bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 4, D:1) a +0 dagger (18, -12, D:1) a +0 hand axe (18, -6, D:1) a ball python skeleton (18, 19, D:1) a ball python corpse (skeletalised by now) (22, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 27, D:1) 5 stones (64, -2, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (7, 0, D:2) a bat corpse (skeletalised by now) (12, -23, D:2) a bat skeleton (14, -15, D:2) a +0 long sword (15, -28, D:2) a jackal corpse (skeletalised by now) (27, -30, D:2) a bat corpse (skeletalised by now) (27, 3, D:2) a +0 leather armour a +3 dagger of pain (27, 4, D:2) a +0 dagger a +0 sling a goblin skeleton (28, 5, D:2) a +0 leather armour a +0 whip (29, -7, D:2) a +0 robe (33, 2, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 5, D:2) a +0 robe a +0 dagger an orc skeleton (41, -15, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 0, D:2) a frilled lizard skeleton (47, -9, D:2) a quokka skeleton (50, 4, D:2) a +0 whip (53, 12, D:2) a +0 club (53, 16, D:2) 5 stones a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 flail a boomerang a +0 ring mail an adder corpse (1, 0, D:3) a +1 dagger of protection (unseen) (5, 3, D:3) the +4 dagger of Kismet {speed, *Rage rElec Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. a rat corpse (7, 3, D:3) a +0 flail a +0 leather armour an orc corpse (8, 12, D:3) a jackal corpse (9, 12, D:3) a jackal corpse (13, 9, D:3) a giant cockroach corpse