bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 4, D:1) a +0 dagger 4 stones (0, 5, D:1) a rat corpse (skeletalised by now) (9, -3, D:1) a staff of air (13, 20, D:1) a ball python corpse (skeletalised by now) (15, -3, D:1) a +0 club (16, -3, D:1) a +0 dagger a goblin skeleton (18, 10, D:1) a ball python corpse (skeletalised by now) (33, -5, D:1) a hobgoblin corpse (skeletalised by now) (44, 8, D:1) a jackal skeleton a frilled lizard skeleton (45, -3, D:1) a ball python corpse (skeletalised by now) (45, 23, D:1) a +0 short sword (51, 7, D:1) an orb of attunement (51, 31, D:1) a +0 ring mail (51, 36, D:1) a bat skeleton Level 2 of the Dungeon (1, -1, D:2) a +0 club a gnoll corpse (skeletalised by now) (8, -5, D:2) a +0 whip a kobold corpse (skeletalised by now) (17, -6, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (18, 20, D:2) a quokka skeleton (20, 16, D:2) an adder skeleton (23, 28, D:2) a +0 short sword 5 stones a kobold skeleton a jackal skeleton a jackal skeleton a jackal skeleton (33, 23, D:2) a bat skeleton (33, 29, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 stones a +0 short sword a kobold skeleton (0, 19, D:3) a +0 robe (1, 29, D:3) a ball python corpse (skeletalised by now) (5, -4, D:3) a +0 leather armour (10, 9, D:3) 3 stones a +0 club (21, 33, D:3) a bat skeleton (21, 34, D:3) a rat skeleton (28, 33, D:3) a +0 mace (30, 2, D:3) a +0 club a gnoll corpse (skeletalised by now) (32, 5, D:3) a +0 dagger a bat skeleton a goblin skeleton (34, 44, D:3) a +0 dagger a stone (42, 31, D:3) a +0 halberd (44, 34, D:3) a +0 club (48, 35, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) the +0 leather armour of Ysuxait {Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (1, -1, D:4) a +0 ring mail (14, 25, D:4) a +0 halberd (15, 24, D:4) a +0 club a +0 spear a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (16, 10, D:4) a +0 whip 2 stones a +0 giant club a kobold skeleton an ogre skeleton a quokka skeleton (17, 10, D:4) a +0 giant club (17, 18, D:4) an adder skeleton (21, 5, D:4) a quokka skeleton (26, -3, D:4) a +0 spear a gnoll corpse (skeletalised by now) (29, 13, D:4) a +0 leather armour (39, 20, D:4) a ball python skeleton (40, 21, D:4) a +0 leather armour (52, -2, D:4) a +0 club (53, -1, D:4) a +0 hand axe a +0 chain mail a +0 robe a +0 dagger an orc corpse (skeletalised by now) (54, -2, D:4) a hound corpse (skeletalised by now) (56, 4, D:4) a +0 short sword a +0 leather armour a +0 club a +0 chain mail a +0 club a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (57, 4, D:4) a +0 short sword a +0 flail a boomerang an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:5) a +0 hand axe 2 boomerangs a +0 scale mail a +0 club an orc corpse (skeletalised by now) (2, 0, D:5) a +0 whip an orc corpse (skeletalised by now) (13, 6, D:5) an iguana corpse (skeletalised by now) (19, 15, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (19, 16, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (24, -9, D:5) a +0 rapier (28, 28, D:5) 4 large rocks (35, -11, D:5) a +0 chain mail (35, 13, D:5) a +0 scale mail (36, -21, D:5) a howler monkey corpse (skeletalised by now) (50, -6, D:5) a howler monkey corpse (skeletalised by now) Level 6 of the Dungeon (4, -1, D:6) a +0 mace a +0 war axe a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 flail a +1 scale mail of resonance an orc skeleton an orc skeleton an orc skeleton (9, -34, D:6) a +0 chain mail (9, -3, D:6) the amulet of the Two Names {-Tele Rampage RegenMP+ Str+3} [amulet of magic regeneration] -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). (11, -32, D:6) a +0 trident (11, -28, D:6) a +0 flail a +0 short sword a +0 leather armour (11, -27, D:6) a +0 hand axe (12, -34, D:6) a +0 club (12, -27, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -34, D:6) a +0 club (13, -28, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 9, D:6) a +0 spear a gnoll skeleton (15, 9, D:6) a +0 dagger (15, 11, D:6) a +0 club a gnoll skeleton (16, 11, D:6) a +0 club a kobold skeleton (16, 12, D:6) a +0 short sword a kobold skeleton (17, 9, D:6) a +0 flail a gnoll skeleton (17, 10, D:6) 3 stones a +0 short sword (17, 11, D:6) a +0 dagger a +0 scale mail a +0 trident a gnoll skeleton (18, -18, D:6) a +0 quarterstaff (18, 12, D:6) a +0 short sword a kobold skeleton (18, 13, D:6) a +0 flail a gnoll skeleton (19, 5, D:6) a hound skeleton (19, 11, D:6) a +0 flail a gnoll skeleton (19, 12, D:6) a +0 whip (21, 1, D:6) a +0 whip a gnoll corpse (skeletalised by now) (21, 2, D:6) a +0 flail (22, -26, D:6) a +0 flail (22, 0, D:6) a +0 halberd (22, 1, D:6) a +0 flail (27, -2, D:6) a basilisk skeleton (31, -5, D:6) a hound skeleton (32, -7, D:6) an iguana skeleton a water moccasin skeleton (32, -5, D:6) a +0 orcbow a +0 plate armour Level 7 of the Dungeon (3, -24, D:7) a +0 club (17, -45, D:7) a +0 falchion a +0 trident a +0 leather armour the goblin skeleton of Sprozz (26, -5, D:7) a +0 dagger a +0 robe (29, -12, D:7) a +3 short sword a stone a +0 club a +0 short sword a +0 short sword a kobold skeleton a kobold skeleton a kobold skeleton (30, -12, D:7) 2 stones a +0 short sword a +0 short sword a kobold skeleton a kobold skeleton (30, -11, D:7) 3 stones a +0 short sword (30, -10, D:7) 3 stones a +0 dagger (34, -1, D:7) an iguana skeleton (46, 1, D:7) a +0 flail (49, -12, D:7) a +0 giant club (50, -43, D:7) a +0 rapier (50, -33, D:7) a +0 rapier (50, -12, D:7) a +0 dagger a kobold skeleton (59, -13, D:7) a +0 short sword a +0 dagger a kobold skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:8) a +0 dagger a +0 robe (2, -4, D:8) a +0 falchion (2, 7, D:8) an acid dragon corpse (skeletalised by now) (3, -2, D:8) a +2 trident of protection an orc corpse (skeletalised by now) (7, 3, D:8) a +0 dagger 2 boomerangs an orc skeleton (8, 3, D:8) a +0 hand axe an orc skeleton (9, 4, D:8) a +0 hand axe (13, 41, D:8) a +0 dire flail a +0 robe a +0 dagger an orc corpse (skeletalised by now) (14, 27, D:8) a bullfrog corpse (skeletalised by now) (14, 41, D:8) a +2 flail of freezing a +0 dagger a +0 chain mail a +0 robe an orc corpse (skeletalised by now) (19, 16, D:8) a +0 robe (19, 41, D:8) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) a bullfrog skeleton (21, 33, D:8) a +3 dagger (22, 41, D:8) a +2 dire flail a +0 robe (28, 14, D:8) a +0 whip 4 stones a kobold skeleton (28, 15, D:8) a +0 club a +0 whip a +0 whip a +0 dagger 2 stones a kobold skeleton a kobold skeleton a kobold skeleton (29, 14, D:8) a +0 whip of venom a +0 short sword 5 stones a kobold skeleton (29, 15, D:8) a +0 club (29, 20, D:8) a water moccasin skeleton (29, 23, D:8) a +2 dagger of venom (30, 14, D:8) a +0 dagger a +0 orcbow a +0 plate armour (31, 13, D:8) a +0 short sword (41, 4, D:8) a +0 chain mail (41, 15, D:8) a +0 robe (43, -2, D:8) a +0 short sword 5 stones (43, -1, D:8) a +0 short sword a kobold corpse (skeletalised by now) (44, -2, D:8) a +0 short sword a stone a +0 club a kobold corpse (skeletalised by now) (46, 25, D:8) a +0 robe (59, -1, D:8) 3 large rocks (63, -1, D:8) a +0 shortbow Level 9 of the Dungeon (8, 44, D:9) a +3 orcbow (19, 5, D:9) a +0 mace (22, 43, D:9) the +3 robe "Qoprir" {Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, 6, D:9) a +1 dagger of holy wrath a +0 short sword a +0 leather armour a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 7, D:9) a +2 flail of holy wrath a +0 dagger a +0 robe a +0 club a +0 short sword a +0 leather armour an orc skeleton (23, 8, D:9) a +0 dagger a +0 robe (23, 19, D:9) a +0 shortbow (27, 3, D:9) a +0 ring mail (42, 21, D:9) a +0 dagger a +0 trident a +0 dagger a +0 robe an orc skeleton a yak skeleton (43, 20, D:9) a +0 shortbow a centaur skeleton a yak skeleton (44, 20, D:9) a howler monkey skeleton (47, 30, D:9) a +0 hand axe (54, 38, D:9) a +0 trident (55, 6, D:9) a howler monkey corpse (skeletalised by now) (58, 23, D:9) a potion of haste (58, 24, D:9) 8 gold pieces (58, 25, D:9) 12 gold pieces (59, 23, D:9) 15 gold pieces (59, 24, D:9) a +0 ring mail (59, 25, D:9) a +0 hand axe (60, 23, D:9) a +0 leather armour (60, 24, D:9) a scroll of fog (60, 25, D:9) a +0 lajatang Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the necromancy staff of Vaomotor {rElec rN+ Necro} (3900 gold) [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. the dragon-coil talisman of Tortured the Good {rF+ Will++ Slay-6 SInv} (6000 gold) [dragon-coil talisman] rF+: It protects you from fire. Will++: It greatly increases your willpower. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. the +5 ring mail of the Shoals {+Blink rC+ Regen+} (5000 gold) +Blink: It lets you blink. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the serpent talisman "Tujoxt" {*Corrode rC+ rN++} (5550 gold) [serpent talisman] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. the +6 sling of Ithumi {freeze, Fly Int+3} (4810 gold) Fly: It grants you flight. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 pair of gloves of Foolhardiness {^Drain rElec rPois Will+} (2770 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. the amulet of the First Visionaries {Regen+ rCorr} (4260 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the +0 chain mail of Jitz {Harm Dex+3 SInv} (2350 gold) Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +0 robe of the Burning Gods {rC+} (1490 gold) rC+: It protects you from cold. It cannot be enchanted further. the +1 dagger of Parsimonious Defiance {venom, rElec rF++ Dex-4} (3050 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +3 sling of the Green God {heavy, rN+} (2890 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the conjuration staff "Enedeez" {rC+ Conj} (3900 gold) [staff of conjuration] rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. the amulet "Pott" {Faith rF- rN+ Str+4} (5260 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). the +5 spear "Eshron" {venom, rN+ Stlth+} (4260 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Zerph" {rN++ Will- rCorr Wiz Dex-2} (4470 gold) [ring of wizardry] rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Dex-2: It affects your dexterity (-2). a +2 hand axe of flaming (1740 gold) the ring of the Will of the Gods {rPois rCorr SInv} (3180 gold) [ring of see invisible] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the +1 robe "Cuwoer" {Int+3 Dex+3} (2550 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 leather armour "Wuor" {rElec rCorr} (2160 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring "Buoph" {Fly Will++ rCorr} (4410 gold) [ring of flight] Fly: It grants you flight. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. [Shop] Odicw's Book Shop a parchment of Haunt (459 gold) a parchment of Animate Dead (182 gold) a parchment of Bombard (350 gold) a parchment of Maxwell's Portable Piledriver (123 gold) a parchment of Frozen Ramparts (123 gold) a parchment of Fire Storm (728 gold) a parchment of Splinterfrost Shell (459 gold) a parchment of Summon Hydra (459 gold) a parchment of Confusing Touch (123 gold) a parchment of Grave Claw (81 gold) a parchment of Sublimation of Blood (81 gold) a parchment of Mephitic Cloud (123 gold) a parchment of Death's Door (728 gold) a parchment of Magnavolt (459 gold) a parchment of Flame Wave (182 gold) [Shop] Eckeemp's Distillery a potion of enlightenment (70 gold) a potion of might (56 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) 2 potions of resistance (unknown) (280 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) [Shop] Xeujo's Assorted Antiques a potion of brilliance (108 gold) a +0 robe (24 gold) a box of beasts (1080 gold) a +0 short sword (81 gold) a +0 dagger (54 gold) a scroll of identify (54 gold) a +0 falchion (81 gold) (3, 5, D:10) a +0 dagger a +0 robe (3, 6, D:10) a +0 dagger a +0 robe (10, -19, D:10) a +0 dagger 3 flux baubles (11, -14, D:10) a +0 scale mail (12, 4, D:10) a +0 long sword of draining +2 acid dragon scales (25, -2, D:10) a +0 flail (27, -9, D:10) a +0 club an orc skeleton (27, -8, D:10) a +0 hand axe (28, -9, D:10) a +2 heavy dire flail a +0 plate armour an orc skeleton (30, -9, D:10) a yak skeleton a yak skeleton (30, -8, D:10) a yak skeleton (31, -8, D:10) a yak corpse (skeletalised by now) a yak skeleton (31, -7, D:10) a +0 shortbow of flaming a centaur corpse (skeletalised by now) (33, -2, D:10) a +0 ring mail (40, -18, D:10) a +1 dagger of venom a +0 dagger 3 stones (40, -16, D:10) a +0 dagger 3 stones a kobold skeleton (41, -18, D:10) a +0 dagger (41, -17, D:10) a +0 short sword 3 stones (41, -16, D:10) a +0 short sword a kobold skeleton (45, 20, D:10) a +0 plate armour (55, 1, D:10) a +2 athame of speed a +0 robe the orc corpse of Nergalle (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a maw talisman (10, 3, D:11) a yak corpse (skeletalised by now) (11, 2, D:11) a yak corpse (skeletalised by now) (17, -29, D:11) a +0 robe (29, 10, D:11) a +0 robe (32, -2, D:11) a +0 dagger a +0 robe a +0 whip a kobold corpse (32, 0, D:11) a +0 dagger a kobold corpse (32, 1, D:11) a +0 club 5 stones (54, -12, D:11) a +0 scale mail (54, -3, D:11) a +0 troll leather armour a troll skeleton (57, -24, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) (57, 14, D:11) a +0 scimitar (58, -24, D:11) an ugly thing corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of curing (7, -6, Lair:1) a basilisk corpse (14, 1, Lair:1) a +0 robe