bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, -7, D:1) a +0 buckler (5, -3, D:1) a rat corpse (skeletalised by now) (34, -8, D:1) a jackal corpse (skeletalised by now) (37, -4, D:1) a jackal corpse (skeletalised by now) (38, 8, D:1) a bat skeleton (39, -4, D:1) a +0 club 2 stones (39, 5, D:1) a rat skeleton (40, -4, D:1) a rat corpse (skeletalised by now) (43, 11, D:1) a +0 dagger (44, 32, D:1) a +0 whip a kobold corpse (skeletalised by now) (48, -9, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (11, 0, D:2) a +0 spear (12, 3, D:2) a +0 cloak (16, -1, D:2) a +0 short sword (18, 29, D:2) a +0 leather armour (19, 31, D:2) the +4 ring mail of Thoughtfulness {rF+} rF+: It protects you from fire. It cannot be enchanted further. (19, 33, D:2) a +0 sling (20, 30, D:2) a +0 dagger (21, 10, D:2) a bat corpse (skeletalised by now) (24, -2, D:2) a +0 short sword a +0 chain mail (29, -5, D:2) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (29, 33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, -2, D:2) a rat corpse (skeletalised by now) (31, 23, D:2) a frilled lizard corpse (skeletalised by now) (33, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (33, 20, D:2) a ring of flight (34, 5, D:2) a +0 leather armour (35, 18, D:2) a +0 whip 4 stones (38, -4, D:2) a +0 dagger (42, 34, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, 35, D:2) a jackal corpse (skeletalised by now) (44, 4, D:2) a bat corpse (skeletalised by now) (48, 4, D:2) a bat corpse (skeletalised by now) (49, 6, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (7, 9, D:3) a +8 club a +0 robe (9, 1, D:3) 2 large rocks (16, -3, D:3) a ball python corpse (skeletalised by now) (32, -7, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (3, -23, D:4) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (4, -17, D:4) 5 gold pieces (4, -9, D:4) a scroll of enchant armour (6, -14, D:4) a potion of brilliance (8, -7, D:4) a scroll of identify (13, 2, D:4) 2 poisoned darts (16, 3, D:4) a poisoned dart (17, 0, D:4) a +0 hand axe (17, 3, D:4) a poisoned dart (18, 3, D:4) a poisoned dart a hobgoblin corpse (skeletalised by now) (19, 3, D:4) a +0 dagger a +0 animal skin a +0 helmet a wand of flame (24) a poisoned dart an adder corpse (skeletalised by now) (38, 0, D:4) a +0 mace (41, -1, D:4) a +0 scale mail (43, 1, D:4) 10 gold pieces Level 5 of the Dungeon (11, 10, D:5) a +0 robe (13, 11, D:5) a +0 leather armour (32, 5, D:5) a +0 ring mail (32, 45, D:5) an iguana skeleton (35, 3, D:5) a medusa talisman (40, -4, D:5) 2 flux baubles (46, 28, D:5) a hound skeleton (56, 40, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (57, 40, D:5) a +0 falchion a +0 flail a +0 club (58, 23, D:5) a +0 club (58, 40, D:5) a +0 short sword a +0 leather armour (60, 12, D:5) a +0 war axe (60, 27, D:5) 5 gold pieces (still there?) a +2 hand axe of freezing (still there?) (61, 25, D:5) 8 gold pieces a +0 flail a +0 ring mail (61, 27, D:5) 4 gold pieces a +0 club a +0 leather armour the Ecumenical Temple