bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, 0, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (6, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -25, D:1) a +0 club a jackal corpse (skeletalised by now) (17, -29, D:1) a bat corpse (skeletalised by now) (23, -2, D:1) a +0 dagger (30, -17, D:1) a rat skeleton (30, -15, D:1) a +0 dagger a kobold skeleton (36, -2, D:1) a +0 leather armour (39, -34, D:1) a +0 dagger 3 stones (39, -23, D:1) an inkwell talisman a +0 short sword a rat skeleton a jackal skeleton a kobold skeleton (40, -23, D:1) a +0 dagger a jackal skeleton a bat skeleton a goblin skeleton (43, -25, D:1) a +0 short sword 4 stones (44, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (48, -4, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip of draining a +0 animal skin a +0 helmet a +0 club the hobgoblin skeleton of Robin a goblin skeleton (1, 0, D:2) a +0 dagger a goblin skeleton (3, 16, D:2) a frilled lizard skeleton (3, 17, D:2) a jackal skeleton (4, 4, D:2) a +0 hand axe (4, 17, D:2) a rat skeleton (7, 15, D:2) 5 poisoned darts (10, 0, D:2) a +0 scale mail (15, 2, D:2) a +0 hand axe (25, -3, D:2) an orb of mesmerism (25, 16, D:2) a hobgoblin corpse (skeletalised by now) (28, -14, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (29, 18, D:2) a +0 dagger (31, -4, D:2) a +0 dagger a goblin skeleton (33, -4, D:2) a hobgoblin skeleton (36, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, 12, D:2) 4 boomerangs (47, -17, D:2) a +0 mace Level 3 of the Dungeon (7, 0, D:3) a +0 flail a +0 ring mail (8, 7, D:3) a ball python corpse (skeletalised by now) (11, 13, D:3) a +0 short sword a +0 leather armour a +0 whip an orc corpse (skeletalised by now) (11, 14, D:3) a +0 falchion an orc corpse (skeletalised by now) (12, 14, D:3) a +0 flail (13, -7, D:3) a +0 mace (17, 16, D:3) a +0 halberd a +0 spear (19, -10, D:3) a +0 halberd (20, -11, D:3) a +3 whip of venom (21, 13, D:3) a +0 flail (22, -10, D:3) a rat skeleton (23, 12, D:3) a +0 short sword (24, 11, D:3) a +0 spear a gnoll skeleton (32, -11, D:3) a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton (33, -11, D:3) a +0 dagger (43, 9, D:3) a +0 flail a gnoll skeleton (47, -6, D:3) a hobgoblin skeleton a quokka skeleton (50, -11, D:3) a rat skeleton (50, -2, D:3) a +0 club a goblin skeleton (51, -2, D:3) a +0 dagger a +0 club a +0 club a goblin skeleton (51, -1, D:3) a +0 club a hobgoblin skeleton (51, 16, D:3) a +0 dagger a stone (56, 2, D:3) a +0 dagger a goblin skeleton (57, 2, D:3) a hobgoblin skeleton (57, 3, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon [Shop] Syale's Distillery a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of invisibility (unknown) (104 gold) a potion of enlightenment (65 gold) a potion of curing (39 gold) a potion of mutation (104 gold) 2 potions of curing (78 gold) a potion of curing (39 gold) a potion of lignification (39 gold) (19, -7, D:4) a +0 club (19, -6, D:4) a +0 whip a +0 scale mail (20, -6, D:4) a +1 whip of venom (20, -5, D:4) a +0 dagger (20, 