bongcheondong Level 1 of the Dungeon (0, 0, D:1) a potion of degeneration (0, 3, D:1) 3 stones (12, -10, D:1) a quokka corpse (skeletalised by now) (19, 3, D:1) a frilled lizard skeleton (19, 12, D:1) a potion of attraction (19, 22, D:1) 6 stones (23, 5, D:1) a potion of curing (29, 0, D:1) a ball python corpse (skeletalised by now) (29, 1, D:1) a +0 dagger (30, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, -20, D:1) a bat corpse (skeletalised by now) (34, 12, D:1) a hobgoblin skeleton (40, -15, D:1) a +0 whip a kobold corpse (skeletalised by now) (42, -4, D:1) a hobgoblin corpse (skeletalised by now) (44, 17, D:1) a bat corpse (skeletalised by now) (44, 18, D:1) a hobgoblin corpse (skeletalised by now) (44, 20, D:1) a +0 short sword 4 stones (49, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (54, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 31, D:2) a potion of heal wounds (10, 2, D:2) a quokka skeleton (11, 18, D:2) a +0 dagger a +0 sling (11, 25, D:2) 5 darts of dispersal (17, 15, D:2) a +0 club (18, -1, D:2) a +0 leather armour (18, 33, D:2) a +0 short sword (21, 25, D:2) a quokka corpse (skeletalised by now) (23, 5, D:2) a +0 club (23, 21, D:2) 9 stones (23, 24, D:2) a rat corpse (skeletalised by now) (29, 23, D:2) a +0 dagger (29, 30, D:2) a +0 club (35, 17, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 6 stones (2, -1, D:3) a +0 spear (12, -4, D:3) a +0 dagger a kobold corpse (20, -6, D:3) a +0 war axe (33, -7, D:3) an adder corpse (skeletalised by now)