bongcheondong Level 1 of the Dungeon [Shop] Niymnuq's Distillery a potion of moonshine (12 gold) a potion of ambrosia (96 gold) a potion of moonshine (12 gold) a potion of mutation (96 gold) a potion of attraction (36 gold) a potion of haste (120 gold) a potion of lignification (36 gold) a potion of curing (36 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, -10, D:1) a ball python corpse (skeletalised by now) (3, -5, D:1) a +0 short sword 5 stones (12, 11, D:1) a +0 leather armour (15, -11, D:1) a quokka skeleton (17, 15, D:1) a frilled lizard skeleton (17, 16, D:1) a jackal skeleton a jackal skeleton (19, 13, D:1) 2 boomerangs (20, -2, D:1) a quokka corpse (skeletalised by now) (21, 11, D:1) a quokka skeleton (26, -16, D:1) a +0 dagger a goblin skeleton (28, -5, D:1) a bat corpse (skeletalised by now) (31, -15, D:1) a hobgoblin skeleton (37, 17, D:1) a +0 mace (42, 17, D:1) a frilled lizard corpse (skeletalised by now) (48, 22, D:1) a hobgoblin corpse (skeletalised by now) (50, 3, D:1) a +0 plate armour (52, 4, D:1) a +0 mace (54, -14, D:1) an orb of pyromania (57, 17, D:1) a +0 robe (62, -8, D:1) a +0 short sword 2 stones a kobold skeleton Level 2 of the Dungeon [Shop] Socaec's Antique Weapon Boutique a +3 long sword of venom (402 gold) a +0 short sword (57 gold) a +0 hand axe (57 gold) a +0 shortbow (57 gold) a +0 trident (66 gold) a +2 glaive of protection (456 gold) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (1463 gold) It cannot be enchanted further. a +0 whip (47 gold) a +0 dagger of venom (83 gold) a +2 short sword of electrocution (370 gold) (9, 35, D:2) the felid skeleton of Natasha (15, 5, D:2) the felid skeleton of Natasha (16, 11, D:2) the +5 ring mail "Xuung" {-Tele MP+8 Int+3} -Tele: It prevents most forms of teleportation. MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (20, -1, D:2) 6 boomerangs (25, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, 15, D:2) a +0 robe (30, 30, D:2) a +0 hammer (32, 0, D:2) a +0 club a +0 robe (33, 3, D:2) a rat corpse (skeletalised by now) (36, -1, D:2) a +0 robe (46, 24, D:2) a +0 short sword a stone a kobold skeleton (53, 23, D:2) a rat skeleton (60, -10, D:2) a +0 plate armour (60, 0, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Koidath's Jewellery Emporium a ring of positive energy (240 gold) an amulet of chemistry (360 gold) a +4 ring of protection (432 gold) a ring of see invisible (unknown) (180 gold) an amulet of regeneration (360 gold) a ring of positive energy (240 gold) a ring of resist corrosion (unknown) (240 gold) a ring of wizardry (unknown) (360 gold) a ring of protection from cold (300 gold) a +6 ring of strength (unknown) (432 gold) (3, 2, D:3) a ring of positive energy (3, 3, D:3) a +0 whip (8, -11, D:3) a +0 dagger (10, -10, D:3) a +0 dagger (29, 19, D:3) a +0 dagger (30, 35, D:3) a +0 club (31, 36, D:3) a +0 robe (34, 36, D:3) a +0 scale mail (36, 33, D:3) a +0 dagger a rat corpse (skeletalised by now) (37, 33, D:3) a rat corpse (skeletalised by now) (58, 43, D:3) a parchment of Sandblast (62, 1, D:3) a +0 mace of concussion Level 4 of the Dungeon (1, 1, D:4) a +0 club (4, 3, D:4) a parchment of Kinetic Grapnel (6, -19, D:4) a +1 scythe of pain a +0 robe (10, -14, D:4) a +0 short sword (14, -20, D:4) a +0 short sword (15, -40, D:4) a +0 dagger (21, -2, D:4) a +0 ring mail (25, -39, D:4) a +1 flail of concussion a +0 scale mail (26, -2, D:4) a +0 club (29, -26, D:4) a +0 giant spiked club (39, -20, D:4) a +0 robe (43, -29, D:4) a quill talisman (45, -30, D:4) a +0 ring mail (46, -10, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Bumegetyzienn's Neck Hole a +0 cloak (45 gold) a +0 cloak of corrosion resistance (115 gold) a scarf of harm (90 gold) a scarf of harm (90 gold) an amulet of dissipation (unknown) (300 gold) an amulet of reflection (unknown) (300 gold) (0, 0, D:5) a +0 dagger (4, 6, D:5) a +0 dagger a +0 robe (6, 6, D:5) a +0 club a +0 leather armour (6, 7, D:5) a +0 giant spiked club (7, 6, D:5) a +0 club (8, -28, D:5) a +0 plate armour (20, -5, D:5) a +0 quarterstaff (22, -7, D:5) a +0 club (23, -9, D:5) a +0 scale mail (43, 4, D:5) 3 flux baubles (45, 8, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (9, -16, D:6) a +0 whip (10, 4, D:6) a +0 rapier a +0 leather armour (15, 3, D:6) a talisman of death (19, 11, D:6) a +0 giant spiked club (22, -9, D:6) a +0 long sword (23, 9, D:6) a +0 dagger a +0 flail a +0 falchion a +0 club (23, 10, D:6) a +0 hand axe a +0 leather armour a +0 club a +0 scale mail a +0 short sword (24, 10, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (33, -1, D:6) the inkwell talisman of the Eternal Fruit {Harm +Blink Dex+4} [inkwell talisman] Harm: It increases damage dealt and taken. +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). (34, -12, D:6) a +0 leather armour (40, -2, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 32, D:7) a +0 robe (9, 10, D:7) a +0 cloak (15, -16, D:7) a +0 spear (18, 17, D:7) a +0 giant club (19, -2, D:7) a +0 robe (19, 13, D:7) a +0 hand axe 2 boomerangs (20, 30, D:7) a ring of poison resistance (26, -6, D:7) 17 gold pieces (27, -6, D:7) 23 gold pieces (28, -6, D:7) 20 gold pieces (29, -6, D:7) 14 gold pieces (30, -6, D:7) 10 gold pieces (40, 7, D:7) a +3 trident a +0 robe (41, 6, D:7) a +0 war axe a +0 robe (41, 7, D:7) a +1 scimitar of freezing a +0 robe (42, 7, D:7) a +0 great sword a +0 robe (44, 4, D:7) a parchment of Soul Splinter (47, -7, D:7) a +0 giant club Level 8 of the Dungeon (0, 2, D:8) a +0 robe a +0 dagger (5, 8, D:8) a +1 whip of freezing a +0 robe (6, 0, D:8) a +0 quarterstaff (17, 26, D:8) a +0 ring mail a +0 club (21, 23, D:8) a +0 club (30, 11, D:8) a +0 plate armour a +0 spear (32, 6, D:8) an orb of mesmerism a +0 robe a +4 trident of draining (33, 23, D:8) a +0 ring mail (34, 7, D:8) a +0 spear (36, 3, D:8) a +0 spear (42, 17, D:8) a +0 falchion a +0 robe (43, 15, D:8) a +2 hand axe of freezing a +0 robe (44, 15, D:8) a +0 short sword (46, 8, D:8) a +0 robe a +3 great sword (46, 39, D:8) a +0 scale mail a +0 short sword a +0 chain mail a boomerang a +0 hand axe (47, 39, D:8) a +0 war axe (56, 19, D:8) a +0 spear (56, 20, D:8) a +0 leather armour a +0 hand axe a +0 ring mail a +0 club (56, 21, D:8) a +0 shortbow a +0 club a +0 whip a +0 robe a +0 dagger Level 9 of the Dungeon [Shop] Taytigy's Antique Weapon Shop a +0 glaive (270 gold) a +0 morningstar (162 gold) a +0 morningstar (162 gold) a +0 dire flail (135 gold) the +2 war axe "Dehejit" {freeze, rElec rC+ rN+ Dex-5} (837 