16, D:4) a +0 trident (33, 38, D:4) a +0 robe (34, 23, D:4) a +0 whip a +0 leather armour (34, 24, D:4) a +0 club a +0 robe a +0 hand axe a +0 scale mail (35, 23, D:4) a +0 dagger a +0 leather armour a +0 club (35, 24, D:4) a +0 club a +0 scale mail (50, 14, D:4) a +0 dagger (51, 37, D:4) 2 boomerangs (55, 24, D:4) a ball python skeleton (58, 24, D:4) a jackal skeleton (62, 9, D:4) a +0 ring mail (68, 33, D:4) a +0 spear Level 5 of the Dungeon [Shop] Ronoivo's Antique Weapon Emporium a +0 arbalest (180 gold) a +1 trident of freezing (319 gold) a +0 falchion (72 gold) a +0 great mace (240 gold) a +0 rapier (132 gold) a +0 great sword (240 gold) a +0 whip (60 gold) [Shop] Hoxkuxum's Antique Weapon Shoppe a +0 flail (94 gold) a +0 dagger (54 gold) a +0 hand axe (81 gold) the +7 falchion of Muihi {venom, Str+5 Stlth+} (1590 gold) Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 broad axe (243 gold) a +0 flail (94 gold) [Shop] Geihad's Antique Weapon Shoppe the +8 mace "Laebbir" {venom, Fly rC+ Will+ Str+4} (2063 gold) Fly: It grants you flight. rC+: It protects you from cold. Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 quarterstaff (140 gold) a +0 dagger (56 gold) a +0 quarterstaff (140 gold) a +0 partisan (196 gold) a +0 shortbow (84 gold) a +0 short sword (84 gold) a +0 arbalest (210 gold) a +0 long sword of holy wrath (232 gold) [Shop] Kasyedil's Assorted Antiques 2 potions of heal wounds (416 gold) a +0 leather armour (52 gold) a lightning rod (4/4) (1040 gold) a potion of mutation (208 gold) a phial of floods (1040 gold) a scroll of fog (104 gold) a +0 barding (598 gold) a +0 club (13 gold) (0, 0, D:5) a +0 robe (8, -24, D:5) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (8, -23, D:5) a +0 dagger a +0 robe (8, -22, D:5) a +0 dagger a +0 robe (9, -26, D:5) a +1 heavy glaive a +0 robe (19, -15, D:5) a +0 quarterstaff (26, 8, D:5) a +2 whip of electrocution (27, 7, D:5) a +0 flail a +0 flail a +0 club (37, -36, D:5) a +0 club a +0 leather armour (41, 0, D:5) a +0 spear (42, -8, D:5) a +0 flail (43, 2, D:5) a +0 spear (43, 3, D:5) a +0 whip (44, 3, D:5) a +0 whip (48, -23, D:5) a +0 war axe (53, -35, D:5) a +0 dagger (54, -35, D:5) a +0 dagger a +0 leather armour (54, -34, D:5) a +0 dagger a +0 robe (55, -25, D:5) a +0 whip (60, -24, D:5) a +0 sling (62, 2, D:5) a +0 ring mail (71, -15, D:5) a +0 ring mail Level 6 of the Dungeon (3, 0, D:6) a parchment of Lesser Beckoning (8, 15, D:6) a +0 hand axe a +0 ring mail (11, 30, D:6) a +0 war axe (16, -1, D:6) a +0 short sword a +0 plate armour a +0 flail (16, 0, D:6) a +0 flail a +0 leather armour (17, 0, D:6) a +0 dagger a +0 robe (18, 0, D:6) a +1 leather armour of cold resistance a +0 club an orc skeleton (19, -1, D:6) a +0 giant club (21, 1, D:6) a +0 leather armour (29, 33, D:6) a parchment of Poisonous Vapours (30, 37, D:6) a maw talisman (39, 15, D:6) a +0 war axe Level 7 of the Dungeon (7, -1, D:7) a +0 whip (13, -15, D:7) a +0 robe (14, -15, D:7) a +0 morningstar of protection (14, -11, D:7) a parchment of Animate Dead (15, -18, D:7) a parchment of Tukima's Dance (16, -18, D:7) a +0 ring mail (16, -17, D:7) 6 boomerangs (18, -16, D:7) a +0 robe (20, -18, D:7) a +0 trident (20, -15, D:7) a +0 dagger (20, -12, D:7) the +12 long sword of Moral Flaws {drain, *Corrode rF+ Int+3} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (20, -10, D:7) a +0 whip a +0 leather armour (22, -22, D:7) a +0 mace (25, -24, D:7) 3 boomerangs (27, -3, D:7) a +0 spear (31, -12, D:7) a +1 robe of cold resistance an orb of mesmerism (32, -39, D:7) a +0 club (32, -12, D:7) a +0 short sword a +0 trident (46, -13, D:7) a +0 sling (50, 0, D:7) a +0 dagger a +0 falchion a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) 14 poisoned darts a +0 orcbow a +0 club a +0 mace a +0 club a +0 whip (0, 1, D:8) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (1, -2, D:8) a +0 short sword (1, -1, D:8) a +0 dagger 5 stones (3, -4, D:8) a +0 club (4, 3, D:8) a +0 club (29, -15, D:8) a +0 flail (30, -18, D:8) a +0 trident a +0 ring mail (31, -19, D:8) a +0 club (31, -17, D:8) a +0 spear (32, -16, D:8) a +0 halberd (36, -30, D:8) a +0 mace a +0 robe (36, -29, D:8) a +0 short sword a +0 robe (37, 0, D:8) a +0 dagger (37, 1, D:8) a +2 whip of electrocution a +0 short sword a +0 dagger a +0 dagger a +0 robe a +0 hand axe (37, 2, D:8) a +0 club a +0 club (38, 0, D:8) a +0 dagger a stone a +0 club (39, 1, D:8) a +0 dagger (39, 2, D:8) a +0 dagger a +0 dagger a kobold skeleton (40, -30, D:8) a +3 halberd a +0 robe (55, -29, D:8) a -2 demon whip of venom the demonspawn skeleton of Amaemon (62, -5, D:8) a +0 flail a +0 whip a +0 robe a +0 spear (62, -4, D:8) a +0 whip (62, -3, D:8) a +0 club (62, 10, D:8) a +0 dagger a +0 robe (67, 0, D:8) a +3 scimitar of flaming a ring of resist corrosion (69, 8, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Orhace's Magical Supplies the Precepts of Gusts and Topography (1044 gold) Spells Type Level a - Sandblast Earth 1 b - Petrify Alchemy/Earth 4 c - Magnavolt Earth/Air 7 d - Chain Lightning Conjuration/Air 9 a manual of Air Magic (1280 gold) a scroll of amnesia (66 gold) a scroll of identify (33 gold) an amulet of wildshape (unknown) (480 gold) (0, 0, D:9) a +0 flail a +0 plate armour a ring of resist corrosion (1, -5, D:9) a +0 whip (6, -5, D:9) a +0 plate armour (7, -13, D:9) a +0 giant club a +0 giant spiked club (12, -42, D:9) a parchment of Launch Clockwork Bee (33, -42, D:9) a +4 falchion a +0 dagger a +0 robe a +0 robe (33, -41, D:9) a +2 falchion a +0 robe (35, -42, D:9) a +0 mace a +0 robe (36, -42, D:9) a +0 mace a +0 robe (44, -12, D:9) a +0 club (45, -29, D:9) a +0 giant spiked club a +0 giant club (47, -1, D:9) Sif Muna's Debased Rites 101 Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (47, 0, D:9) Sif Muna's Spellbook of the Salamander Spells Type Level a - Slow Hexes 1 (unseen) (47, 1, D:9) Sif Muna's Tutorial on the Wind Spells Type Level a - Shock Conjuration/Air 1 (unseen) (48, -5, D:9) a +0 whip (50, -7, D:9) a +0 spear 2 boomerangs (53, -8, D:9) a +0 club (55, -29, D:9) 2 boomerangs (56, 