Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 17230721117366426653 12 bongcheondong the Ducker (level 2, -3/24 HPs) Began as a Merfolk Monk on Aug 11, 2026. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (468 turns). bongcheondong the Ducker (Merfolk Monk) Turns: 468, Time: 00:00:50 Health: -3/24 AC: 5 Str: 11 XL: 2 Next: 33% Magic: 2/2 EV: 11 Int: 9 God: Gold: 52 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe c - an orb of light (worn) d - a +0 ring mail (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of brand weapon {unknown} Potions a - a potion of ambrosia f - a potion of moonshine {unknown} Skills: + Level 3.5 Fighting * Level 3.7 Long Blades + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You open the door. Found a stone staircase leading down. There is an open door here. Your legs become a tail as you dive into the water. You see here a frilled lizard corpse. Your legs become a tail as you dive into the water. Things that are here: a +0 short sword; a kobold corpse Your legs become a tail as you dive into the water. Your legs become a tail as you dive into the water. Your legs become a tail as you dive into the water. As you open the door, it creaks loudly! There is an open door here. Found an escape hatch in the floor. There is an escape hatch in the floor here. Done exploring. Done exploring. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter 2 gnolls. The gnoll shouts! You hear a shout! You encounter a gnoll. It is wielding a +0 halberd. You hear a shout! The gnoll leaves your sight. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. There is a stone staircase leading up here. The gnoll barely misses you. There is a stone staircase leading up here. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 halberd! You climb upwards. There is a stone staircase leading down here. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... #...........#######......# #...........#######..###.# #.................#....#.# #.................#....#.# #..)........).....#....#.# ###'#####.#...............# #...# #.#####........#### #.##### #......ğ##.###.# ##.....#########@.....#.# ..##.......# ####.#.#.# #.##.......# #...#.# #.##.......# #####.# #.##.......# ###.# #.##.......# #...# ..##..†....# #.### ..####'##### ##.### ..####.## ####### #....# You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 jackals (D:1) A kobold (D:1) A rat (D:1) A spectral kobold (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 155 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 258 | D:1 | Found a faded altar of an unknown god. 468 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, dreamdust_ecumenical_altar_drowned_temple, minmay_tree_intersection D:2: serial_bayou_shore_a, layout_loops_cross, serial_bayou, serial_bayou_pond_c, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_pond_e, minmay_unequal Action || total ---------------------------++------- Attack: Normal || 29 Melee: Falchion || 29 Stab: Sleeping || 1 Armour: Ring mail || 19 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 461 | 432 | 29 | 0 | 334 | 2 | 230.5 | Dungeon | 461 | 432 | 29 | 0 | 334 | 2 | 230.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 437 daAuts D:2: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+