bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 sling (4, 20, D:1) a bat skeleton (7, 22, D:1) a quokka skeleton (12, -9, D:1) a hobgoblin skeleton (20, 32, D:1) a bat corpse (skeletalised by now) (25, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -11, D:1) a +0 whip a kobold skeleton (28, 10, D:1) a +0 dagger a kobold skeleton (33, 18, D:1) 4 stones (34, -14, D:1) a +0 short sword (37, 16, D:1) a +0 robe (40, 17, D:1) a quokka corpse (skeletalised by now) (45, -18, D:1) a bat corpse (skeletalised by now) (45, -6, D:1) a ball python corpse (skeletalised by now) (45, 8, D:1) a +0 dagger (49, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, 29, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (0, 2, D:2) 6 stones (0, 11, D:2) a bat corpse (0, 19, D:2) a +0 dagger 3 stones (1, 14, D:2) a bat corpse (2, 10, D:2) a +0 dagger a +0 sling 6 boomerangs a +0 robe (2, 12, D:2) a bat corpse (20, -11, D:2) a ball python corpse (38, 26, D:2) a +0 short sword a +0 animal skin (42, 24, D:2) a rat corpse (skeletalised by now) (48, 7, D:2) a +0 dagger a ball python skeleton a goblin skeleton a bat skeleton (49, 8, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (49, 11, D:2) a +0 club (50, 10, D:2) a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now)