bongcheondong Level 1 of the Dungeon (0, 0, D:1) 6 stones (5, -20, D:1) a ball python corpse (skeletalised by now) (5, -8, D:1) a +0 short sword a ball python skeleton a kobold skeleton (5, -7, D:1) a +0 club a goblin skeleton (11, 1, D:1) a +0 club a goblin skeleton (11, 2, D:1) a ball python skeleton (21, 4, D:1) a +0 dagger (22, 4, D:1) a +0 whip 4 stones a +0 spear (23, 4, D:1) a potion of curing (26, -24, D:1) a ball python skeleton (27, -13, D:1) 3 stones (28, -24, D:1) a quokka skeleton (28, 0, D:1) 3 poisoned darts (31, 6, D:1) a frilled lizard skeleton (39, 0, D:1) a +0 club (42, -4, D:1) a +0 short sword 5 stones a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of curing (20, 38, D:2) a +0 mace (21, 20, D:2) a +0 hand axe (24, 16, D:2) a +0 dagger a goblin skeleton (24, 21, D:2) a quokka skeleton (25, 6, D:2) a scroll of noise (25, 37, D:2) an adder corpse (skeletalised by now) (31, 16, D:2) an adder skeleton (35, 18, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (41, 12, D:2) a +0 chain mail a +0 scale mail (42, 23, D:2) a jackal skeleton (44, 25, D:2) a bat skeleton (46, 23, D:2) a +0 club (46, 24, D:2) a rat skeleton (46, 25, D:2) a rat skeleton (47, -6, D:2) a potion of magic (48, -9, D:2) a +0 pair of gloves (48, 15, D:2) a +0 dagger a stone a +0 dagger a goblin corpse (skeletalised by now) (49, 15, D:2) a jackal corpse (skeletalised by now) (50, 15, D:2) a +0 leather armour (57, 43, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, 7, D:3) a potion of brilliance (6, 2, D:3) a rat corpse (skeletalised by now) (10, 1, D:3) a +0 long sword (13, 16, D:3) a jackal corpse (skeletalised by now) (16, 5, D:3) a potion of lignification (21, 41, D:3) a +0 club (22, 26, D:3) a hobgoblin skeleton (22, 29, D:3) a human skeleton (23, 22, D:3) a +0 short sword 2 poisoned darts a kobold corpse (23, 28, D:3) a rat skeleton (25, 27, D:3) a bat skeleton (26, 12, D:3) a +0 dagger 3 stones a kobold corpse (26, 13, D:3) a +0 dagger a +0 dagger a +0 short sword a kobold corpse (26, 25, D:3) a rat skeleton (26, 26, D:3) a bat skeleton (27, 13, D:3) a +0 short sword a kobold corpse (27, 24, D:3) a goblin skeleton (27, 27, D:3) a hobgoblin skeleton (28, 1, D:3) a potion of heal wounds (29, 24, D:3) a bat skeleton (35, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 18, D:3) a +0 hand axe a +0 leather armour (42, 14, D:3) a quokka skeleton