bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (6, -14, D:1) a +0 spear (10, -12, D:1) a ball python skeleton (11, -10, D:1) a rat skeleton (12, -27, D:1) a quokka corpse (skeletalised by now) (21, 5, D:1) a +0 dagger (24, -33, D:1) a bat corpse (skeletalised by now) (24, -32, D:1) a +0 scale mail (24, -12, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (25, -37, D:1) a +0 spear (34, -5, D:1) a +0 dagger (35, -22, D:1) 4 stones (35, -5, D:1) a +0 club a +0 club a kobold corpse (skeletalised by now) (36, -7, D:1) a +0 club (36, -5, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, -8, D:1) a +0 dagger a +0 ring mail (39, -35, D:1) a jackal corpse (skeletalised by now) (40, -14, D:1) 4 stones (40, -10, D:1) a +0 club (41, -11, D:1) a +2 dagger of electrocution (42, -31, D:1) a +1 dagger of holy wrath (42, -21, D:1) a rat skeleton (42, -3, D:1) a +0 dagger (43, -21, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) 4 stones (5, -1, D:2) 5 stones (7, -5, D:2) the +2 leather armour "Qapys" {Int+4 Dex+6 SInv} Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (18, 16, D:2) a +0 helmet (20, 14, D:2) 5 stones (22, 16, D:2) a frilled lizard corpse (24, -13, D:2) an adder skeleton (24, -12, D:2) a jackal skeleton (29, -5, D:2) a +0 flail (36, -34, D:2) a +0 short sword (42, -2, D:2) a rat skeleton (56, -7, D:2) a +0 ring mail