Dungeon Crawl Stone Soup version 0.35-a0-848-gd8b905dbbe (webtiles) character file. Game seed: 4445825315785915122 4 bongcheondong the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Aug 14, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (122 turns). bongcheondong the Chiller (Merfolk Ice Elementalist) Turns: 122, Time: 00:00:34 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 14 God: Gold: 19 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 6 darts of disjunction Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting * Level 4.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Vampiric Draining Necr 1% 2d6 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The bat hits you but does no damage. The jackal bites you. The jackal bites you but does no damage. You freeze the jackal. The jackal is moderately wounded. The bat closely misses you. The jackal misses you. The jackal barely misses you. You freeze the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. The bat closely misses you. The jackal misses you. The jackal barely misses you. You are out of magic! You hit the jackal but do no damage. The jackal is almost dead. The bat closely misses you. The bat misses you. The jackal bites you. x2 The bat closely misses you. You hit the jackal. The jackal is almost dead. The jackal barks! The bat closely misses you. The bat hits you but does no damage. The jackal closely misses you. The jackal stops to sniff the ground. The jackal bites you. The bat hits you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The bat hits you. The bat misses you. The jackal barely misses you. The jackal bites you but does no damage. The bat completely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The bat barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The bat closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You die... ##... #.......##+#.. ß...ß#.......# .. #...##....#### #...##....+ . ##...##....# ... #ß...ß####.# ....##...##....# ......hhh......# .......@b.....!....... ......###+##.......... ..... .........### .#+# .#.##+#..... # #. ###### #. #. You could see 3 jackals and a bat. Vanquished Creatures A dart slug (D:1) A jackal (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_boulevard, layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_l, minmay_misc_feat_enclosed, minmay_misc_feat_rows Action || total ---------------------------++------- Attack: Normal || 22 Melee: Dagger || 12 Unarmed || 10 Cast: Freeze || 7 Armour: Robe || 25 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 37 | 34 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 37 | 34 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+