1, D:9) a +1 whip of electrocution Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (0, 1, D:10) a +0 sling a +0 club (1, -20, D:10) a +0 mace (2, -20, D:10) a +1 whip of venom a +0 club 2 boomerangs (3, -22, D:10) a +0 flail a +0 leather armour (3, -21, D:10) a +0 dagger a +0 dagger a +0 robe (3, -20, D:10) a +0 club a +0 leather armour (3, -8, D:10) a +0 hand axe a +0 scale mail (3, 0, D:10) a +0 falchion (4, -19, D:10) a +0 war axe (4, -10, D:10) a +0 hand axe (4, -8, D:10) a +0 club a +0 dagger (5, -10, D:10) a +0 dagger (5, -9, D:10) a +0 whip a +0 hand axe a +0 leather armour a +0 short sword (6, -16, D:10) a +0 sling (6, -8, D:10) a +0 flail a +0 leather armour (6, -6, D:10) a +0 club (7, -17, D:10) a +0 falchion (8, -5, D:10) a +0 club (9, -6, D:10) a +0 short sword (11, -6, D:10) a +0 short sword of speed a +0 short sword a +0 ring mail a +0 leather armour (11, -4, D:10) a +0 short sword (12, -4, D:10) a +0 great mace a +0 giant club (14, -5, D:10) a +0 dagger a +0 robe (16, -5, D:10) a +0 flail (16, 14, D:10) a +0 flail a +0 robe (18, 12, D:10) a +0 dagger a +0 robe (18, 18, D:10) a +0 dagger a +0 robe (18, 20, D:10) a +0 dagger a +0 robe (18, 22, D:10) a +3 morningstar of freezing a +0 robe (24, -16, D:10) a +0 hand axe a +0 leather armour (25, -17, D:10) a +0 short sword (29, -12, D:10) a +0 hand axe (30, 13, D:10) 4 javelins (39, -10, D:10) a +0 ring mail (43, 15, D:10) a parchment of Tukima's Dance (51, 7, D:10) a +0 whip a +0 scale mail (52, 6, D:10) a +0 club (52, 7, D:10) a +0 war axe a +0 plate armour (52, 8, D:10) a +0 club (54, 0, D:10) a +0 dagger of venom a +0 robe (57, 0, D:10) a +0 hand axe (58, 0, D:10) a +0 hand axe a +0 hand axe a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (1, 9, Lair:1) 3 poisoned darts (8, -23, Lair:1) a +0 ring mail (13, 4, Lair:1) a +2 sling of freezing a +0 quarterstaff a +0 leather armour (21, 7, Lair:1) a +0 ring mail (22, -24, Lair:1) a human skeleton (34, 16, Lair:1) a spore talisman (62, 10, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (14, 14, Lair:2) a +0 scale mail (16, -11, Lair:2) a +0 trident (16, 16, Lair:2) a +0 leather armour (41, -2, Lair:2) a +0 leather armour (63, -16, Lair:2) a +2 robe of cold resistance a +0 athame Level 3 of the Lair of Beasts (8, 20, Lair:3) a +0 falchion (9, -9, Lair:3) a +0 broad axe (12, 25, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance (25, 14, Lair:3) a +0 ring mail (39, 16, Lair:3) an orb of mayhem Level 4 of the Lair of Beasts the Necropolis (0, 69, Necropolis) (unseen) (1, 69, Necropolis) (unseen) (2, 69, Necropolis) (unseen) (3, 69, Necropolis) (unseen) (4, 69, Necropolis) (unseen) (5, 69, Necropolis) (unseen) (6, 69, Necropolis) (unseen) (7, 69, Necropolis) (unseen) (8, 69, Necropolis) (unseen) (9, 69, Necropolis) (unseen) (10, 69, Necropolis) (unseen) (11, 69, Necropolis) (unseen) (12, 69, Necropolis) (unseen) (13, 69, Necropolis) (unseen) (14, 69, Necropolis) (unseen) (16, 69, Necropolis) (unseen) (17, 51, Necropolis) the +2 war axe of Xufuobbo {spect, Fly