bongcheondong Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (1, 14, D:1) 2 potions of brilliance (1, 17, D:1) a +0 trident (5, 2, D:1) a potion of heal wounds (7, -9, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (7, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -12, D:1) a +0 leather armour (14, -8, D:1) a bat skeleton (14, -5, D:1) a bat skeleton (14, -4, D:1) a +0 short sword a kobold skeleton (24, -8, D:1) a +0 short sword (27, 17, D:1) a +0 robe (28, 10, D:1) a rat corpse (skeletalised by now) (29, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 19, D:1) a +0 club (37, -10, D:1) a potion of curing (43, -7, D:1) a ball python corpse (skeletalised by now) (44, -9, D:1) a +0 club Level 2 of the Dungeon [Shop] Jeevex's Antique Armour Emporium a +0 ring mail (88 gold) a +0 ring mail of fire resistance (242 gold) a +2 plate armour of fire resistance (880 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +0 pair of boots (99 gold) a +0 plate armour (506 gold) a +0 ring mail (88 gold) (0, 0, D:2) a frilled lizard skeleton (1, 27, D:2) a frilled lizard skeleton (2, 14, D:2) a potion of curing (3, 25, D:2) a ball python skeleton (4, 37, D:2) a +0 club a goblin skeleton (7, 10, D:2) a potion of heal wounds (9, 2, D:2) 6 stones (11, 3, D:2) a bat skeleton (19, -1, D:2) an adder skeleton (26, 4, D:2) a rat corpse (skeletalised by now) (28, 26, D:2) a +0 club a +0 sling a goblin skeleton (32, -8, D:2) a +0 dagger a hobgoblin skeleton a goblin skeleton (32, -7, D:2) a +0 club (33, -9, D:2) a +0 dagger a goblin skeleton (34, -6, D:2) a +0 dagger a +0 spear a +0 animal skin a goblin skeleton (43, 24, D:2) 7 stones (44, 25, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon [Shop] Zemigod's Antique Weapon Emporium a +0 hand axe of draining (170 gold) a +1 rapier of speed (437 gold) a +0 dagger (46 gold) a +0 long sword (80 gold) a +0 halberd (92 gold) a +4 great sword of electrocution (878 gold) the +6 hand axe of Reinforcement {vamp, *Noise rN+++ Str+7 Int-5} (1557 gold) Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). rN+++: It renders you almost immune to negative energy. *Noise: It may make a loud noise when swung. a +0 mace (69 gold) a +0 trident (80 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (13, 10, D:3) a +0 mace (19, 12, D:3) a +0 mace (25, 15, D:3) a +0 robe (27, 21, D:3) an adder skeleton (28, 21, D:3) a bat skeleton (34, 15, D:3) a +0 whip 6 poisoned darts a kobold skeleton (35, -10, D:3) a frilled lizard corpse (skeletalised by now) (36, -15, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, 23, D:3) a +0 dagger a kobold skeleton (48, -8, D:3) a +0 dagger (49, 21, D:3) a +0 club a goblin skeleton (51, 2, D:3) a dragon-blood talisman (57, -11, D:3) a +1 dagger of draining 2 stones Level 4 of the Dungeon (0, 0, D:4) a potion of enlightenment (0, 5, D:4) 5 gold pieces a +0 club a +0 scale mail (0, 9, D:4) 8 gold pieces a +0 club (2, 9, D:4) 5 gold pieces (5, 4, D:4) 2 potions of heal wounds (14, 15, D:4) a stone