bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -6, D:1) a +3 sling (1, -4, D:1) a +0 dagger a goblin skeleton (4, 5, D:1) a +0 dagger a +0 club a goblin skeleton (5, 28, D:1) a +0 club (7, 29, D:1) a bat skeleton (7, 30, D:1) a rat skeleton (8, -8, D:1) a rat skeleton a ball python skeleton (12, -13, D:1) 3 stones (17, 29, D:1) a +0 dagger 4 stones (21, 27, D:1) a potion of brilliance (32, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -13, D:1) a +0 robe (40, 24, D:1) a +0 robe (42, 2, D:1) a +0 dagger a goblin skeleton (44, 34, D:1) a +0 club (46, -15, D:1) a +0 spectral quarterstaff (46, 26, D:1) a +0 dagger a rat skeleton a frilled lizard skeleton a ball python skeleton a rat skeleton (46, 32, D:1) a potion of brilliance (49, 34, D:1) 4 poisoned darts Level 2 of the Dungeon (0, 0, D:2) 6 stones (4, -21, D:2) a potion of mutation (6, 13, D:2) a +0 dagger (7, -16, D:2) a jackal corpse (skeletalised by now) (8, -23, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, -15, D:2) a +0 club a jackal corpse (skeletalised by now) (11, -22, D:2) a potion of ambrosia (11, -17, D:2) 2 potions of curing (11, 7, D:2) a +0 dagger a goblin skeleton (23, 4, D:2) an adder skeleton (25, -14, D:2) a +0 dagger (35, -30, D:2) a ball python corpse (skeletalised by now) (35, -17, D:2) a +0 dagger (45, -1, D:2) 3 stones (55, -9, D:2) a +0 hand axe a +0 ring mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 stones (17, -13, D:3) a +0 dagger a jackal skeleton (18, -30, D:3) a +0 flail an orc corpse (20, -11, D:3) a bat skeleton (21, -9, D:3) a +0 leather armour 2 boomerangs a +0 hand axe