rCorr} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (17, 69, Necropolis) (unseen) (18, 51, Necropolis) a scroll of fog (18, 69, Necropolis) (unseen) (19, 51, Necropolis) 19 gold pieces (19, 69, Necropolis) (unseen) (20, 51, Necropolis) a scarf of shadows (unseen) (20, 69, Necropolis) (unseen) (21, 51, Necropolis) a +0 falchion of distortion (unseen) (21, 69, Necropolis) (unseen) (22, 51, Necropolis) 28 gold pieces (22, 69, Necropolis) (unseen) (23, 69, Necropolis) (unseen) (24, 69, Necropolis) (unseen) (25, 69, Necropolis) (unseen) (26, 69, Necropolis) (unseen) (27, 69, Necropolis) (unseen) (28, 69, Necropolis) (unseen) (29, 69, Necropolis) (unseen) (30, 69, Necropolis) (unseen) (31, 69, Necropolis) (unseen) (32, 69, Necropolis) (unseen) (33, 69, Necropolis) (unseen) (34, 69, Necropolis) (unseen) (35, 69, Necropolis) (unseen) (36, 69, Necropolis) (unseen) (37, 69, Necropolis) (unseen) (38, 69, Necropolis) (unseen) (39, 69, Necropolis) (unseen) (40, 69, Necropolis) (unseen) (41, 69, Necropolis) (unseen) (42, 69, Necropolis) (unseen) (43, 69, Necropolis) (unseen) (44, 69, Necropolis) (unseen) (45, 69, Necropolis) (unseen) (46, 21, Necropolis) a curare-tipped dart (unseen) (46, 69, Necropolis) (unseen) (47, 19, Necropolis) the +0 leather armour of Ockihua {^Drain Str+5} ^Drain: It drains your maximum health when unequipped. Str+5: It affects your strength (+5). It cannot be enchanted further. (unseen) (47, 20, Necropolis) 21 gold pieces (47, 21, Necropolis) a +0 mace (47, 69, Necropolis) (unseen) (48, 19, Necropolis) the ring of Beth {rPois rF+ Will++ MP-7} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Will++: It greatly increases your willpower. MP-7: It affects your magic capacity (-7). (unseen) (48, 23, Necropolis) the +4 trident of Purpose {antimagic, rElec Dex+4} (still there?) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 robe (still there?) (48, 69, Necropolis) (unseen) (49, 19, Necropolis) a wand of quicksilver (2) (49, 20, Necropolis) a +0 club (49, 21, Necropolis) a +0 war axe (49, 69, Necropolis) (unseen) (50, 24, Necropolis) a +0 dagger a +0 robe (50, 69, Necropolis) (unseen) (51, 23, Necropolis) a +0 rapier a +0 robe a +0 buckler (51, 47, Necropolis) 5 gold pieces (51, 48, Necropolis) 26 gold pieces (51, 49, Necropolis) the +5 battleaxe of Sosuch {flame, rC- rN+ Dex+3 Stlth+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (51, 69, Necropolis) (unseen) (52, 22, Necropolis) a +2 robe of resistance (still there?) a +0 dagger (still there?) (52, 69, Necropolis) (unseen) (53, 69, Necropolis) (unseen) (54, 69, Necropolis) (unseen) (55, 69, Necropolis) (unseen) (56, 69, Necropolis) (unseen) (57, 69, Necropolis) (unseen) (58, 69, Necropolis) (unseen) (59, 69, Necropolis) (unseen) (60, 69, Necropolis) (unseen) (61, 69, Necropolis) (unseen) (62, 69, Necropolis) (unseen) (63, 69, Necropolis) (unseen) (64, 69, Necropolis) (unseen) (65, 69, Necropolis) (unseen) (66, 69, Necropolis) (unseen) (67, 69, Necropolis) (unseen) (68, 69, Necropolis) (unseen) (69, 69, Necropolis) (unseen)