bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (7, -9, D:1) a +0 robe (9, -9, D:1) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (9, 4, D:1) a bat skeleton (9, 8, D:1) 7 stones (11, -11, D:1) a potion of enlightenment (12, 23, D:1) a potion of mutation (14, 24, D:1) an amulet of faith (18, 3, D:1) a hobgoblin skeleton (18, 16, D:1) a +0 hand axe (19, -1, D:1) a hobgoblin skeleton (20, -2, D:1) a potion of degeneration (20, -1, D:1) a +0 dagger (26, 28, D:1) a rat corpse (skeletalised by now) (31, 13, D:1) a ball python skeleton (33, -2, D:1) a +0 dagger (34, 31, D:1) a hobgoblin corpse (skeletalised by now) (35, 25, D:1) 2 potions of curing (36, -5, D:1) a +0 dagger (43, 8, D:1) a +0 falchion (53, 15, D:1) 3 poisoned darts (53, 17, D:1) a ball python skeleton (54, 13, D:1) a ball python skeleton (57, 6, D:1) a +0 short sword a +0 dagger a jackal skeleton (58, 5, D:1) a potion of lignification (58, 6, D:1) a jackal skeleton (59, 6, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) 5 stones a +0 short sword (1, -10, D:2) a +0 club (2, -8, D:2) a bat corpse (skeletalised by now) (25, -23, D:2) a hobgoblin corpse (skeletalised by now) (30, -30, D:2) a +0 robe (31, -32, D:2) a +0 whip (34, -22, D:2) a +2 dagger of electrocution (34, -16, D:2) a +0 short sword (37, -21, D:2) a potion of curing