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +3 mace of protection (556 gold) a +0 mace (81 gold) a +0 heavy hand axe (199 gold) a +0 spear (81 gold) a +0 spear (81 gold) a +1 heavy shortbow (334 gold) (2, 1, D:9) a +0 leather armour a +0 flail (14, 5, D:9) a +0 dagger (15, 5, D:9) a +0 dagger a +0 robe (16, 5, D:9) a +0 flail a +0 scale mail (21, 5, D:9) a +0 short sword 2 boomerangs a +0 leather armour a +0 dagger a +0 leather armour (21, 6, D:9) a +0 dagger a +0 robe (22, -5, D:9) a +0 flail a +0 halberd (22, 6, D:9) a +0 dagger a +0 robe (23, -5, D:9) a +0 halberd a +0 spear (24, -5, D:9) a +0 club a +0 spear (25, -5, D:9) a +0 orcbow (30, 26, D:9) a +0 sling of flaming (32, 0, D:9) a +0 club a +0 leather armour a +0 flail (32, 1, D:9) a +0 whip a +0 robe (33, 6, D:9) a +0 leather armour (33, 10, D:9) a +0 troll leather armour (34, 26, D:9) a +0 spear (35, 15, D:9) a +0 mace a +2 dagger of speed a +0 robe (35, 16, D:9) a +0 dagger a +0 robe (36, 15, D:9) a +0 short sword a +0 leather armour (43, 15, D:9) a +0 morningstar Level 10 of the Dungeon (3, 27, D:10) a +0 dagger a +0 robe (10, 27, D:10) a +0 chain mail (25, -3, D:10) a +0 dire flail (33, 23, D:10) a +1 rapier a +2 dagger (34, -12, D:10) a +1 dagger of flaming a +0 leather armour a +0 trident (35, -9, D:10) a +0 flail (47, 6, D:10) a +1 heavy hand axe (47, 30, D:10) a +0 halberd (48, 29, D:10) a +0 dire flail (52, 23, D:10) a +0 flail (52, 24, D:10) a +3 spear (53, 21, D:10) a +0 flail (53, 22, D:10) a +0 flail a +0 heavy spear a +0 scale mail (54, 22, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) 6 poisoned darts (1, 3, D:11) a potion of mutation (3, 5, D:11) a parchment of Confusing Touch (5, 5, D:11) a +0 ring mail (6, 8, D:11) a poisoned dart (8, 2, D:11) 7 gold pieces a +0 hand axe of electrocution a +0 leather armour (9, 1, D:11) 6 gold pieces a +0 hand axe (10, 4, D:11) 5 gold pieces a +0 club (11, 1, D:11) a scroll of enchant armour (11, 4, D:11) 5 gold pieces a +0 dagger a +0 robe (11, 8, D:11) 2 poisoned darts (12, 5, D:11) a parchment of Olgreb's Toxic Radiance (12, 8, D:11) 14 gold pieces (21, 9, D:11) 2 scrolls of teleportation Level 1 of the Lair of Beasts (43, -3, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (0, 0, Lair:2) an amulet of faith (15, -38, Lair:2) a +0 trident (32, -32, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts (3, 8, Lair:3) a black bear skeleton (4, 6, Lair:3) a black bear skeleton (4, 9, Lair:3) a hive talisman (5, 10, Lair:3) a black bear skeleton (6, 9, Lair:3) a black bear skeleton (34, -19, Lair:3) a +2 war axe of freezing (67, 1, Lair:3) a potion of moonshine 5 potions of mutation 4 potions of lignification a +6 ring of intelligence Level 4 of the Lair of Beasts (15, 11, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 orcbow of draining (unseen) (1, -1, Lair:5) a potion of cancellation (2, 1, Lair:5) a gnoll skeleton (2, 8, Lair:5) a naga skeleton (3, 9, Lair:5) a merfolk skeleton (6, -3, Lair:5) a goblin skeleton (6, 5, Lair:5) 11 gold pieces (7, 3, Lair:5) a minotaur skeleton (9, 8, Lair:5) a kobold skeleton (10, 7, Lair:5) a merfolk skeleton (11, 4, Lair:5) 16 gold pieces (11, 7, Lair:5) 13 gold pieces (12, 6, Lair:5) 17 gold pieces 5 datura-tipped darts (12, 7, Lair:5) 13 gold pieces