sigmund. Something wriggles in the net. x2 You hit the invisible Sigmund but do no damage. Something wriggles in the net. All of a sudden the net rips apart! You closely miss the invisible Sigmund. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You closely miss the invisible Sigmund. The invisible Sigmund hits you. You hit the invisible Sigmund. The invisible Sigmund hits you! * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. n -> g - a potion of magic It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The invisible Sigmund hits you. You die... #.# #.. .# #.# #.# #.# .# #.# #.# .. #.# #.# .# #.###.# .# #.....# .# #####.# .# #.#######.# #..@@....(# ########### You were aware of invisible Sigmund. Vanquished Creatures An adder (D:2) 2 dart slugs An endoplasm (D:1) 4 hobgoblins 3 jackals (D:1) 2 quokkas (D:2) 3 ball pythons 3 goblins (D:2) 6 kobolds 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Barachi Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 191 | D:1 | Found a faded altar of an unknown god. 417 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 426 | D:1 | Reached skill level 4 in Long Blades 1102 | D:2 | Identified the +9 dagger of Hospitality {devious, rF+} 1197 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1772 | D:2 | Encountered Sigmund 1798 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, ebering_ecumenical_altar_abandoned, minmay_ruptured D:2: layout_loops_corners, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.5 Fighting | 3 | 3.0 Throwing | | 2.0 Dodging | | 3.7 Action || total ---------------------------++------- Attack: Normal || 95 Melee: Long sword || 95 Throw: Throwing net || 3 Ability: Hop || 1 Drink: Enlightenment || 1 Magic || 1 Stab: Sleeping || 1 Armour: Leather armour || 37 Scale mail || 22 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2117 | 2030 | 87 | 0 | 1721 | 2 | 1058.5 | Dungeon | 2117 | 2030 | 87 | 0 | 1721 | 2 | 1058.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1219 daAuts D:2: 898 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+