bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 41, D:1) a jackal corpse (skeletalised by now) (22, 0, D:1) a +0 dagger a bat corpse (skeletalised by now) (22, 11, D:1) 2 javelins (22, 12, D:1) a hobgoblin skeleton (26, 40, D:1) a bat corpse (skeletalised by now) (29, 27, D:1) a frilled lizard corpse (skeletalised by now) (30, 48, D:1) a frilled lizard corpse (skeletalised by now) (36, 33, D:1) a rat corpse (skeletalised by now) (39, 33, D:1) a +0 club Level 2 of the Dungeon [Shop] Xothru Joerph's Book Shop a book of Geomancy (260 gold) a book of Spontaneous Combustion (494 gold) a book of Armaments (676 gold) the Folio of the Barrage and Exhalation (572 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Orb of Destruction Conjuration 7 a book of Party Tricks (286 gold) a book of Unlife (546 gold) a manual of Maces & Flails (1040 gold) a book of Conjurations (260 gold) [Shop] Wunyel's Jewellery Boutique a ring of fire (300 gold) a +6 ring of dexterity (432 gold) a ring of poison resistance (240 gold) the ring "Jyoc" {Fly Int+4 Dex+2} (445 gold) [ring of flight] Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Fly: It grants you flight. a ring of ice (300 gold) a +6 ring of dexterity (432 gold) a blade talisman (360 gold) a +6 ring of intelligence (432 gold) [Shop] Egry's Assorted Antiques a phantom mirror (1040 gold) a +2 helmet (429 gold) [Shop] Ylodeh's Jewellery Boutique an amulet of the acrobat (390 gold) a +6 ring of strength (468 gold) a +6 ring of dexterity (468 gold) a +6 ring of strength (468 gold) an amulet of reflection (390 gold) an amulet of regeneration (390 gold) a beast talisman (260 gold) an amulet of regeneration (390 gold) a +5 ring of evasion (468 gold) the ring of Vehumet's Favour {rN+ Will+ rCorr Int-2 Slay+5} (761 gold) [ring of willpower] Int-2: It affects your intelligence (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (0, 0, D:2) a +0 club (1, 2, D:2) a bat skeleton (3, 5, D:2) a bat corpse (skeletalised by now) (11, 10, D:2) 2 stones (11, 12, D:2) a +0 pair of gloves (14, 0, D:2) a bat skeleton (14, 1, D:2) 4 stones a +0 dagger (14, 11, D:2) a frilled lizard corpse (skeletalised by now) (16, 21, D:2) a +0 short sword (19, -4, D:2) a bat skeleton (20, -3, D:2) a +0 chain mail (37, -24, D:2) a +0 leather armour (37, -6, D:2) a +0 club a quokka skeleton (39, -1, D:2) a rat skeleton (39, 0, D:2) 5 stones (46, -14, D:2) an amulet of faith (52, -6, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 poisoned darts the +0 leather armour of Courage {Will- Str+2 Slay+3} Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will-: It decreases your willpower. a kobold corpse (skeletalised by now) (11, 3, D:3) an adder skeleton (12, 4, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (1, 0, D:4) a +2 whip of freezing a +0 falchion (2, -4, D:4) a +0 scale mail a +0 hand axe (3, -4, D:4) a +0 dagger of venom (11, -29, D:4) a +0 whip an orc corpse (skeletalised by now) (12, -28, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -27, D:4) a +0 flail a +0 scale mail a ball python corpse (skeletalised by now) (13, -28, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -13, D:4) a +0 leather armour (14, -4, D:4) a +0 dagger a goblin skeleton (14, 3, D:4) an adder skeleton (26, -13, D:4) a +0 short sword (27, -32, D:4) the orb of Greater Demons {guile, Summ} Summ: It increases the power of your Summonings spells. (27, -4, D:4) a +0 rapier a +0 leather armour the human skeleton of Eustachio (28, -4, D:4) an adder skeleton (31, -7, D:4) a ball python skeleton (32, -18, D:4) a potion of degeneration (37, -7, D:4) a +0 morningstar (48, -17, D:4) a +0 leather armour of willpower Level 5 of the Dungeon [Shop] Anuac's Armour Shop a +0 robe (9 gold) the +0 ring mail of the Tundras {-Tele rC++ rCorr MP+9} (644 gold) rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 robe (9 gold) the +3 pair of seven-league boots {Rampage+∞} (560 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a +1 scale mail of poison resistance (182 gold) the +1 leather armour of Proximity {Harm Rampage +Inv rPois} (352 gold) rPois: It protects you from poison. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a +0 chain mail (63 gold) (0, 0, D:5) a book of Dreams (0, 6, D:5) 7 stones (1, 20, D:5) a +0 short sword a +0 ring mail an orc skeleton (13, 7, D:5) 4 stones (14, 3, D:5) a +0 orcbow an adder skeleton (14, 20, D:5) a +0 club an orc skeleton (38, 31, D:5) a staff of fire Level 6 of the Dungeon (0, 0, D:6) a +0 giant club an ogre corpse (skeletalised by now) (8, 10, D:6) 2 throwing nets (9, 10, D:6) a scroll of identify (10, 10, D:6) a +0 robe (12, 2, D:6) 5 stones (14, -6, D:6) a +0 giant spiked club an ogre skeleton (16, -6, D:6) a +0 giant club an ogre skeleton (28, -16, D:6) a +0 dagger (29, -18, D:6) a +0 flail a +0 club (29, -17, D:6) a +0 club (32, -6, D:6) a +0 ring mail (38, -12, D:6) a +0 dagger (42, -22, D:6) an adder corpse (skeletalised by now) (45, -33, D:6) a hound corpse (skeletalised by now) (46, 17, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Qehiukh's General Store a scroll of identify (20 gold) a There-And-Back Book (360 gold) a potion of mutation (80 gold) a +0 robe (7 gold) a +0 spear (30 gold) a scroll of enchant armour (75 gold) a scroll of poison (40 gold) a +0 ring mail (40 gold) 5 poisoned darts (30 gold) a potion of curing (30 gold) (0, 0, D:7) a +0 broad axe (1, -7, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (2, 19, D:7) a +0 giant club (4, 0, D:7) 7 stones (7, -11, D:7) a +0 flail (8, -13, D:7) a +0 ring mail (11, -15, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 14, D:7) a +2 dagger of freezing a +0 robe a +0 scimitar a +0 robe a +0 mace a +0 robe (12, -17, D:7) a +0 dagger a +0 leather armour (12, -16, D:7) a +0 club a boomerang a +0 ring mail (12, -15, D:7) a +0 whip a +0 leather armour (12, -14, D:7) a +0 hand axe an orc corpse (skeletalised by now) (12, 14, D:7) a +0 spear a +0 robe (13, 14, D:7) a +0 great sword a +0 robe (35, 6, D:7) a +0 robe (43, 29, D:7) a +0 dagger a +0 robe (44, 29, D:7) a +0 hand axe a +0 leather armour a +0 scimitar a +0 orcbow a +0 chain mail an orc corpse (skeletalised by now) (49, -13, D:7) a +0 mace an orc skeleton (50, -13, D:7) a +0 trident a +0 ring mail (51, -11, D:7) a +0 mace a +0 leather armour (51, -9, D:7) a +0 whip 2 boomerangs (51, 0, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (5, 4, D:8) 3 stones (13, -23, D:8) a goblin corpse (skeletalised by now) (14, -24, D:8) a +0 club a +0 leather armour an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, -23, D:8) a goblin corpse (skeletalised by now) (16, -28, D:8) a +0 war axe a boomerang (18, -29, D:8) a +0 hand axe a +0 chain mail (19, -29, D:8) a +0 flail (20, -10, D:8) 4 stones (25, 3, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (26, -3, D:8) 4 stones the Ecumenical Temple a bailey (0, 0, Bailey) an electric eel skeleton (2, 0, Bailey) a +0 war axe a +0 chain mail (2, 10, Bailey) an electric eel corpse (skeletalised by now) (4, -20, Bailey) an electric eel skeleton (5, -9, Bailey) a +0 scale mail (5, -8, Bailey) the +1 ring mail of the Lute {rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (5, 0, Bailey) a +0 quarterstaff (5, 1, Bailey) a +4 flail of holy wrath (unseen) (5, 5, Bailey) a +0 broad axe a +0 ring mail an orc corpse (skeletalised by now) (5, 10, Bailey) an electric eel corpse (skeletalised by now) (6, -13, Bailey) a +0 hand axe a +0 leather armour a goblin skeleton (6, -11, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 ring mail a +0 hand axe a +0 ring mail an orc skeleton an orc skeleton (6, -9, Bailey) a +0 plate armour (6, -8, Bailey) a +0 chain mail (6, 0, Bailey) a +0 orcbow (6, 1, Bailey) a +0 dire flail (6, 4, Bailey) a +0 hand axe a +0 leather armour (6, 5, Bailey) a +0 hand axe a +0 leather armour a +0 chain mail (6, 6, Bailey) an orc corpse (skeletalised by now) (7, -12, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 broad axe a +0 plate armour a +0 hand axe a +0 leather armour a gnoll skeleton an orc skeleton an orc skeleton (7, 4, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (skeletalised by now) (8, 3, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a goblin corpse (skeletalised by now) (8, 4, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (8, 7, Bailey) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (21, -8, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin corpse an orc corpse (21, 0, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (23, -5, Bailey) a +0 war axe a +0 leather armour a goblin corpse (29, 5, Bailey) an electric eel skeleton